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 Why the rant about exclusives?, ExClusives only for xbox360,ps3, etc etc

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jackhammer84
post Oct 31 2008, 05:03 PM

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QUOTE(juniorpop @ Oct 31 2008, 03:38 PM)
Because it's better on the 360?
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well, coz it's basically a port. those games are originally developed for the 360 as the lead development platform and then ported to the ps3. there are bound to be irregularities appearing when the game is ported, different architecture. so you'll obviously see more bugs/slow framerate/etc in ps3, coz of the simple fact that it was originally developed for the 360 first

but we'll be seeing more developers using the ps3 as lead development in multiplatform games in the coming months, so we'll see how that turns out.

anyways, i'm all for multiplatform. fallout3 used 360 as lead. but that ain't stopping me from getting the ps3 version, despite the bugs smile.gif

jackhammer84
post Nov 3 2008, 10:39 AM

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QUOTE(technophile @ Oct 31 2008, 05:44 PM)
care to elaborate? as far as i know, only FF13 is being developed on PS3 as the lead platform.
devs are still complaining about the difficulties in producing a multi plat games with PS3 as the lead platform till today.

simple fact is : CELL is a powerful processor. yes, i admit that. but the architecture around it (256 RAM, bottlenecks, bluray transfer data) is killing the possibilities of the machine to be exploited thoroughly. to explore everything needs time and with the turnaround time of development nowadays (which is 2 years max), most development house do not want to spend their time and resources trying to get the most out of PS3. thus why they opted to develop in a dev-friendly toolset provided by MS.

i just realised that i sound OT. sorry. tongue.gif
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lol, OT.

neways, other games using ps3 as lead development: burnout paradise, dead space, mirror's edge

here's a source: http://gamer.blorge.com/2008/08/04/ea-focu...me-development/

just to clarify, i'm not stating this to prove that one console is better than the other. i still think it just all boils down to the game developers, or bad time/resource management on their part, or bad QC, or just their basic inexperience/unwillingness dealing with a different toolset.

so if a game turns out good on one console, but not so good on the other, and if one really wants to point the finger or put the blame on someone, i think it should be the developers themselves. case in point: bethesda studios and fallout 3. some of the glitches i've heard happening on the ps3, like the game freezing when someone receives notification from PSN, seems unbelievable that it was able to pass through QC undetected. and bethesda's response to that was not promising a patch, like how 2k games promised a patch for bioshock ps3 shortly after it was released. their response was just this: click me!. i understand that it's difficult to detect bugs sometimes, especially in a game the size of fallout, but some of the reported bugs/glitches were pretty obvious.

this of course led to another fanboy war saying one console is better than the other. so my suggestion would be, why point your guns at each other, and just all collectively take it out on the developer instead? this may result in better QC for all platforms in the future as you have mounting pressure from owners of both platforms, even if a glitch only happens on 1 platform.

very utopian i know, but hey, one can dream, haha tongue.gif
jackhammer84
post Nov 4 2008, 05:13 PM

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QUOTE(JPlaSMaY666 @ Nov 4 2008, 04:41 PM)
hehe, come on.. dun instigate any anger there.. i'm sure there are xbox360 fanboys out there too who are loud=)but its good to see the feedback in this topic.btw,just curious..are there any games that were originally exclusive on the xbox360 dat got ported over to ps3?
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erm, can't think of any, haha. i think none at the moment. got a wish list? for me, it would be fable. and maybe *whispers* ....gears of war...ahem..... *looks around for 360 fanboys who might laugh and ps3 fanboys who might attack*

 

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