QUOTE(linkinstreet @ Dec 29 2008, 03:43 AM)
I'll answer some, and I'll leave some for the others to answer. Or you can combine my answer with their answers. It's up to you to add up jumble or anything. Because you are MSRians as well.QUOTE
2 – Honestly, I am used to games like Need for Speed and Grid, which are more of an arcaedish racing than sim. So what are the difference between games like that with a racing simulator
When we mentioned sim, we are talking about simulating real world experience. To make it comprehensible from a layman’s point of view, a simulator tries to imitate a racing world that is precisely alike to what a real driver will be experiencing.
To start with, real world have parameters such as weight, mass, friction, and etc. These parameters are what we call physics. When we have physics, we have constraints and boundaries. Understanding the basic principles of physics is compulsory to become successful as a sim racer and real world racer. Try asking any real world driver on this subject if you think my credibility is a suspect.
Need for Speed on the other hand has a set of basic code with no real world parameters as an input, hence the lack of realism. When I talk about realism, to make it simple, a 2kg car with a speed of 300km/h is physically impossible to take a 90 degree 7.5 meter wide road bend at almost full speed. Let's say if it can, will the tyres in the game take the load without bursting? Yes it will since it has no character of a real tyre compound. The developer of NFS intentionally did so since it’s not commercially viable to do sim titles as it’s hard to pick up by the masses. We can’t compare NFS or Grid to Simulators since the three are in a different territory to begin with. NFS is for fun, you see the turn and you turn. There is no thinking or commitments attached to it. Real life techniques is inapplicable to some extent.
Look around you, simulators nowadays have become so sophisticated that its capability of rendering multiple complex mathematical formulas is being utilized all over by racing teams. Yes, including that of Mclaren and Ferrari if you wondered. For your information before Hamilton first GP experience, Ron Dennis asked him to sit hour’s time in a simulator to get accustomed to the feel of F1 car. Yup, the only thing that was missing is the g-force. But looking at it, with the test ban at least the driver has miles under his belt.
Simulator in my opinion is going to change the racing world forever as more teams currently have the financial capacity to adopt its usage. Not to mention that you can test a talent for reduced cost now.
Ah, I’ve got to touch a bit on issue of old habits die hard. I did mention about understanding physics just now, people just think they know real car driving techniques because they give the impression like they are the real heroes on typical Malaysian streets. If you have the time, go check, it will be to your surprise, many of these self proclaim real street racer have no clues as to what constitutes proper driving techniques let alone physics. Simulators will surprise them of how wrong they actually are in driving principles and techniques.
MSR is for the hardcore racing fan who understands real world racing. Because participating in a real world racing requires you to have the financial capacity and time. So simulator falls as the better substitutes for people seeking real world experience at their convenience. MSR provides for that. So if you think you are one of us please have a visit or try simming to see whether you are one of us, the sim junkies.
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5 – Does the league have any rules regarding driving? And what happen if someone broke the rules? Do you have marshalls to oversee all these?
We have developed specific set of rules and regulations for members and marshals to refer to. The rules are there not to hinder anyone from having fun, its existence is to ensure the objective of MSR is being met at the end of the day. We want participating simracers to have fun while learning the real world etiquettes. This, we believe will make MSRians a better driver in the league and in the real world.
Ryugan is our chief marshal, a really serious bloke when it comes to marshalling though. But he is as sweet as a candy in real life. I think maranello can attest to that. Besides ryugan, we have many working with him to oversee the rules and regulations meted out are being carried.
When someone broke the rules, a penalty is imposed just like real world. But most of the time MSRians are happy to accept whatever penalties coming since the spirit of fairness is already there. So it’s hardly any issues imposing penalties. The MSRians are soft and kind people. But sometimes they rammed each other’s butt in the race. But all is well after the race. We will keep learning to produce best rules and regulations and we are hopeful that the MSRians continues to keep learning as well.
Off inter
Maybe I can keep this writing for our forum and web.
Oh I would like to hear what the juniors have to say as well. You can have your say. Maybe a fresh perspective is good as well. The final cut will be yours anyway linkin.
This post has been edited by PCcrazy: Dec 29 2008, 06:56 AM
Dec 29 2008, 05:35 AM

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