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 Only 1 tank in Kara, and it's Warrior!, I never thought it's possible

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TSshoduken
post Jul 29 2008, 08:24 PM, updated 18y ago

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Wanted to share this story (or maybe there's already this kind of shyt lol) Cheers smile.gif

If it's a pally solo tank Kara, well it's doable, but I joined up a pug the other day, and the group was like WTF warrior solo tank kara? Some of them complain "No, please don't, get an off tank please" but the Warrior is confident about this.. It happened that it was half guild run, and the Warrior tank gear is mixed of epic and blue pve tank gear with about 16-17k hp.. I was having this feeling that this will be a mess and will end soon with wipe... But it was amazing that he can solo tank Moroes (we have quite good amount of CC), the way up b4 to Curator there's 2 giant robot we have to fight (which need 2 tank / doable with 1 pally tank), but I was amazed he tank both of them with those mixed blue gear lol (I have a Druid tank, and tanking both of these sick robot which hit hards isn't easy).. We did it without a wipe and cleared Prince as well (I think we skipped 2 bosses).. And hell yeah it was fun, no drama (hates raiding with people complaining not enuff DPS and Heal shyt lol)

I never been a fan with warrior tank since BC out (I just loves Pally aoe tank), but he opened my mind (mebbe I'm noob who doesn't know how awesome a Warrior tank can be smile.gif )
Quazacolt
post Jul 29 2008, 08:27 PM

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QUOTE(shoduken @ Jul 29 2008, 08:24 PM)
Wanted to share this story (or maybe there's already this kind of shyt lol) Cheers smile.gif

If it's a pally solo tank Kara, well it's doable, but I joined up a pug the other day, and the group was like WTF warrior solo tank kara? Some of them complain "No, please don't, get an off tank please" but the Warrior is confident about this.. It happened that it was half guild run, and the Warrior tank gear is mixed of epic and blue pve tank gear with about 16-17k hp.. I was having this feeling that this will be a mess and will end soon with wipe... But it was amazing that he can solo tank Moroes (we have quite good amount of CC), the way up b4 to Curator there's 2 giant robot we have to fight (which need 2 tank / doable with 1 pally tank), but I was amazed he tank both of them with those mixed blue gear lol (I have a Druid tank, and tanking both of these sick robot which hit hards isn't easy).. We did it without a wipe and cleared Prince as well (I think we skipped 2 bosses).. And hell yeah it was fun, no drama (hates raiding with people complaining not enuff DPS and Heal shyt lol)

I never been a fan with warrior tank since BC out (I just loves Pally aoe tank), but he opened my mind (mebbe I'm noob who doesn't know how awesome a Warrior tank can be smile.gif )
*
^ that.

and its kara, those robots you mentioned, did i told anyone i can tank them? well now you know, yes i can tank them. and im a rogue.
its still a lil risky for the most part but point being that... its kara.
orangbulu
post Jul 29 2008, 08:28 PM

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er i go kara also 1 tank le.... warrior, perfectly doable

Pally is good for aoe tanking. they cant really tank high end bosses. And their single target threat gen is really crap lol.

This post has been edited by orangbulu: Jul 29 2008, 08:29 PM
myremi
post Jul 29 2008, 11:08 PM

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Warrior Tanks can shield block raid bosses' attack moves that does huge amount of damage. Kael'thas and Illidan comes to mind. Without the shieldblock ability, non-warrior tanks can be 1-shotted.

Kara is a "goyang kaki" raid instance for badge farming.

Heh, I remember when Kurei used to pipe up when ppl complain about Warrior Tanks.
orangbulu
post Jul 29 2008, 11:09 PM

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Yea 1 more thing is most warriors threat gen in 5mans suck coz they are rage starved, whereas in 10/25 mans they usually have enough rage to generate aggro
myremi
post Jul 29 2008, 11:14 PM

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They are either rage starve or avoidance set methinks.

My guild MT has a trash set with high block which has a fair number of greens/blues. smile.gif This is so that he generates a lot of threat with shield slam that the DPS can start nuking fast.

He's really good. He doesn't raid as often and doesn't have a lot of T6 pieces by the time we got to Illidan and Archimonde. Goes to show that it's not all about gear. smile.gif
twink123
post Jul 30 2008, 12:41 AM

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QUOTE(orangbulu @ Jul 29 2008, 11:09 PM)
Yea 1 more thing is most warriors threat gen in 5mans suck coz they are rage starved, whereas in 10/25 mans they usually have enough rage to generate aggro
*
5 mans suck when cc is around, try 5man heroics without cc u can see warrior's rage bar is always full and generating threat is not a problem.
however it only apply to old instance, new instance such as Hmgt, imo any warrior will suk big time without at least 2-3ccs around.

This post has been edited by twink123: Jul 30 2008, 12:44 AM
Gormaz
post Jul 30 2008, 01:05 AM

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Honestly I feel people forgot the pre-BC situation when Warr where actually the only real tank around (lol protadin...)

I played a tank warrior all the time pre-BC. I played a protadin in BC and tanked everything in Kara (it's only an alt ^^).

Lots and lots of warrior players in BC have forgotten what is it of multi-tanking as a warrior and how you are supposed to it. I have rarely seen warrior willing to tank more than 2 mobs, I personally blame arena and how warrior are becoming pvp fotm but that's another subject...

Not trying to be a smart-ass, but solo tanking UBRS as a warrior is/was more difficult than tanking anything in Kara from a "keeping aggro point of view", at least I feel like it. Some of the pulls there had 6 mobs (If I do remember the number properly from the room between the Beast and Drakki which are the bigger pulls).

6 mobs, 1 tank, sure you have 1-2 cc going on but that was about it.

It all comes down to how smart the 9 others are and if they know how to:
- Do not start with big heals before I had the time to generate some kind of aggro on the non cced ones.
- Dps for god sake, please focus fire and do not all decide to kill your own target ^^

I was sometimes literally sweating when tanking because of the dps tard you were always getting when pugging UBRS... tongue.gif

For sure your warrior was at least not a noob to be able to solo tank Kara though, kudos to him, but it's indeed perfectly feasible if he know his stuff and the group is not full of dumbos smile.gif

This post has been edited by Gormaz: Jul 30 2008, 01:08 AM
Kurei
post Jul 30 2008, 03:15 AM

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I kinda miss it. I still log in my fren's toon to tank stuff once in awhile.
Aggroboy
post Jul 30 2008, 10:15 AM

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mouseover sunder is srs bns
longfang
post Jul 30 2008, 11:41 AM

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QUOTE(shoduken @ Jul 29 2008, 08:24 PM)
We did it without a wipe and cleared Prince as well (I think we skipped 2 bosses).. And hell yeah it was fun, no drama (hates raiding with people complaining not enuff DPS and Heal shyt lol)

I never been a fan with warrior tank since BC out (I just loves Pally aoe tank), but he opened my mind (mebbe I'm noob who doesn't know how awesome a Warrior tank can be smile.gif )
*
I dont see what the big deal with pally tanks are tbh. Sure they have the aoe tanking thing, but its not too difficult for a good bear or warrior to hold aggro on multiple targets, just takes more work on their part, which sadly means there are few who are willing to put in the effort to do. Truth is at end game I would rather have a warrior tank, followed by a bear with pally in last place. Main reason for this is the emergency buttons warriors have allowing for more mistakes during progression fights. The high armor that bears have also mean they are better suited for non-crushing bosses (3 in MH iirc). Out of the 3 pallies tend to take the most damage as well. Of all the end game instances only MH calls for a pally tank, and we did use one for the thrash waves during our progression, but after a while we just went with 1 warrior and 2 bears, and it worked out better since we could put more dps on the boss (bear generates more threat on the non-crushing bosses allowing for more raid dps + by the time we got to archimonde the pally tank was next to useless - not tanking and doing pathetic dps).
Aggroboy
post Jul 30 2008, 12:03 PM

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If you want a multi-tank experience just do heroic Shattered Halls. If you want even more challenge, do it without a mage plus with a trial of naaru timer. You'll know why a protadin is clearly superior in these situations.

QUOTE
Not trying to be a smart-ass, but solo tanking UBRS as a warrior is/was more difficult than tanking anything in Kara from a "keeping aggro point of view", at least I feel like it.

I'm not sure I can agree with you about old school instances. When UBRS was hard people always ran in a big raid, basically 15 people doing a 5man instance. When UBRS is actually 5-man friendly it was nerfed to hell and most people were already twinked from MC/ZA gears.
King83
post Jul 30 2008, 12:15 PM

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apa macam tank netherspite ?
myremi
post Jul 30 2008, 12:47 PM

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Get a DPS warrior to tank it. Hell, even an epic badge geared resto shaman with earthshield can tank netherspite. Just get better healers imo.
Gormaz
post Jul 30 2008, 01:40 PM

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Hunters can quite easily tank the red beam too. Just have to straf in and out of it to avoid the stacks going to high but it's pretty easy. I think we had some healing specced pallies as well jumped in.

Anything wearing mail or above could do it (+bears of course) if they know how to straf in and out.
Quazacolt
post Jul 30 2008, 03:26 PM

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QUOTE(myremi @ Jul 30 2008, 12:47 PM)
Get a DPS warrior to tank it. Hell, even an epic badge geared resto shaman with earthshield can tank netherspite. Just get better healers imo.
*
netherspite, healing tank? wait wut? LOL!
myremi
post Jul 30 2008, 03:26 PM

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Kings83, I get the feeling you're asking this question because u're not sure how the Red Beam functions.
King83
post Jul 30 2008, 03:43 PM

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how much would a resto shaman's health be when he takes red beam?
15k?
Gormaz
post Jul 30 2008, 03:48 PM

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Taken from Wowwiki Netherspite

* Perseverance (red) - Tank beam:
o Lasts for 20 sec after leaving the beam.
o Hits Netherspite:
+ Damage taken reduced by 1% per tick.
o Hits Player:
+ Netherspite will aggro you.
If no one is standing in the Red Beam, Netherspite uses his standard aggro table.
+ Damage taken is reduced by 1% per tick.
+ Defense is increased by 5 per tick.
+ Health is modified - the first application gives +31,000 maximum health, with additional stacks reducing maximum health by 1000 per stack.
+ Replenishes full health every tick.


Basically any class jumping in the red beam would get the +31K max health and get resplenished each tick.
Just that a clothie or a rogue could get one shotted between the tick which is why you usually let a mail or plate wearer take them.

By strafing in and out of the beam you can avoid stacking too many buff (which reduce the max health) and let the beam put you back to full health.

It's totally possible for a healing pally to go in since aggro is not an issue, they wear plate and a shield. Just that they might not be healing much if they are going in/out of the beam since they suck at healing on the move.

You can get really unlucky and get badly mauled as a hunter if the attacks from the Boss and the tick from the beam are very badly synchronized but we have done it with hunters very often and it's totally viable.

Netherspite is all about "dancing" around the beam and make sure people know what to do and when they have to do it.

Actually the most important beam is by far the green one, if it touches Spite because the person who is supposed to be in at that phase is slow, it sucks since it heals the boss by a lot.

This post has been edited by Gormaz: Jul 30 2008, 03:52 PM
ashx
post Jul 30 2008, 05:08 PM

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1 war prot tank, 7 DPS/CC and 2 Healers. Doable.

Granted its a guild run. so meh tongue.gif

This post has been edited by ashx: Jul 30 2008, 05:09 PM

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