Currently studying, going to illus major mainly to grad and get a job as a game/mov concept artist.
here's a great forum for concept art besides the famed cgtalk.
www.conceptart.org
Added on July 14, 2008, 11:59 pmMaybe I could help out with the explanation about concept art.
When my parents/relatives/friends ask what the heck is concept artist, I told them its something like a visual reference. Client/colleagues gives pretty vague specifications or requirements (ie. I want a graveyard with a oriental style/I want an organic spaceship), the artist finds relevant references and tries to interpret the requirements.
Its an important job in a pre-production phase of most ventures like games or animation/movies. Before 3D modeling/ 2D animation etc. In short, concept artist have more or less the say-so in the creative aspect.
Most of the time the concept artist would also need to have knowledge to visualize the work that is tangible to create in 3D itself. Hence the illustrate/draw very well is a must. And not just only restricted to 1 style, but able to adapt to many styles whether from anime-ish (groan) to realistic, depending on the nature of the project.
In a way concept art is considered as commercial illustration. But different in the sense that the art mostly will be used by work peers and not to the intended audiences of the project (unless they want to use it as marketing for work in progress).
This post has been edited by slumberus: Jul 15 2008, 12:03 AM
Jul 14 2008, 11:38 PM
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