If this model has been succesful in US, EU and AU, it is possible that it may work in SEA or Asia in fact. But timing and reception by the overall public may take time, after all, asians and caucasians do hav different views/tolerance/culture on gaming.
Meantime, it wouldn't hurt that clans start to establish themselves as a multigaming organisation. At the same time, tournaments that support multi gaming would further support the growth of such org. In a way, i think Death is working towards that direction wif d potential 2009 events.
Cheers.
This post has been edited by xxWraitHxx: Dec 9 2008, 11:39 AM
Multi-Gaming Organizations in Malaysia
Dec 9 2008, 11:38 AM
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