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 ESPGL - Amatuer League, When should it begin?

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TScrashtec
post Oct 23 2008, 07:40 AM, updated 18y ago

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Hi guys, Rules/Dates/Fixtures are all being finalized by this week.

As you know, the official date to begin the league is actually November 15th, 2008.
Now, to give the best satisfactory results to all participants, i would like you to vote when the official games should begin.

Officially, Each team will play each week, every saturday starting from 10am-4pm, with 2 matches playing at once, with a total of 12 matches a day. To make things run smoothly, the times and draws are done automatically, before you arrive, therefore, all you need to do is check the website, find out when you play, and come just before the game begins. This is done so that you dont have to wait hours just for your game to start.

Alternatively, the website will eventually show the fixtures for the upcoming weeks, so long as you've already registered.

The website is still under construction, and can hopefully show itself right before WGT.

The League is sheduled to run for 10 weeks (means 10 game sessions, not 10 weeks straight) with week 10 as the finals.

Every alternate week, there are side events that will be held (week 2, week 4, week 6, week 8) that may consist of;

1. Melee Mastery (knifing tournament)
The UAV will be permanently online.
All players are given set perks that cannot be changed.
All attack buttons are binded as "Melee Attack"
5 minutes.
No Airsupport, Grenades, Special Grenades

6 Participants per map, Map is Shipment, Killhouse
36 Max participants (top 2 per session)

2. Side Arm Mastery (handgun only tournament)
The UAV will be permanently online.
All players are given set perks that cannot be changed.
All Pistols are allowed.
No Attachments.
No Airsupport, Grenades, Special Grenades
5 minutes.
No Air Support.

6 Participants per map, Map is Shipment, Killhouse
36 Max Participants (top 2 per session)


3. Markman Mastery (1vs1 Sniper Arena)
1 versus 1.
Hardcore 60 Life
Only R700 and M40e Allowed
Perks - Bandolier, Sleight of Hand, Deep Impact.
No ACOG.
No Airsupport, Grenades, Special Grenades
Race to 15.
Map : Secret Map tongue.gif

32 Max Participants

4. SMG Mastery (1 vs 2 Race to 15) SnD
Perk Restrictions are standard to league restrictions.
The 2 man team are members of the restricted teams.
SMGs only.
No Airsupport, Grenades, Special Grenades
SnD Style with participant on the defending side.
1 minute per round.
Participants need to gain 15 kills in 15 rounds.
Points are calculated by adding the number of kills with the number of rounds remaining.
If the participant wins rounds but does not achieve 15 kills, each round won is considered 1 point.
Maps : Crossfire

Point Basis
Round Win = 1 point
Kills = 1 point each kill
Rounds Remaining = 2 points each remaining round

Finals
The top 3 participants with the highest score will go round robin against each other to achieve the highest score.

Max 16 Participants

5. SMG Mastery (1 vs 3 Race to 20) SnD
Perk Restrictions are standard to league restrictions.
The 3 man team are members of the restricted teams.
SMGs only.
No Airsupport, Grenades, Special Grenades
SnD Style with participant on the defending side.
1 minute per round.
Participants need to gain 20 kills in 15 rounds.
Points are calculated by adding the number of kills with the number of rounds remaining.
Maps : Crossfire

Point Basis
Round Win = 1 point
Kills = 1 point each kill
Rounds Remaining = 2 points each remaining round

Finals
The top 4 participants with the highest score will go round robin against each other to achieve the highest score.

6. 2 vs 2
Standard League Restrictions
2 man team
5 minute round
No Grenades or Special Grenades.
Maps : Killhouse, Showdown, Bog

16 max teams

7. Free For All (King of the Hill)
Standard League Restrictions
5 minutes per map
32 Max Participants

All 32 Participants will join the the map at the same time.
After each session, 4 of the lowest scoring players are eliminated from the competition until the last 2.
The winner in the final match will be dubbed "King of the Hill"

Maps 32-24: Creek, Chinatown, Overgrown
Maps 20-8: Backlot, Crash, Showdown
Final 8 : Killhouse
Final Map : Shipment

Dont you just love it? tongue.gif

This post has been edited by crashtec: Oct 23 2008, 07:45 AM
TScrashtec
post Oct 23 2008, 07:47 AM

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QUOTE(radio_head @ Oct 23 2008, 07:45 AM)
question : lets say a clan consist of players A B C D E..one weekend, E cant play, can player F replace him? because i want to join....but december going holiday for 3 weeks...

how?!?!?!
*
You can, so long as F is a sub. You MUST register your subs or else you'll need to hire someone to play for you.
Freelancers cannot play for the first 2 matches and playoffs (Finals)
TScrashtec
post Oct 23 2008, 08:53 PM

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bumpsss
TScrashtec
post Oct 25 2008, 07:25 AM

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no one comment on the side events ah tongue.gif
TScrashtec
post Oct 25 2008, 08:41 PM

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Snipa map is so small, your scope will be up that mans ass. But then again, long enough to snipe.

there will be NO entry fees for members of the League. However, these side events are open to all non-league players, except players forbidden from the league (RnF, aXe, w0w, eMo, FFFElites, SWL.pEw!)

For those who are not part of the league (in an actual team) will need to pay a small fee of RM 15-25 Ringgit depending on the type of side event.
TScrashtec
post Oct 26 2008, 07:11 AM

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QUOTE(james2306 @ Oct 25 2008, 09:27 PM)
Brian, any estimation on the Registration Fees for a team?

Also, will this take place in Blitzone's normal noisy environment or will there be steps to fix that?

p.s: just realized this izzint the right thread to ask this, but heck, i already posted then checked the Topic title.. apologies bout taht.
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hey james, a few steps are being taken,

For example, there will only be 2 matches simutaneously means 4 teams. Since its saturday morning - afternoon, i doubt there will be much interruption by other people.
In order to reduce noise, i recommend bringing your own headphones and sound cards.

Other than the precautions we already prepared for, the rest will be seen on that day itself.

Dont worry, we play COD4 too, we know how you felt in the previous tournies.


TScrashtec
post Oct 27 2008, 04:07 AM

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QUOTE(Belphegor @ Oct 26 2008, 02:26 PM)
Actually is about that day when we went Blitz to have training with SWL and ESP, we can't adapt that environment cause the sound was just too loud until I have to scream. I scream until people outside the shop also can hear. sweat.gif doh.gif

I would be appreciate if the sound "system" can take action during the league or side event gameplay. notworthy.gif
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Ah, that wont be a problem. Generally we will have full cooperation from the workers and owners.
TScrashtec
post Oct 31 2008, 02:32 AM

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Wahaha, with the poll, November 15.

Forms not out yet zomg..

have to wait for the servers yo!
TScrashtec
post Nov 3 2008, 11:10 PM

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Yeah, will be announced this weekend smile.gif
TScrashtec
post Nov 5 2008, 03:11 PM

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QUOTE([ESP�)
.quack,Nov 4 2008, 11:09 PM]
lol 2 days before my birthday =.=
*
Worst come to worst, i'll do paper registration for the first time. Then will add those registrants to the new system later...

TScrashtec
post Nov 9 2008, 03:08 PM

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Hmm, i will discuss this with josh later in the day. We should be able to move it, but it will require rescheduling.

Dont worry guys, i know finals are important, since the majority have problems with the dates, ill reconsider the start dates. (Gives me some buffer time and time for u all to register too)



 

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