this thread is about world of cg.
all the news and info are welcome to share.
i m at cg field industry about 6 years.
cg and concept art is mostly relate to games or movie.
or even dcc medium industry.
and i found out there are lot of people out there start
discover them into this field. so i start to create one.
it is different from graphic design or normal art line.
soon we will share the world of cg.
welcome cg people.
thank you.
Added on July 14, 2008, 2:00 am

This early opening of the CGSociety SIGGRAPH Diary wll give you a look at the conference from as many different angles as possible. Throughout these posts, updated every few days, CGSociety will be announcing special features, we'll be interviewing the Chairs, and lighting your way towards SIGGRAPH with our descriptions of the many sessions and attractions. CGSociety will be there!
Over five days in mid-August, the Los Angeles Convention Center and the Nokia Theater will be awash with SIGGRAPH sessions and attractions. Los Angeles is the home of SIGGRAPH and every two or three years, the stage is returned. SIGGRAPH is the place where university labs, studios for film and games, film and animation schools and the CG artists spill their new techniques into the creative community.
The New Tech Demos at SIGGRAPH, which used to be named 'Emerging Technologies,' present creative, innovative technologies and applications in many fields including displays, robotics, input devices, and interaction techniques.
"Many of these cutting-edge technologies exemplify how our past informs our future and how it affects the upcoming opportunities and challenges of computer graphics and interactive techniques," stated Mk Haley, SIGGRAPH 2008 Conference Director of Encounters with Disney-ABC Digital Media. "The technologies and installations in New Tech Demos encourage people to engage with the future, as well as celebrate our past, as we invigorate, explore, and define our potential."
During SIGGRAPH, CGSociety will be at the show in LA, posting a SIGGRAPH diary, updated daily, keeping everyone worldwide up to date with the attractions for the week.
Added on July 14, 2008, 2:02 amSIGGRAPH 2008's newly expanded Computer Animation Festival is spread over the five days with screenings, talks, studio events, with two days of 3D stereoscopic panels and screenings.
As well as the juried screening, the festival offers inspiring studio content, Flash films, DemoScene animation, international school retrospectives, selections from the Japan Media Arts Festival and the latest in real-time game graphics. To be admitted to the Computer Animation Festival, you will need either a Full Conference Pass or a Computer Animation Festival Pass.
The 2008 Computer Animation Festival presents artists and experts in talks on all aspects of production, from animation to visual effects, from shorts to full-length features, from television to movies, from art to science, from learning the history of animation to learning the craft.
Participate in selecting the Audience Prize and see the results at the Festival's first annual award show: a raucous hour of animation, animation directors, prizes, and surprises. And don't miss exciting nightly events hosted by Pixar, Sony Pictures Imageworks, and Industrial Light & Magic. There will be a full slate of talks and several production sessions, including a mind-bending look into 'Speed Racer,' a journey behind the scenes of 'Cloverfield' and 'Iron Man,' as well as a review of ideas that didn't quite make it through production.
In the studio reel of the Computer Animation Festival, a trailer be premiered from a yet-to-be-released animated feature from animation director Rob Coleman and the crew at Lightstream Pictures. This is accompanied by a talk from the principal members of Lightstream Animation who will talk about building an animation studio while creating their animated feature. More details on this will be discussed in a later entry.
There is a retrospective animation school reel to be shown and an accompanying talk by five top international schools for the study of film, animation and effects. An amazing exhibition of work is on display from AnimationMentor, Austalian Film TV and Radio School, Bournemouth University, Brigham Young University, Carnegie Mellon, Filmakademie Baden-Wurttemberg, Massachusetts Institute of Technology, Otis College of Art & Design, the Pratt Institute, Ringling College of Art & Design, Royal Melbourne Institute of Technology (RMIT), Texas A&M University, University of Southern California, Vancouver Film School and many others. Hael Kobayashi and Sande Scoredos worked tirelessly to stage and curate this presentation.
PIXAR's Presto and Glago's Guest are both playing in the Nokia Theater, (Petree Hall C, Wednesday 3:45pm) and there is a joint PIXAR/Disney talk with Richard Hollander and Andy Harkness following the screening.
Nominated for best of show is 'Carbon Footprint,' from Jellyfish Pictures. This is part of a Future History session with Look Effects, at the same time in Hall D on Wednesday. The two companies discuss three projects (Look Effects talks about 'Life After People,' and 'Blown Away: Greensberg Kansas'), all three projects use visual effects to tell alternate stories of the future.
There is plenty more in store as part of the Computer Animation Festival. Stay tuned!
This post has been edited by cymon: Jul 14 2008, 04:32 AM
Jul 14 2008, 01:59 AM, updated 17y ago
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