count models and renders. easiest.
How much would you charge THESE!?, 3d freelance
How much would you charge THESE!?, 3d freelance
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Sep 8 2008, 02:29 AM
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#1
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Junior Member
221 posts Joined: Apr 2008 |
count models and renders. easiest.
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Sep 8 2008, 09:28 PM
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#2
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221 posts Joined: Apr 2008 |
QUOTE(onscreen @ Sep 8 2008, 12:50 PM) in 3D many charge through per hour rate. You cant charge it through per-item modeled or through angle. But if the finishing required some simple shader and no-so high res modeling, then you can just charge in package like what soyabean86 suggested. how u charge per hour rate??how long u know 1 3D scene takes to render? different view might takes different time. some consumes for hours. even days. yes im not joking, for the one i did, it suppose to takes me more than 20 hours to finish render. exact time im not sure coz end up i cancel it and split render by using around 8-11 pc. and even u know those, how u gonna know if ur client will wan to make changes or not?? major changes we will charge, but if u are beginner u got no right to bargain. some client will say "want charge meh? if u charge next time i don bring project find u ady lo". experience such client before? O_O? anyway, yes there are some people charge through per hour (i guess). u might be right. just that seriously, i dont know how people charge by per hour. nvr experience before. This post has been edited by Core-: Sep 8 2008, 09:33 PM |
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Sep 10 2008, 03:58 AM
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#3
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221 posts Joined: Apr 2008 |
QUOTE(eejey @ Sep 9 2008, 10:01 PM) I got some time to spare, this is basically how i do as wellso I'll explained how I do it.... (I used to do some freelance) ---------------------------- after discussion with the client and got all the necessary infos.. ask 50% before doing anything... ----------------------- 1st start modeling, texturing.....etc. interior for 1 area, for me took from scratch to final render & touch-up, about 2 days / or 1 whole day (if I don't sleep.. well.. I rarely sleep for days.) for exterior 2-3 days. render is really not a problem, with the right settings, for a high-resolution image the longest time it takes is around 1 hour. I use 2 pc, 1 for render and other one for work (sometimes render when I'm not using it). -------------------------- 2nd give the client a preview -for a preview I do a 6 angle camera shots, brought into photoshop and combine all into 1 big image and email to them in jpg. (no compositing in photoshop whatsoever.... just a normal low-res render.) low-res render (1000 x 750) x 6 (camera shots) per area --------------------- 3rd (estimated time, 1-2 days) high-res version (5000 x 3750) x 1 (selected angle from client) per area usually at this stage I rendered the visual and do some touch-up & compositing in photoshop, for example, an exterior render of a new shopping complex, in photoshop I put some real people, sky, cars, plants (landscaping)... etc. skip unnecessary modeling for anything you can do in photoshop, those extra polygons = extra render time (and sometimes won't even render). ------------------- 4th second preview. email them the final look (but low quality resolution) when got an A-okay from the client, next step : done. ask the remaining payment before giving the final product. (no money no talk.) if not, do some correction/alteration... changing idea..? thats gonna cost extra.. (first changes is free) ----------------- well.... different people, different way of doing stuff.. about the payment, usually I gave them the base price for the service (modeling, compositing..etc) (not including render per piece, that's another price.) I don't charge according to how many hours/days, and I rarely charge them base on complexity cause I always do my best even for a simple job. (I hate doing a half-4ss job) if they say.. "wahhliau weyyy... damn expensive mehh...?" if that happens, most of the time, I just ask them what's their budget, and we go from there. (you can always decline the work though.) wahsaiii... long post already. anyway, good luck in your job. . btw dude, mind if i ask how u ask ur client to pay u 1st before u hand him final product??? as in... how u say to him?? "after u pay me i will send u the final file..." or or? how u say??? usually i just giv them my files 1st then wait for them to pay me. @.@ so far nvr kena cheat yet la. doesnt mean that i wont in future, but tats why wanna know how usually u guys ask them to pay 1st? lol... |
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Sep 11 2008, 02:09 AM
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#4
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221 posts Joined: Apr 2008 |
QUOTE(ivn @ Sep 11 2008, 12:43 AM) Hi guys, thanks for all your sincere experienced suggestions and advices, been busy rushing the visuals for my client this few days till i don't have enough time to check my post. Actually he has given me a very tight schedule to finish my work and now I'm actually still rushing the visuals. I've send over a quotation for my client today, and I'm supposed to submit the FA to him this Friday. Anyway pls take a look at my quotation and tell me what you guys think.... quite detail as i need for references to guide.Below is the visuals that he asked (numbers represents amount of printed visuals, different rooms and angels) Living Room 1) Tv cabinet (single visual) 2) Partition (single visual) 3) Outdoor shoe rack( single visual) 4) Front view of living room from outside (through big window panels) 5) Inside view of living room towards Tv Cabinet and living room arch (extended balcony) 6) Inside view of living room towards partition and dining hall Dining room 7) Dining room mirror (one panel) 8) Dining room mirror (three panel) Resting area (beside dining room) 9) Front view from outside of resting area (pergola) looking towards dining room Study Area (under staircase) 10) One visual showing study area Dry kitchen 11) Dry kitchen 1st view 12) Dry kitchen 2nd view Wet kitchen 13) One visual showing the whole wet kitchen Study room (2nd floor) 14) One front view Kid's Room (2nd floor) 15) Visual looking from outside to inside 16) Visual looking from inside towards wardrobe Master Bedroom (3rd floor) 17) Visual focus on wedding photo area 18) Visual focus on bed Walk-in Closet (3rd floor beside master bedroom) 19) One view focusing on wardrobe 20) One view focusing on cabinet/mirror So i tell him: 3D visuals is normally charge by RM200- RM500 per room, and then sub-charge of different angle for a discount of 30%-50%. Or to make it easier is to simply charge RM300 per printed visual (some people charge by each printed visuals, the guy I know charge RM350 per piece). So base on the amount of visual he asked me to print, 20 visual x RM300 = RM6000 But i offer him a package price of RM500 per room(there are 10 rooms), with no limit of angles (he can take as many angle as he want) That way, 10 rooms x RM500 = RM5000. How do you guys think? Again, I'm new in this so if there's anything wrong, please don't scold me, haha... will gladly accept any suggestions and advice, thx.... personally i felt can goes higher. can afford to goes 7-8k if u can make it really realistic. im not sure how realistic u can make though, but if the 2 images in 1st post of urs is ur current skill, then maybe around there ba la. as long as u don feel underpaid, then it should be fine. the way u charge seems reasonable too. this is just your starting point. keep it up brother. make ur portfolio firm, make ur skill better, so u can charge higher in future. lol... anyway back to the point, feel not underpaid and feel good for earning then okay ady. haha. congratz for ur 1st 3D freelance. wish u all the best btw just reread again what u said... it is kinda dangerous to say "But i offer him a package price of RM500 per room(there are 10 rooms), with no limit of angles (he can take as many angle as he want)" just to avoid some sorhai client abuse this... This post has been edited by Core-: Sep 11 2008, 02:23 AM |
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Sep 13 2008, 02:55 AM
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#5
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221 posts Joined: Apr 2008 |
2k for everything???
impossible to be done. rm100 per view??? logo design also not so cheap la... ask him do by himself pls. lousy client no money still wan use 3D. next time pls giv people quotation and let them agree on it 1st before u start work. if im not mistaken u already start ur work? GG now they ask for 2k for everything. This post has been edited by Core-: Sep 13 2008, 02:56 AM |
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Sep 13 2008, 03:01 PM
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#6
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Junior Member
221 posts Joined: Apr 2008 |
tell him, if we input design, it gonna charge much more...
coz by right if u input design, design itself which is ur concept it should cost over thousand ringgit. thats why u see those few hundred ringgit logo, those aint their actual price. all are pressed down by the sorhainess client. 200 per visual dam low honestly. but that is the least u can do. hold his visual don give him. if he is really so dam urgent, he will pay u anyway. i can understand trying to keep a potential long term client. but if is a client that pay u shit payment, think urself. u are going into long term deep shit or suffering too. work load a lot with low payment... btw 10 scene with 2 view for each scene. in total 20 scene. how long for u to model, texture, lighting and render all out??? |
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Sep 14 2008, 05:41 PM
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#7
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Junior Member
221 posts Joined: Apr 2008 |
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Sep 15 2008, 12:09 AM
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#8
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221 posts Joined: Apr 2008 |
QUOTE(ivn @ Sep 14 2008, 09:48 PM) i mean those modeling of furniture is it specifically follow the furniture design that he want???not saying the interior design, talking about those object. nvm though, not really important. just cincai ask only. lol... hope ur price wont kena he press too much ba la. all the best... |
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