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 OCCT 4.x.x

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TSstasio
post Feb 10 2009, 09:20 PM, updated 14y ago

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OCCT 3.0.1 beta1

Changelog :

* OCCT now uses, when available, sensor names instead of their position when loading. Thus, when the sensor list changes (i.e. a sensor "disappears" as sometimes happens), the others are still correctly configured, and not completly messed up as before. This works with monitoring programs that provides sensor names (Built-in, Everest,...).
* OCCT now correctly loads the max CPU Temp (you could configure it to temps higher than 99°C, but it reverted to 80°C upon restart).

This post has been edited by stasio: Mar 24 2011, 06:24 AM
TSstasio
post Feb 18 2009, 05:24 AM

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OCCT 3.0.1 beta2

Changelog :

* Romanian and Arabic languages Support
* GPU:Memtestis now compatible with Nvidia cards with more than 512MB under Vista (Should be fine until 4GB). It is due to a bug in Nvidia driver, they're working on it at the moment.
* GPU:Memtest is 4 times faster and effectiveness has been improved
* GPU:Memtest can now, as it switched to Cuda 2.1, try to use as much memory as possible (this could not be due to a bug in Cuda 2.0 previously)
TSstasio
post Feb 19 2009, 09:43 PM

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OCCT 3.0.1 beta 3

* GPU:Memtest Now detects your driver's version and will disable itself if you don't have driver 181.22 or later version
* GPU:Memtest won't start if you don't have a GeForce 8 or higher card
Mr Lonely
post Feb 21 2009, 05:33 PM

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OCCT 3.0.1 RC1
TSstasio
post Feb 21 2009, 08:00 PM

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Thanks Mr Lonely,
btw,
Changelog :
* Built-in monitoring updated
* CPU Usage cannot be below 0 anymore
* The OCCT directory is now properly deleted upon uninstall
TSstasio
post Feb 23 2009, 10:38 PM

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OCCT 3.0.1

Changelog (Since 3.0.0) :
GPU:MEMTEST
* Now compatible with GeForce cards with more than 512MB under Vista (A Cuda bugs was encountered, but i found a workaround)
* Now 4 times faster (thanks to a switch to Cuda 2.1 which came with bugfixes in the SDK - new prerequisites though)
* The test cannot be run on GeForce 7 or lower anymore

MONITORING
* OCCT now saves monitoring sensor based on sensor names when available, not on position in a list. Thus, when a sensor disappear, OCCT configuration is preserved
* Engine has been updated - new CPU support,...
* the maximpum CPU temp can now be set at a temp higher than 99°C (before, it could be done, but it was reset upon reloading OCCT at 80°C)

TRANSLATION
* Arabic and Romanian support have been added
* Italian have been updated

OCCT REQUIREMENTS
* Up-to-date DirectX9 (Under Vista, DirectX 10 and 9 are updated separatly) for GPU:3D and Power Supply
* Nvidia Drivers 181.22 or later for GPU:MEMTEST (Now based on CUDA 2.1,as several critical bugs have been fixed in this release).

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This post has been edited by stasio: Feb 24 2009, 12:04 AM
Mr Lonely
post Feb 25 2009, 06:26 PM

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OCCT Perestroika 3.0.1a.b01
Changelog :
QUOTE
* GPU:MEMTEST will now refuse to execute on cards incompatible with Cuda 2.0/2.1. I recently discovered that this list includes 8800GTS/GTX/ULTRA (i.e. G80-based cards). You need G84 based cards, or later. For me, this is seriously hindering GPU:MEMTEST usefulness.

TSstasio
post Mar 26 2009, 06:27 AM

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OCCT 3.0.2.b02

* CPU:Linpack now supports Hyperthreading. Just make sure the HT checkbox is checked.
* The "Hyperthreading as dual-core" checkbox as been renamed as "Hyperthreading". Simpler, and much easier to understand.
* The Hyperthreading Checkbox is now checked by default for the CPU:OCCT and CPU:Linpack tests if your CPU supports HT. It will only be so on the first run, of course. If you uncheck it, OCCT will remember it.
TSstasio
post Apr 3 2009, 06:15 AM

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OCCT 3.0.2.b03

Changelog :

* A very important bug has been fixed that prevented the CPU:OCCT, in Small data set mode, to load the CPU fully
TSstasio
post Apr 4 2009, 08:52 AM

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OCCT 3.0.2.b05

* A bug that prevented the CPU:Linpack test from starting has been fixed
* The bug in the CPU:OCCT test in small data set should now be definitly gone
* The "Hyperthreading" option is now available in the Power supply test
* Language files have been updated
TSstasio
post May 7 2009, 09:30 PM

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OCCT 3.1.0.b04

Changelog :
Main (OCCT GUI)

* GPU:OCCT v0.70 has been integrated !
* OCCT now detects and displays the name of your graphic card (only if it supports internal monitoring, i'm relying on CPU-Z to do this detection)
* OCCT now auto-configure the Shader complexity value based on a CSV file named "ShaderComplexity.csv" file that you can edit. First match on the GC name wins. Wildcards are supported. Edit the file, it's pretty easy to understand.
* A compatibility checking engine has been implemented, that improves OCCT's detection of your computer's compatibility with Cuda and D3D tests.
cybpsych
post May 12 2009, 07:36 AM

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OCCT PT 3.1.0.b06

QUOTE
Main screen resolution will be detected when the user clicks on Fullscreen checkbox in GPU:3D and Power Supply tabs.
SLI/Crossfire detection improved
Translation files updates
A sanity check has been added that verifies that the .exe tests are there, all of them. Seems an "of course", but this ensures the integroty of the download, and that the user indeed uncompress the .zip file with the folder intact.
Help has been added on the Shader Complexity value
The red square used to display text in the GPU:3D test has been made wider. We thus jumped to GPU:3D v0.71. Minor modification, i know.

http://www.ocbase.com/OpenBeta/OCCTPT3.1.0.b06.zip
TSstasio
post May 14 2009, 08:33 PM

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OCCT 3.1.0. RC1

Changelog :

* Fixed a bug that still caused the "error on core -1" message on a few systems

This post has been edited by stasio: May 15 2009, 09:16 AM
TSstasio
post May 21 2009, 06:22 PM

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OCCT 3.1.0

Changelog (Since 3.0.1) : MAIN
* OCCT is now much better at detecting the prerequisites form the tests (GPU:3D, GPU:MEMTEST and Power Supply)
* The name of the graphic card is now detected
CPU:LINPACK
* Hyperthreading support
GPU:3D
* The test has bee completly revamped. It is now MUCH more effective. Try it out !
* The error detection mode is much more effective. The results are very accurate.
* The algorithm has been made modular through the parameter "Shader Complexity". This represent the amount of work the graphic card has to do in one pass. Highest value is not always the best !
* The optimum Shader complexity value is auto-detected (if known) and shown as "Optimal" in the drop-down menu.
MONITORING
* Engine has been updated - new CPU support,...

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This post has been edited by stasio: May 21 2009, 06:24 PM
TSstasio
post Mar 24 2011, 06:02 AM

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OCCT 4.0.0 Beta 2

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b02.zip

OCCT v4 is under heavy, heavy work. It will soon reach the alpha stage, and is a major release.

It will bring notably :

* New interface written in C# 2.0
* Real-time graphs
* Tests handling improved, options simplified
* Alerts (Min/max) will be configurable per sensor, and not only for the CPU temp
* Fan monitoring

Tests themselves will be next on the line of modifications, mainly :

* Port GPU:3D to DirectX10 or 11
* Redo the GPU:Mem test i'm not happy with
* Update CPU:Linpack

From developer Tetedeiench :
QUOTE
just to mention that this is a very early unstable beta, and you *will* encounter bugs with it, and some features are still missing (updating the tests, for instance, the translations, automatic "built-in" loading... etc).

if you don't flame me for all the bugs, feel free to test it


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This post has been edited by stasio: Mar 24 2011, 08:09 PM
TSstasio
post Mar 25 2011, 10:12 PM

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OCCT 4.0.0 Beta 3

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b03.zip
TSstasio
post Mar 31 2011, 03:39 PM

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OCCT 4.0.0 Beta 4

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b04.zip
TSstasio
post Apr 13 2011, 08:11 PM

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OCCT 4.0.0 Beta 5

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b05.zip

Graphs are now in a separate window
The graph window is resizeable. if it is in float mode, it is maximizable also.
You will now be asked to include comments in your bug report if you find an error
Linpack doesn't crash in automatic mode
Linpack libraries updated

This post has been edited by stasio: Apr 15 2011, 08:35 AM
cybpsych
post May 24 2011, 08:30 PM

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OCCT 4.0.0 Beta 6

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b06.zip
TSstasio
post May 24 2011, 08:39 PM

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QUOTE(cybpsych @ May 24 2011, 08:30 PM)
Changelog :

* GraphTheme file created : please customize it and send it to me... i do hope i'll receive at least some themes...
* Font size is now linked to the window size for monitoring. Up to some extent, of course (i don't want REALLY big fonts displayed).
* Linpack updated - works on AMD CPUs now
* Test statuses revamped - please do careful review of all tests
* Tests are now stored within the exe instead of the bin folder. This will avoid the security warning on Windows XP
* Donations are now possible directly from the main interface, and a popup asks for donations, only at the first launch
cybpsych
post May 28 2011, 03:53 PM

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OCCT 4.0.0 Beta 7

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b07.zip

Does not crash anymore on some computers (a problem with the video card detection)
The file graphtheme.csv is available in the release

cybpsych
post Jun 4 2011, 01:09 AM

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OCCT 4.0.0 Beta 8

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b08.zip

Removed graphic card name detection as it seemed to cause trouble on some computers
Fixed a bug where CPU:OCCT didn't load all the cores. It works fine now.
Improved the help text in the main form. Not fully done though.
Removed the unused file linecolor.csv
TSstasio
post Jun 10 2011, 04:00 AM

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OCCT 4.0.0 Beta 9

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b09.zip

» Click to show Spoiler - click again to hide... «

cybpsych
post Jul 2 2011, 10:10 PM

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OCCT 4.0.0 Beta 10

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b10.exe

Changelog :
First version of the installer. Supports DirectX update and Framework .net 2.0 auto setup. Try it out !
First version of the localized UI (french only). If the OS is in FR, french will be auto loaded.
UI Optimization. Much faster when changing tabs, for instance.
Graphs generated at the end of a test are now complete. Its folder opens up as well (once per session)
New splash screen with progress information (well, a string saying what it is currently doing). ~tmp001.tmp gone.


Known bugs : still the annoying config loss on aida. Could not debug it yet.
cybpsych
post Jul 3 2011, 02:45 AM

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OCCT 4.0.0 Beta 11

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b11.exe

Fixed a critical bug where OCCT crashed if you had two sensors sharing the same name.
cybpsych
post Jul 13 2011, 04:23 AM

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OCCT 4.0.0 Beta 12

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b12.exe

Second idle period now properly handled
The monitoring form size does not get too low when going below the taskbar
Monitoring style and position is now handled directly by buttons
Aida64 settings (and others) when auto launched now properly stored
Monitoring tables and graph should not overlap, and should be a bit better looking
A lot of small bugfixes
cybpsych
post Jul 30 2011, 01:37 AM

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OCCT 4.0.0 Beta 13

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b13.exe
http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b13.zip

Lots of bugfixes
SplashScreen now correctly gives focus to the main window
Built-in plugin settings properly stored
Font size detection improved on monitoring window
Fixed minimum size for monitoring window
cybpsych
post Jul 30 2011, 04:02 AM

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OCCT 4.0.0 Beta 14

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b14.exe
http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b14.zip

OCCT isn't fixed as topmost window
cybpsych
post Jul 30 2011, 04:57 PM

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OCCT 4.0.0 Beta 15

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b15.exe
http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b15.zip

The horizontal scrollbar doesn't appear in the monitoring options anymore
Minimize to tray function fixed
the options are now correctly reenabled when a test is either done or cancelled
cybpsych
post Aug 9 2011, 04:57 AM

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OCCT 4.0.0 Beta 16

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b16.exe
http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.b16.zip

OCCT properly handles sensors sharing identical names
OCCT won't crash when trying to delete temps files (occured sometimes)
cybpsych
post Oct 25 2011, 04:18 AM

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OCCT 4.0.0 RC1

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.RC1.exe
http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.RC1.zip

New monitoring engine with sandybridge support - try it out
Options now properly re-enables when exiting a test
Monitoring is now on the right-hand side by default
Graph name ending with 0 fixed (e.g. core #0 )
Removed the zip button from now (wanting to improve that part with mail)
minor bugfixes
TSstasio
post Oct 26 2011, 12:46 AM

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OCCT 4.0.0 RC2

http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.RC2.exe
http://www.ocbase.com/OpenBeta/OCCTPT4.0.0.RC2.zip

Monitoring window position should now be properly saved
Monitoring window won't be set to left when opening/closing the options now
The CPU frequency is updated every second in the main GUI
cybpsych
post Oct 26 2011, 06:26 AM

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OCCT 4.0.0 Final

http://www.ocbase.com/download/OCCTPT4.0.0.exe
http://www.ocbase.com/download/OCCTPT4.0.0.zip

» Click to show Spoiler - click again to hide... «


This post has been edited by cybpsych: Oct 26 2011, 06:26 AM
cybpsych
post Oct 28 2011, 09:27 PM

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OCCT 4.1.0 Beta 1

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b01.zip

First early release of GPU:3D DirectX10
Complete rewrite, faster algorithm, much better error checking (should be).
Error check mode is restricted, FOR NOW, to 512x512 windowed
While you can specify a refresh rate, DX10 doesn't really allow me to use it - will be disabled later
Monitoring options will come later
GPu/3D tab still requires DX9 to be installed to be enabled (i didn't implement DX10 detection algorithm yet).

This post has been edited by cybpsych: Oct 28 2011, 09:42 PM
cybpsych
post Nov 18 2011, 05:42 AM

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OCCT 4.1.0 Beta 2

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b02.zip

GPU:3D DX10 updated - does not crashes on AMD GPUs when detecting errors
Monitoring implemented
Fully integrated with the GUI
Added polish translation (Thanks cienislaw !)


KNOWN PROBLEM : OCCT TAKES A FEW SECONDS TO DETECT THAT THE GPU:3D DX10 TEST EXITED - DON'T KNOW WHY YET
cybpsych
post Nov 24 2011, 12:45 AM

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OCCT 4.1.0 Beta 3

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b03.zip

•Better SLI support in error detection mode : check it out ! (crossfire ?) One word : USE FULLSCREEN MODE FOR SLI SUPPORT
•Svenska language support added ( thanks ake ! )
•Fixed a translation bug where changing language would cause gibberish in the monitoring program dropdown box


This post has been edited by cybpsych: Nov 24 2011, 03:32 AM
cybpsych
post Dec 7 2011, 05:16 AM

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OCCT 4.1.0 Beta 4

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b04.zip

GPU:3D DX10 now works on AMD Crossfire in error detection mode
You can use the file named "GPU3DName.txt" to customize the name of the process GPU:3D will use (for testing different driver profiles)
Revamped the internal test scheduler - necessary for future updates (i won't disclose what's coming next yet - stay tuned)
CPU:Linpack mem mode and custom value now properly saved and displayed (it wasn't in some rare cases)
Graphs in case of an aborted auto test will now reflect correctly the real test time
The FPS graph will now be correct in an automatic test
The FPS real-time graph will also continuously refresh, even if the test is not running
The main text indicator will change color and blink depending on the test status
The On/off/option buttons do not blink anymore (see above)
The main OCCT window cannot be outside the screen range (sorry)
Minor bugfixes
cybpsych
post Dec 15 2011, 05:21 AM

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OCCT 4.1.0 Beta 5

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b05.zip

Much, much more efficient GPU:3D DX10 in error check mode
The tabs have been moved to the top of the test panels
The system information panel has been redesigned (CPU Infos is rather empty for now, will be improved in next beta)
cybpsych
post Dec 23 2011, 06:47 AM

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OCCT 4.1.0 Beta 6

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b06.zip

•Fixed Linpack launch issues
•Added a temporary "AVX" checkbox for linpack : please tell me which one loads your config higher : with AVX, or without AVX support
•Fixed HT detection issues
•Linpack checkboxes are now properly set
•Added a very simple update checker (for now, will be improved later)
•Settings are now upgraded from the previous version installed
•GPU:3D DX10 now has a text background of proper size (hopefully) and a tad transparent
•Power Supply Fullscreen checkbox now works
•Added the ability to choose from DX9/DX10 for the power supply test
•Lots of minor bugfixes

cybpsych
post Jan 17 2012, 12:04 AM

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OCCT 4.1.0 Beta 7

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b07.zip

Fixed various scheduler-oriented error (i click "start", i get an error reported. Happened in CPU:OCCT, GPU:3D and POWER SUPPLY primarily)
New icon ! Got rid of the old one. It is much better looking (or not).
Fixed the fullscreen option of GPU:3D. Make sure you use a resolution supported by your monitor !
Added a state "unable to create d3d device" to GPU:3D, for handling cases as above
Various bugfixes
cybpsych
post Jan 19 2012, 12:51 AM

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OCCT 4.1.0 Beta 8

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b08.zip

Windows won't go into sleep mode when OCCT is running
Fixed HT detection
Renamed the AVX option and added a help message to better understand this option
Added a 256x256 resolution to the new icon (better-looking on Vista/7)
Updated translation files - they are now final, translation can begin !
TSstasio
post Jan 31 2012, 01:18 AM

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OCCT 4.1.0 Beta 9

http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b09.exe
http://www.ocbase.com/OpenBeta/OCCTPT4.1.0.b09.zip

Lots of small bugfixes
Does not self test fail when not using a second idle Period

This post has been edited by stasio: Jan 31 2012, 01:24 AM
TSstasio
post Jan 31 2012, 08:01 PM

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OCCT 4.1.0 Final

http://www.ocbase.com/download/OCCTPT4.1.0.exe
http://www.ocbase.com/download/OCCTPT4.1.0.zip

MAIN
* Revamped the test scheduler - allow more flexible self tests
* Added very small and lightweight year update checker That Will you warn oz When a new version has-been released.
* Revamped the UI Slightly: tabs are now on top of the test, system info remade
* Can not Be Main window out of bounds When loaded - sorry
* The ON button Does not blink anymore - Will the status label.
* Will the FPS graph Continuously refresh
* New icon (that's the feature everyone WAS waiting for, i know)

CPU: LINPACK
* Now has 2 versions: AVX-able and the older one (from 3.1.0). Use the version on AVX AVX-capable CPUs, and the Other One if not, for better results.

GPU: 3D
* Brand new DirectX10 Supporting test! Much more efficient, better error checking at ... Requires Windows Vista or Seven (out of the box - DX are updated from gone with it).

TRANSLATIONS
* Updated
* Please translate OCCT by using [the Following guide | http://www.ocbase.com/perestroika_en/index...anslate-occt|en]

SETTINGS
* They Are Carried over from now to release versions
cybpsych
post Mar 3 2012, 05:53 PM

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OCCT 4.1.1 Beta 1

http://www.ocbase.com/OpenBeta/OCCTPT4.1.1.b01.zip

CPU:OCCT shouldn't fail at the start anymore
The Physical as Virtual checkbox should properly deactivate/inactivate after a test
cybpsych
post Mar 4 2012, 04:01 AM

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OCCT 4.1.1 Final

http://www.ocbase.com/download/OCCTPT4.1.1.exe
http://www.ocbase.com/download/OCCTPT4.1.1.zip

CPU:OCCT shouldn't fail at the start anymore
The Physical as Virtual checkbox should properly deactivate/inactivate after a test
cybpsych
post Mar 15 2012, 07:06 PM

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OCCT 4.2.0 Beta 1

http://www.ocbase.com/OpenBeta/OCCTPT4.2.0.b01.zip

The Idle period boxes (among others) should now stay disabled after an infinite test
Test processes should now end all the time when the main GUI is closed during a test
Avoided a rare case where a test would be reported as "in error" and immediatly reported as "testing", even if stopped (the error and graphs were correctly generated though). THe status label was updated one extra time. Occured very rarely.
Added Romanian, Russian and Japanese translations
cybpsych
post Mar 19 2012, 04:27 AM

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OCCT 4.2.0 Final

http://www.ocbase.com/download/OCCTPT4.2.0.exe
http://www.ocbase.com/download/OCCTPT4.2.0.zip

BugFixes :
The Idle period boxes (among others) should now stay disabled after an infinite test
Test processes should now end all the time when the main GUI is closed during a test
Avoided a rare case where a test would be reported as "in error" and immediatly reported as "testing", even if stopped (the error and graphs were correctly generated though). The status label was updated one extra time. Occured very rarely.

Translation :
Added Romanian, Russian and Japanese translations

» Click to show Spoiler - click again to hide... «


This post has been edited by cybpsych: Mar 19 2012, 09:27 PM
cybpsych
post Apr 21 2012, 09:12 PM

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Joined: Jan 2003
OCCT 4.2.1 Beta 1

http://www.ocbase.com/OpenBeta/OCCTPT4.2.1.b01.zip

Initial Windows 8 support
Memory usage graph merged with the CPU usage graph - expressed in % in real time graph, in MB otherwise
Introduced Real-time monitoring of frequencies
Added GPU frequency support (not universal though - Intel GPU should not be that well supported, as newest Nvidia GPUs unfortunatly)
Added all that into system information - design is temporary, i will probably tab it to make it smaller ( one CPU/MOBO tab, one GPU tab)

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