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 Patch 2.4.3

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TSKing83
post Jun 19 2008, 10:17 AM, updated 18y ago

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I don't speak rogues, but is that a nerf? LuLz

QUOTE
General

    * Dispel effects will no longer attempt to remove effects that have 100% dispel resistance.
    * Parry Rating, Defense Rating, and Block Rating: Low-level players will now convert these ratings into their corresponding defensive stats at the same rate as level 34 players.
    * Haris Pilton has launched a new line of bags and jewelry. Check her out in the World's End Tavern!
    * Mounts at 30?! Yes, it's true: Apprentice Riding and mounts are now available at level 30. Training costs 35 gold.
    * Blood Elf flightmasters outside of Silvermoon City and Tranquillien have traded in their bats for glorious fire-breathing dragonhawks.
    * Alcohol cooldowns have been rolled into Drinks: All 10-second cooldowns have been removed and replaced with the 1-second Drink cooldown.
    * Numerous flying non-combat pets have had their flight height modified to no longer skim along the ground: captured firefly, dragonhawk hatchlings, moths, owls, parrots, phoenix hatchling, spirit of summer, sprite darter, and tiny sporebat.
    * Nether Ray Fry (a non-combat pet) is now available from the Skyguard Quartermaster. This requires an Exalted reputation with Sha'tari Skyguard.
    * Equipping an item will now cancel any spell cast currently in progress.
    * Placing an item in your bank will now cancel any spell cast currently in progress if the spell was cast by that item.
    * You can no longer move backwards to stop racing rams.
    * When a stun wears off, the creature that was stunned will prefer the last target with the highest threat, versus the current target.

Druids

    * Barkskin: The cost of this spell is now reduced by Tree of Life Form.

Hunters

    * Growl: Pets will no longer generate additional threat from this ability based on attack power buffs cast on them. Attack power buffs on their master will still indirectly increase the threat generated by the pet's Growl.
    * Pet Aggro: Pets will no longer generate threat immediately from being summoned.
    * Scare Beast: This spell will now be limited correctly to one target.

Paladins

    * Greater Blessing of Light Rank 1: This spell will no longer overwrite Greater Blessing of Light Rank 2.
    * Summon Warhorse is now available at level 30.

Priests

    * Mind Vision: This effect will now be cancelled immediately on targets who use an Invisibility Potion or Gnomish Cloaking Device.
    * Spiritual Healing: Ranks 2-5 of this talent will no longer prevent refreshing Prayer of Mending.

Rogues

    * Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue's health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.

Shaman

    * Earth Elemental: This pet will now leash back to its totem when pulled beyond 50 yards away.
    * Lightning Overload: This talent will no longer do excessive damage when used with Lightning Bolt Ranks 2-10.

Warlocks

    * Curse of Shadows: This spell has been removed.
    * Curse of Elements: This spell now applies to Arcane and Shadow damage, as well as Frost and Fire.
    * Demonic Sacrifice: This ability will now interact correctly with the Spirit Guide resurrection system in battlegrounds. A sacrificed pet will not be resummoned on death, and will not prevent keeping a record of the most recently created pet.
    * Health Funnel: This ability will now cancel channeling when the target pet is Banished.
    * Ritual of Summoning: The mana cost of this spell will now be properly deducted when cast.
    * Summon Felsteed is now available at level 30.

Warrior

    * Revenge: Ranks 1-5 of this ability now have damage ranges instead of fixed damage values (like ranks 6-8.)

PvP

    * The Warsong Gulch flag can no longer be picked up at the same time as a flag is capped.

Professions

    * Alchemy
          o Philosopher's Stone now requires 200 Alchemy.
    * Cooking
          o Juicy Bear Burgers now correctly increase healing as well as spell damage.
    * Jewelcrafting
          o Activated beneficial effects from jewelcrafting trinkets can no longer be dispelled.
    * Mining
          o Green quality gems can be found in mining nodes again. The drop rate of blue gems from mining nodes remains unchanged.
    * Tailoring
          o Removed the cooldown from regular Mooncloth.
          o Herb bags can now hold Un'goro Soil and Evergreen Pouches.
          o Mycah of Sporeggar has discovered how to create 28 slot herb bags.
          o New Tailoring patterns are available from Haughty Modiste in Steamwheedle Port, Tanaris: Haliscan Jacket and Haliscan Pantaloons.

Quests

    * Bhag'thera now spawns at a normal quest spawn rate.
    * For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, phased characters will not be able to see non-phased character AoE effects and vice-versa.
    * For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, pets gaining/losing phase status will now properly break off combat from unphased/phased opponents.

Dungeons and Raids

    * Players can now be summoned to raid instances from heroic dungeons.
    * Magister's Terrace
          o The Stun component to the Sunblade Mage Guard Glaive Throw has been removed and the Bounce range reduced.
          o Vexallus and Kael'thas are now tauntable in Heroic mode.
          o Vexallus' damage caused by Pure Energy has been decreased.
          o Kael'thas' Arcane Sphere has had its visual size increased. His Arcane Sphere attack has had its range decreased and the damage/second of Phase two on Normal mode has been decreased. (Heroic mode remains unchanged.)
          o Sunblade Warlocks have had their damage reduced slightly.
          o Fel Crystals in the Selin Fireheart encounter have had their health reduced slightly.
          o Warlord Salaris and Kagani Nightstrike have had their damage output reduced slightly.
    * Sunwell Plateau
          o Creatures in the area around Grand Warlock Alythess and Lady Sacrolash will no longer spawn while the twins are in combat.
          o Nether Protection will now correctly trigger from Kil'jaeden's Shield Orb Shadow Bolts.
          o Vanish now correctly wipes threat on Kil'jaeden.

Items

    * Bow of the Verdant Keeper's Aim: This item's triggered effect no longer breaks the effect of Scatter Shot.
    * Brutal Gladiator's Pummeler has had its Stamina value increased to the appropriate value.
    * Clockwork Robot Bots fight amongst themselves again...without attacking people in the arena. Well... they'll blow up other Bots in the arena, but you know what we mean.
    * The Eredar Twins will now award the same items regardless of which order they are killed in.
    * Invisibility Potions: These potions now are on the same cooldown as other combat consumable potions (such as mana potions.)
    * Pendant of the Violet Eye: This item will again work correctly with Holy Light and Flash of Light.
    * Shattered Sun Pendant of Acumen: The triggered effect from this Item can now occur on periodic damage ticks.
    * Thori'dal, the Star's Fury is now Unique as intended.
    * Vengeful Gladiator's Baton of Light: This item now appears in the correct position on the vendor list.

User Interface

    * The help interface has been simplified dramatically. Players will no longer be required to select a category when opening a GM ticket. In addition, players can use the "Talk to a GM" button to fill out a ticket that requires a GM response or the "Report Issue" button to fill out a ticket that does not require a GM response.
    * Target buff/debuff timers that appear when you cast a spell are now more visible.
    * Time Management features have been implemented! These features include an alarm clock, stopwatch, and viewing your computer's local time.
    * The new stopwatch feature can be accessed via the /stopwatch, /sw, or /timer slash commands. Inputting a time into the slash command will make the stopwatch count down. For example, /stopwatch 1:0:0 will make the stopwatch count down from an hour, /stopwatch 1:30 will make it count down from 1 minute, 30 seconds, and /stopwatch 30 will make it count down from 30 seconds.
    * Added the following macro commands: /targetenemyplayer, /targetfriendplayer.
    * Added key bindings for tab targeting players.
    * Ctrl-Tab and other target nearest friend functions will no longer target you.
    * Targeting using /target will prefer live targets over dead ones.
    * You can no longer click the minimap to cast ground targeted spells.
    * Invisible players with Hunter's Mark can see the hunter that put the mark on them.
    * Vendor items now show their Duration in Inventory.
    * For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

    * Winterspring Ice Thistle Matriarchs and Patriarchs may now drop Thick Yeti Fur.
    * Skinning any Winterspring Ice Thistle yetis may now result in Thick Yeti Fur.
    * Increased the drop rate of Pristine Yeti Horns from Winterspring Ice Thistle Matriarchs and Patriarchs.
    * Goblin Weather Machine- Prototype 01-B weather changes will no longer force the affected character to stand.
    * Collector's Edition Pet Redemption NPCs/items/quests have been relocated/modified to/for towns with mailboxes (Goldshire, Razor Hill, etc.).
    * Young Sporebats and Greater Sporebats in Zangarmarsh now drop Sporebat Eyes for the quest Gathering the Reagents.
    * Blacksmithing Supplies vendor and repairer, Blazzle, in Area 52 is now next to the forge and anvil outside the inn.
    * Banker Meeda, in Area 52 is now in the...well...the bank, along with a guild vault and guards. The other three Area 52 bankers are still located in the auction-house-turned-bank.
    * Wastewander Bandits and Rogues should be more plentiful in the northern parts of Tanaris.

Bug Fixes

    * The mage spell, Counterspell now shows in the combat log.
    * Gan'arg Analyzers will no longer occasionally become friendly to players.
    * Talented abilities that cost a percentage of base mana will no longer display an incorrect mana cost when inspected by a player of a different class or level.
    * Guild leaders should now be able to properly promote a new guild leader regardless of their range.
    * Druids: Mangle will no longer incorrectly indicate a 100-yard range on the tooltip.
    * Hunters: Using an instant ability after Steady Shot will no longer lock out auto shot.
    * Hunter Snake Trap will no longer break players out of stealth if the snakes pass near the stealthed character.
    * Hunters: Concussive shot will now properly have a chance to proc Bow of Searing Arrows.
    * Rogues: The talent Heightened Senses, Rank 1 and Rank 2 will now affect attacks from wands.
    * Using Jewelcrafting figurines will no longer cause scrolling combat text to appear twice.
    * Fixed an issue in which shadows were not appearing properly for users with GF4 video chipsets in Open GL mode.
    * Corrected an issue in which users with Creative X-FI sound cards would sometimes here a slight popping noise when running.
    * Players will now correctly receive a Battleground Mark message for the marks that are received at the end of a battle.
    * Corrected an issue where the initial trigger or activation sounds for Immolation Trap and Explosive Trap could not be heard by some players.
    * Smelt Hardened Khorium will now properly require a forge instead of an anvil and hammer.
    * Corrected a typo in the tooltip for the Druid spell Rip (Rank 4).
    * Looting a Nightmare Vine will now properly no longer apply poison when the node is looted.
    * The Figurine- Seaspray Albatross ability will now properly restore the correct amount of mana.
    * First Aid bandages can no longer be applied to a player with the Recently Bandaged debuff. An error message of, "Could not activate more than one bandage" will be displayed.
    * Corrected the tooltips to read properly for the flight paths from The Stormspire, Toshley's Station, Blade's Edge, and Area 52.
    * Greater Elementals summoned by a shaman will now properly have a combat log entry.
    * Players will no longer become stuck on the Nimboya's Laden Pike when driving it into the ground.
    * The quest, "Going Going, Guano!" will now have a more consistent level requirement for the dungeon.
    * The quest, "Into The Scarlet Monastery" is now available to players of the appropriate level for the instance.
    * Blueleaf Tubers can now be properly looted.
    * The quest turn-ins for the Ahn'Qiraj war effort now give the appropriate amount of credit for each successful quest turn-in.
    * Cloak of Shadows will now properly remove Shrink.
    * Nightbane will no longer become unresponsive and unkillable during his air phase.
    * Several items sold by the Consortium reputation vendor Paulsta'ats are now bind on pick-up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design:Thick Golden Draenite.
    * It is no longer possible to delete a character that is an arena team captain without first promoting another player to captain.
    * Taunts will now properly stick when a target is stunned while being taunted.

sauce
TSKing83
post Jun 19 2008, 10:22 AM

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wow... u can kill eredar twins the easy way now
myremi
post Jun 19 2008, 11:06 AM

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Wow! Mounts easily obtained earlier! Woot!
TSKing83
post Jun 19 2008, 11:08 AM

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QUOTE(myremi @ Jun 19 2008, 11:06 AM)
Wow! Mounts easily obtained earlier! Woot!
*
That's not a good thing... i want my refund.
why can't they lower epic flyer price? cry.gif
Quazacolt
post Jun 19 2008, 11:09 AM

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QUOTE
Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue's health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.


gg pve rogues in arenas... GG.
TSKing83
post Jun 19 2008, 11:38 AM

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Hey, after reading this Cheet Death article,
i think it's pretty balanced. GJ blizz.
mainFrame
post Jun 19 2008, 12:02 PM

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QUOTE(Quazacolt @ Jun 19 2008, 11:09 AM)
gg pve rogues in arenas... GG.
*
TSKing83
post Jun 19 2008, 12:06 PM

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QUOTE(Quazacolt @ Jun 19 2008, 11:09 AM)
gg pve rogues in arenas... GG.
*
That's a good thing.
I no longer hafta run at the first sight of Twin Blades of azzinoth.
laksa88
post Jun 19 2008, 12:16 PM

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Boo. Shouldn't have nerfed heroic MgT. ):<
mainFrame
post Jun 19 2008, 12:16 PM

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QUOTE(King83 @ Jun 19 2008, 12:06 PM)
That's a good thing.
I no longer hafta run at the first sight of Twin Blades of azzinoth.
*
they'll still use it...
Quazacolt
post Jun 19 2008, 12:20 PM

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QUOTE(mainFrame @ Jun 19 2008, 12:16 PM)
they'll still use it...
*
^
Goblinsk8er
post Jun 19 2008, 12:24 PM

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Lol, i thought they were going to give Rank 2 Sentry Totem to Shamans.
mainFrame
post Jun 19 2008, 12:27 PM

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QUOTE(Goblinsk8er @ Jun 19 2008, 12:24 PM)
Lol, i thought they were going to give Rank 2 Sentry Totem to Shamans.
*
lol sentry totems.. laugh.gif
Quazacolt
post Jun 19 2008, 12:31 PM

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QUOTE(mainFrame @ Jun 19 2008, 12:27 PM)
lol sentry totems.. laugh.gif
*
dont mock the sentry totems! they allow shamans to FLY (but got nerfed lulz)
Goblinsk8er
post Jun 19 2008, 12:59 PM

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QUOTE
Hunters: Using an instant ability after Steady Shot will no longer lock out auto shot.


Lol, Huntard macrospam syndrome.
If you spam macro too fast or you have high latency, your bow/gun will get jammed. It also happens if you cast Kill Command but your target drop dead too fast.
Cannot autoshot anymore.
Only can unlock the "weapon jam" bug after you trigger another critical strike from any other hunter shots and cast Kill Command one more time.
Quazacolt
post Jun 19 2008, 01:40 PM

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QUOTE(Goblinsk8er @ Jun 19 2008, 12:59 PM)
Lol, Huntard macrospam syndrome.
If you spam macro too fast or you have high latency, your bow/gun will get jammed. It also happens if you cast Kill Command but your target drop dead too fast.
Cannot autoshot anymore.
Only can unlock the "weapon jam" bug after you trigger another critical strike from any other hunter shots and cast Kill Command one more time.
*
should be working as intended.
just like how guns jams up IRL.

or your arms get tired after rapidly pulling bow string.

bad move from blizz
Gormaz
post Jun 19 2008, 02:09 PM

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As a warlock I find the change in Curse of Shadow and Curse of Element to be game breaking!!!!!

YEAH for having only one lock to make Mages/Locks/Spriest happy!

Now if only they could add Nature to it for the Elemental shammies it would be golden.

But this change is already something the lock class have been asking for a long time and nobody can cry to "nerf" since this is used only in a Raid environment!
SUS[^-^]fumoffu
post Jun 19 2008, 02:10 PM

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QUOTE(King83 @ Jun 19 2008, 10:22 AM)
wow... u can kill eredar twins the easy way now
*
lol wut?
Imbecile
post Jun 19 2008, 02:26 PM

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QUOTE
Curse of Shadows: This spell has been removed.

WTF?! vmad.gif

QUOTE
Curse of Elements: This spell now applies to Arcane and Shadow damage, as well as Frost and Fire.

oh, sorry, my bad. sweat.gif doh.gif tongue.gif

QUOTE
Summon Felsteed is now available at level 30.

I WANT MY WASTED TIME 10 LEVELS RUNNING IN THE BARREN BACK. mad.gif
better yet, make dreadsteed trainable from NPC. not questing smile.gif

&

FXXK Haris Pilton! i hate her! vmad.gif

This post has been edited by Imbecile: Jun 19 2008, 02:32 PM
TSKing83
post Jun 19 2008, 02:45 PM

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I love Haris Pilton...
love <3 22 slot bags wub.gif wub.gif

Quazacolt
post Jun 19 2008, 02:58 PM

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QUOTE(Gormaz @ Jun 19 2008, 02:09 PM)
As a warlock I find the change in Curse of Shadow and Curse of Element to be game breaking!!!!!

YEAH for having only one lock to make Mages/Locks/Spriest happy!

Now if only they could add Nature to it for the Elemental shammies it would be golden.

But this change is already something the lock class have been asking for a long time and nobody can cry to "nerf" since this is used only in a Raid environment!
*
loldrakedog's pvp videos
khelben
post Jun 19 2008, 03:33 PM

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Blizzard have been pampering locks far too long laugh.gif
Quazacolt
post Jun 19 2008, 03:35 PM

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QUOTE(khelben @ Jun 19 2008, 03:33 PM)
Blizzard have been pampering locks far too long laugh.gif
*
^


Added on June 19, 2008, 3:48 pm
QUOTE
Corrected an issue in which users with Creative X-FI sound cards would sometimes hear a slight popping noise when running.


best fix ever.

This post has been edited by Quazacolt: Jun 19 2008, 03:48 PM
Aggroboy
post Jun 19 2008, 04:39 PM

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Well, before the cloths and druids start celebrating, they should inspect the S4 weapons and realize they are not much less than warglaives. Ditto for the S4 leather set.

To be fair to Drakedog, last I checked he was around the 2200 range as a destro (!!) lock in the ultra-twitchy Korean scene.


Added on June 19, 2008, 5:07 pmhttp://forums.worldofwarcraft.com/thread.html?topicId=7116631756&sid=1

Epic thread if you like basketball laugh.gif

This post has been edited by Aggroboy: Jun 19 2008, 05:07 PM
Quazacolt
post Jun 19 2008, 05:18 PM

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QUOTE(Aggroboy @ Jun 19 2008, 04:39 PM)
Well, before the cloths and druids start celebrating, they should inspect the S4 weapons and realize they are not much less than warglaives. Ditto for the S4 leather set.

To be fair to Drakedog, last I checked he was around the 2200 range as a destro (!!) lock in the ultra-twitchy Korean scene.


Added on June 19, 2008, 5:07 pmhttp://forums.worldofwarcraft.com/thread.html?topicId=7116631756&sid=1

Epic thread if you like basketball laugh.gif
*
s2-3 hes on the 1800-2k? range

worse than my team for someone so popular (though mostly overrated)
if you've watched the MLG live feed, the commentaries also mentioned drakedog somewhere along the lines of:

"i dont get how people in his videos always gets soulfired that easily"
Gormaz
post Jun 19 2008, 05:26 PM

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QUOTE(Quazacolt @ Jun 19 2008, 02:58 PM)
loldrakedog's pvp videos
*
I dun give a crap about pvp and this "buff" is made for PvE so I am not really understanding your post here, maybe something I dun catch blink.gif

And about the "they have been pampering to Locks more than anything else", this is actually a Mage buff in Raids more than anything else so I dun see why not everyone is happy about this change (well, as I said Elemental shammies might be QQing a bit more but well...).

CoS was up in almost all situation in raids (Spriest + locks), CoE on the other end was highly dependent of how many mages (and if they were not Arcane) you had.

This post has been edited by Gormaz: Jun 19 2008, 05:30 PM
sets84
post Jun 19 2008, 05:47 PM

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QUOTE(Aggroboy @ Jun 19 2008, 04:39 PM)
Well, before the cloths and druids start celebrating, they should inspect the S4 weapons and realize they are not much less than warglaives. Ditto for the S4 leather set.

To be fair to Drakedog, last I checked he was around the 2200 range as a destro (!!) lock in the ultra-twitchy Korean scene.


Added on June 19, 2008, 5:07 pmhttp://forums.worldofwarcraft.com/thread.html?topicId=7116631756&sid=1

Epic thread if you like basketball laugh.gif
*
please don't mention the NBA, i cried so hard yesterday
Quazacolt
post Jun 19 2008, 06:16 PM

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QUOTE(Gormaz @ Jun 19 2008, 05:26 PM)
I dun give a crap about pvp and this "buff" is made for PvE so I am not really understanding your post here, maybe something I dun catch  blink.gif

And about the "they have been pampering to Locks more than anything else", this is actually a Mage buff in Raids more than anything else so I dun see why not everyone is happy about this change (well, as I said Elemental shammies might be QQing a bit more but well...).

CoS was up in almost all situation in raids (Spriest + locks), CoE on the other end was highly dependent of how many mages (and if they were not Arcane) you had.
*
QUOTE(khelben @ Jun 19 2008, 03:33 PM)
Blizzard have been pampering locks far too long laugh.gif
*

Added on June 19, 2008, 6:17 pmas for drakedog:

warcraftmovies.com and look up drakedog (download the latest few series should be more than enough entertainment of face nuking)


Added on June 19, 2008, 6:17 pm
QUOTE(sets84 @ Jun 19 2008, 05:47 PM)
please don't mention the NBA, i cried so hard yesterday
*
lolwut?


This post has been edited by Quazacolt: Jun 19 2008, 06:17 PM
sets84
post Jun 20 2008, 10:45 AM

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LAKERS lost with the biggest record finals trashing in history
39 points
mikehuan
post Jun 20 2008, 01:53 PM

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s4 leather + t6 + warglaives set = pain.
busbos
post Jun 20 2008, 02:09 PM

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QUOTE(sets84 @ Jun 20 2008, 10:45 AM)
LAKERS lost with the biggest record finals trashing in history
39 points
*
nah
the biggest is 42

Lucifer96
post Jun 20 2008, 02:41 PM

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Pampering locks? Have you played one? They're the ones that get shoved in the ass the most!
Apart from shammy of course, but at least that's getting fixed. hmm.gif
Quazacolt
post Jun 20 2008, 02:44 PM

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QUOTE(Lucifer96 @ Jun 20 2008, 02:41 PM)
Pampering locks? Have you played one? They're the ones that get shoved in the ass the most!
Apart from shammy of course, but at least that's getting fixed.  hmm.gif
*
according to the stats kalgan himself provided, obviously not.
they are 2nd to 4th placed on avg as most played/successful class in arenas, and in pve, 1 button spamming and topping dps isnt enough pampering?
Lucifer96
post Jun 20 2008, 03:09 PM

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QUOTE(Quazacolt @ Jun 20 2008, 02:44 PM)
according to the stats kalgan himself provided, obviously not.
they are 2nd to 4th placed on avg as most played/successful class in arenas, and in pve, 1 button spamming and topping dps isnt enough pampering?
*
Take that same number, tell me how many of them are being shoved into the sl/sl stereotype?
If you're talking about demonic sacc/shadow n flame build, I can assure you that locks won't be top dps unless there's a good amount of them in raid (usually 3 and beyond to take have a permanent Improved Shadow Bolt bonus on perpetuity) . 1 button? How many buttons does a rogue use? Mage? Hunter? What are you? A loltard in PVE?

But I guess warlocks get picked a lot cause they look kinda cool flex.gif
Good warlocks are hard to find. Bad ones are aplenty.
Quazacolt
post Jun 20 2008, 03:28 PM

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QUOTE(Lucifer96 @ Jun 20 2008, 03:09 PM)
Take that same number, tell me how many of them are being shoved into the sl/sl stereotype?
If you're talking about demonic sacc/shadow n flame build, I can assure you that locks won't be top dps unless there's a good amount of them in raid (usually 3 and beyond to take have a permanent Improved Shadow Bolt bonus on perpetuity) . 1 button? How many buttons does a rogue use? Mage? Hunter? What are you? A loltard in PVE?

But I guess warlocks get picked a lot cause they look kinda cool  flex.gif
Good warlocks are hard to find. Bad ones are aplenty.
*
-what about the paladins being shoved to holy stereotype?, what about the 17/0/44 mages that are forced to go 17 arcane for the 2 points in imp counterspell where warlocks get it for free? what about the priest that wants to play shadow spec but cant do it cuz its not viable?
i could go on for all 8 classes minus warlocks but you get the idea.

- most raids/guilds bring around or more than 3 locks, and most dmg meters/WWS posted do infact have locks amongst the top, they may or may not be #1, but spamming mostly shadow bolts as opposed to ss > snd/rupture cycles (omg 3 buttons) rogues, i think it speaks for itself.
maybe ur the loltard that cant spam that one button?

- just like good warlocks are hard to find, every class are the same. 1 button or not.
Lucifer96
post Jun 20 2008, 03:34 PM

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QUOTE(Quazacolt @ Jun 20 2008, 03:28 PM)
-what about the paladins being shoved to holy stereotype?, what about the 17/0/44 mages that are forced to go 17 arcane for the 2 points in imp counterspell where warlocks get it for free? what about the priest that wants to play shadow spec but cant do it cuz its not viable?
i could go on for all 8 classes minus warlocks but you get the idea.

- most raids/guilds bring around or more than 3 locks, and most dmg meters/WWS posted do infact have locks amongst the top, they may or may not be #1, but spamming mostly shadow bolts as opposed to ss > snd/rupture cycles (omg 3 buttons) rogues, i think it speaks for itself.
maybe ur the loltard that cant spam that one button?

- just like good warlocks are hard to find, every class are the same. 1 button or not.
*
smile.gif Hence the reference to population on the people that actually PLAY warlock on the pve/pvp aspect. There's already a good amount of people playing warlock, and SL/SL's popular because well.. it works. The ONLY one that works.

Not all raids bring more than 3 locks into raid. My guild have 6 warlocks, 4 that are competent, 2 every raid and they've their own rotations, and no, they'll have to actually use more than 3 buttons OMG! Play the class before commenting next time. Raid composition are based on the boss encounter, decided by raid leader. Have you ever raid?

I'll have to agree on that last one. But no, warlocks are harder class to master than you think.
Aggroboy
post Jun 20 2008, 03:42 PM

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Eh don't get offended or anything ah shocking.gif but PVE lock is easy. DS succubus and spam one shadowbolt button nonstop. At least melees got skill rotations and timings.

Arena PvP lock on the other hand... I really respect them laugh.gif Managing curses, CCing, focus CS, manage pet, kite the @#$% melee. Applying lube and vaseline after 10 cleave teams in a row.

This post has been edited by Aggroboy: Jun 20 2008, 03:43 PM
sets84
post Jun 20 2008, 03:46 PM

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QUOTE(busbos @ Jun 20 2008, 02:09 PM)
nah
the biggest is 42
*
yeah sorry bout that, mistake on my part...
but still =(
Lucifer96
post Jun 20 2008, 03:49 PM

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QUOTE(Aggroboy @ Jun 20 2008, 03:42 PM)
Eh don't get offended or anything ah shocking.gif but PVE lock is easy. DS succubus and spam one shadowbolt button nonstop. At least melees got skill rotations and timings.

Arena PvP lock on the other hand... I really respect them laugh.gif Managing curses, CCing, focus CS, manage pet, kite the @#$% melee. Applying lube and vaseline after 10 cleave teams in a row.
*
Got rotation de... wanted Quaz to find out for himself, but it's still worth it for their DPS to include corruption and/or curse of doom into their spell rotation. But that's just on the fly. Most are too lazy to do it and just sb till they hope to see iSB bonus, hit till it drop. I run demo though. Most but warlocks can run all 3 of their trees for raid, afflict, demon, ds/snf. Which is ... good in some sense.

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QUOTE(Lucifer96 @ Jun 20 2008, 03:34 PM)
smile.gif Hence the reference to population on the people that actually PLAY warlock on the pve/pvp aspect. There's already a good amount of people playing warlock, and SL/SL's popular because well.. it works. The ONLY one that works.

Not all raids bring more than 3 locks into raid. My guild have 6 warlocks, 4 that are competent, 2 every raid and they've their own rotations, and no, they'll have to actually use more than 3 buttons OMG! Play the class before commenting next time. Raid composition are based on the boss encounter, decided by raid leader. Have you ever raid?

I'll have to agree on that last one. But no, warlocks are harder class to master than you think.
*
- SL/SL is definitely not the only spec that works. the much hyped BG9 even got a UA lock as #1 5v5 for some time.(where cleave teams rule)

- sure, every class definitely press more than 1-3 button, but at the end of the day for the huge majority of the time locks only press 1 (shadowbolt), rogues press 3 (ss > snd/rupture)for example. doesnt need one to play a specific class before knowing what a class does when information is so widely attainable. and yea, perhaps ive never raided, you just happen to know it right? (hint: you can lurk moar on my posts to find out if i do raid at all or not)

- like warlocks, every single 9 class be it pve or pvp is hard to master, like it or not. locks arent any special. its just the way how blizz implement in most if not all their games - easy to learn, hard to master.


Added on June 20, 2008, 3:51 pm
QUOTE(Aggroboy @ Jun 20 2008, 03:42 PM)
Eh don't get offended or anything ah shocking.gif but PVE lock is easy. DS succubus and spam one shadowbolt button nonstop. At least melees got skill rotations and timings.

Arena PvP lock on the other hand... I really respect them laugh.gif Managing curses, CCing, focus CS, manage pet, kite the @#$% melee. Applying lube and vaseline after 10 cleave teams in a row.
*
i really lol'ed nod.gif
considering we've played cleave (or tri-melee as id prefer to call it, i mean, i cant cleave as a rogue, nor does a feral druid tongue.gif) before, the moment we see lock/priest, its a no brainer to apply the strat "zerg the cloth" whistling.gif

This post has been edited by Quazacolt: Jun 20 2008, 03:51 PM
Lucifer96
post Jun 20 2008, 03:55 PM

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QUOTE(Quazacolt @ Jun 20 2008, 03:49 PM)
- SL/SL is definitely not the only spec that works. the much hyped BG9 even got a UA lock as #1 5v5 for some time.(where cleave teams rule)

- sure, every class definitely press more than 1-3 button, but at the end of the day for the huge majority of the time locks only press 1 (shadowbolt), rogues press 3 (ss > snd/rupture)for example. doesnt need one to play a specific class before knowing what a class does when information is so widely attainable. and yea, perhaps ive never raided, you just happen to know it right? (hint: you can lurk moar on my posts to find out if i do raid at all or not)

- like warlocks, every single 9 class be it pve or pvp is hard to master, like it or not. locks arent any special. its just the way how blizz implement in most if not all their games - easy to learn, hard to master.
*
Check out the number of sl/sl running around before answering that one. A mass number of dumb people running with it constitute how 'successful' with it. tongue.gif
Refer for my previous post on that question. From the answers, I already knew. Otherwise your level of raid understanding wouldn't be this depressingly low.
Not really on that last statement. I've 5 70s, with a tank warrior coming up on her 60s (I'm tanking my way up for rep grind). I raid to at least T5 level on 4, consistently farm T6 on my last toon, I would say, no. The learning curves for the classes are not the same.
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post Jun 20 2008, 03:56 PM

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QUOTE(Quazacolt @ Jun 20 2008, 03:49 PM)
- SL/SL is definitely not the only spec that works. the much hyped BG9 even got a UA lock as #1 5v5 for some time.(where cleave teams rule)

- sure, every class definitely press more than 1-3 button, but at the end of the day for the huge majority of the time locks only press 1 (shadowbolt), rogues press 3 (ss > snd/rupture)for example. doesnt need one to play a specific class before knowing what a class does when information is so widely attainable. and yea, perhaps ive never raided, you just happen to know it right? (hint: you can lurk moar on my posts to find out if i do raid at all or not)

- like warlocks, every single 9 class be it pve or pvp is hard to master, like it or not. locks arent any special. its just the way how blizz implement in most if not all their games - easy to learn, hard to master.


Added on June 20, 2008, 3:51 pm

i really lol'ed  nod.gif
considering we've played cleave (or tri-melee as id prefer to call it, i mean, i cant cleave as a rogue, nor does a feral druid tongue.gif) before, the moment we see lock/priest, its a no brainer to apply the strat "zerg the cloth"  whistling.gif
*
kinda easy to see you dont pve much imo. no need to look at other posts.

Quazacolt
post Jun 20 2008, 04:04 PM

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QUOTE(Lucifer96 @ Jun 20 2008, 03:55 PM)
Check out the number of sl/sl running around before answering that one. A mass number of dumb people running with it constitute how 'successful' with it. tongue.gif
Refer for my previous post on that question. From the answers, I already knew. Otherwise your level of raid understanding wouldn't be this depressingly low.
Not really on that last statement. I've 5 70s, with a tank warrior coming up on her 60s (I'm tanking my way up for rep grind). I raid to at least T5 level on 4, consistently farm T6 on my last toon, I would say, no. The learning curves for the classes are not the same.
*
that is true, however you did said that SL/SL is the ONLY spec that works when there are felguard locks and UA locks playing in arenas.

QUOTE
Hence the reference to population on the people that actually PLAY warlock on the pve/pvp aspect. There's already a good amount of people playing warlock, and SL/SL's popular because well.. it works. The ONLY one that works.


^

while the learning curves for each classes may or may not be the same (eg: paladin spamming holy light, warlocks spamming shadowbolt vs a warrior tanking) the fact still remains that they are all easy to learn and hard to master.

considering:
QUOTE
I'll have to agree on that last one. But no, warlocks are harder class to master than you think.

you think warlocks are the harder class to master, which isnt true obviously.

and ALL of the above, are only applicable to pve. where the whole "pve is hard" is always being played around. maybe when your warlock is *actually* hard to master when people are cleave training you as opposed to spamming 1 button in pve? who knows.


Added on June 20, 2008, 4:05 pm
QUOTE(mikehuan @ Jun 20 2008, 03:56 PM)
kinda easy to see you dont pve much imo. no need to look at other posts.
*
and theres a difference between "dont pve much" vs "never raid"

This post has been edited by Quazacolt: Jun 20 2008, 04:05 PM
mikehuan
post Jun 20 2008, 04:25 PM

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QUOTE(Quazacolt @ Jun 20 2008, 04:04 PM)


Added on June 20, 2008, 4:05 pm

and theres a difference between "dont pve much" vs "never raid"
*
and the statement still stands.

Lucifer96
post Jun 20 2008, 04:37 PM

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Yeah... so how much do you PvE?
Quazacolt
post Jun 20 2008, 04:39 PM

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QUOTE(Lucifer96 @ Jun 20 2008, 04:37 PM)
Yeah... so how much do you PvE?
*
i did asked you to lurk moar didnt i?
mikehuan
post Jun 20 2008, 04:42 PM

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QUOTE(Quazacolt @ Jun 20 2008, 04:39 PM)
i did asked you to lurk moar didnt i?
*
make our lives easier and post your PVP/PVE resume. pretty sure u have one written up.
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post Jun 20 2008, 04:44 PM

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QUOTE(Quazacolt @ Jun 20 2008, 04:39 PM)
i did asked you to lurk moar didnt i?
*
... I dont' know about you, if these few threads I read are of any indication of what you post, no, I don't intend to go through that big amount of thrash to answer my curiosity.
Quazacolt
post Jun 20 2008, 04:50 PM

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QUOTE(mikehuan @ Jun 20 2008, 04:42 PM)
make our lives easier and post your PVP/PVE resume. pretty sure u have one written up.
*
my armory is my pvp resume (if its anything that resembles a resume), which is a click away from my recruitment thread.
and my pve's been mentioned quite a number of times throughout the forum.

other than the above, no i dont write WoW resumes.


Added on June 20, 2008, 4:50 pm
QUOTE(Lucifer96 @ Jun 20 2008, 04:44 PM)
... I dont' know about you, if these few threads I read are of any indication of what you post, no, I don't intend to go through that big amount of thrash to answer my curiosity.
*
too bad then.

This post has been edited by Quazacolt: Jun 20 2008, 04:50 PM
mikehuan
post Jun 20 2008, 04:57 PM

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QUOTE(Quazacolt @ Jun 20 2008, 04:50 PM)
my armory is my pvp resume (if its anything that resembles a resume), which is a click away from my recruitment thread.
and my pve's been mentioned quite a number of times throughout the forum.

other than the above, no i dont write WoW resumes.


Added on June 20, 2008, 4:50 pm

too bad then.
*
isnt that a shame, considering how much time u have, and how much you posted, you would probably have a summary of all the posts u made in here.

o right, kinda hard, impossible even, to summarise everything you post, too much trash.

my bad.

Quazacolt
post Jun 20 2008, 05:03 PM

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QUOTE(mikehuan @ Jun 20 2008, 04:57 PM)
isnt that a shame, considering how much time u have, and how much you posted, you would probably have a summary of all the posts u made in here.

o right, kinda hard, impossible even, to summarise everything you post, too much trash.

my bad.
*
wouldnt that be a shame for you as well? since you have just as much time to reply to almost all my posts, one would think you're able to make a summary of said posts that you are replying to.

but just as you said, yeap, kinda hard even for you as you're replying equally as much trash.

and mr."i aced all my english tests since i started school":
summarize
mikehuan
post Jun 20 2008, 05:10 PM

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QUOTE(Quazacolt @ Jun 20 2008, 05:03 PM)
wouldnt that be a shame for you as well? since you have just as much time to reply to almost all my posts, one would think you're able to make a summary of said posts that you are replying to.

but just as you said, yeap, kinda hard even for you as you're replying equally as much trash.

and mr."i aced all my english tests since i started school":
summarize
*
http://www.thefreedictionary.com/summarise.
try again. lol. u're in malaysia right? try to differentiate between UK and US spellings. Be aware we are using UK spelling format here. and its friday, just lazing about waiting to get home for a well deserved weekend rest.


mr."i was in college when people were in form 3"? is that about right?

Quazacolt
post Jun 20 2008, 05:14 PM

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QUOTE(mikehuan @ Jun 20 2008, 05:10 PM)
http://www.thefreedictionary.com/summarise.
try again. lol. u're in malaysia right? try to differentiate between UK and US spellings. Be aware we are using UK spelling format here. and its friday, just lazing about waiting to get home for a well deserved weekend rest.
mr."i was in college when people were in form 3"? is that about right?
*
http://dictionary.reference.com/browse/summarize
US > UK

and yeap, i studied informatics college after im done PMR on form 3 smile.gif
not really a big deal to be honest, but i personally believe its somewhat better than acing lol english tests.
mikehuan
post Jun 20 2008, 05:19 PM

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QUOTE(Quazacolt @ Jun 20 2008, 05:14 PM)
http://dictionary.reference.com/browse/summarize
US > UK

and yeap, i studied informatics college after im done PMR on form 3 smile.gif
not really a big deal to be honest, but i personally believe its somewhat better than acing lol english tests.
*
wow. bet you aced pmr as well huh? please dont write your affiliations here, gives them a bad name.
loser troll is loser.

but anyways, have a great weekend smile.gif.


edit:
guess i wasnt clear. UK format is used in Malaysia, not US. its okay quazsmlj, i think they teach that during form 4 or something, not really sure myself. Guess they dont teach the basics in college.

This post has been edited by mikehuan: Jun 20 2008, 05:31 PM
Quazacolt
post Jun 20 2008, 05:32 PM

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QUOTE(mikehuan @ Jun 20 2008, 05:19 PM)
wow. bet you aced pmr as well huh? please dont write your affiliations here, gives them a bad name.
loser troll is loser.

but anyways, have a great weekend smile.gif.
*
on the contrary, no i didnt really aced my pmr nor do i have a lot of care for it. my high school pretty much involves either skipping school or sleeping.

and if you have any idea of that college, you'll know it doesnt really matter if they are getting a bad name or not.

i may or may not be a loser troll, but considering the ammount of flamebait thats been bitten, id say its actually a:
user posted image

and most importantly, it made this boring friday flew by quickly, and im 30mins away from getting off work.

=edit=
on your edit reply:

i think its clear when Frag Dominant beaten Nihilum US > UK. being in malaysia or not.

This post has been edited by Quazacolt: Jun 20 2008, 05:34 PM
mikehuan
post Jun 20 2008, 05:39 PM

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QUOTE
i may or may not be a loser troll


QUOTE
i may be a loser troll


QUOTE
loser troll


QUOTE
loser

Quazacolt
post Jun 20 2008, 05:58 PM

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QUOTE(mikehuan @ Jun 20 2008, 05:39 PM)

*
you

+

flamebaited

=

user posted image
Lucifer96
post Jun 20 2008, 06:08 PM

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I don't know about you Mike, but I've found the thread to get mildly amusing after the questioning on his PvE credentials started.. biggrin.gif
Aggroboy
post Jun 20 2008, 06:34 PM

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Random picture time! laugh.gif

» Click to show Spoiler - click again to hide... «

Quazacolt
post Jun 20 2008, 08:09 PM

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QUOTE(Lucifer96 @ Jun 20 2008, 06:08 PM)
I don't know about you Mike, but I've found the thread to get mildly amusing after the questioning on his PvE credentials started..  biggrin.gif
*
dont know bout you, but if i should pull in pvp, it would've been WAAAAY too easy and boring.


Added on June 20, 2008, 8:10 pm
QUOTE(Aggroboy @ Jun 20 2008, 06:34 PM)
Random picture time! laugh.gif

» Click to show Spoiler - click again to hide... «

*
is it teh party van? drool.gif

This post has been edited by Quazacolt: Jun 20 2008, 08:10 PM
khelben
post Jun 20 2008, 08:42 PM

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QUOTE(Lucifer96 @ Jun 20 2008, 03:09 PM)
Good warlocks are hard to find. Bad ones are aplenty.
*
Because warlock was the FOTM class so, it's normal that many people would wanna reroll one. Especially mages laugh.gif

Just like the current FOTM, lots of rogues running around in the server I play in these days.
Lucifer96
post Jun 20 2008, 09:43 PM

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Hence give your opinion on something that you understand. Instead of making a fool out of yourself on something that you don't.
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post Jun 20 2008, 10:34 PM

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tell me what i dont understand? smile.gif
Lucifer96
post Jun 20 2008, 10:36 PM

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QUOTE(khelben @ Jun 20 2008, 10:34 PM)
tell me what i dont understand? smile.gif
*
Sorry not you smile.gif
But yeah, warlock was thought to be easymode for most, that's why there's a lot that rolls it.
samlee860407
post Jun 21 2008, 01:10 AM

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haha.....wow forum is getting more and more interesting these days biggrin.gif
Quazacolt
post Jun 21 2008, 01:17 AM

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QUOTE(Lucifer96 @ Jun 20 2008, 09:43 PM)
Hence give your opinion on something that you understand. Instead of making a fool out of yourself on something that you don't.
*
whats the fun then? if you wanna talk pvp against me its a no brainer lopsided outcome.

might as well make it interesting.


Added on June 21, 2008, 1:17 am
QUOTE(khelben @ Jun 20 2008, 08:42 PM)
Because warlock was the FOTM class so, it's normal that many people would wanna reroll one. Especially mages laugh.gif

Just like the current FOTM, lots of rogues running around in the server I play in these days.
*
17 arcane

vs

free pet

as many furious casters would say: "omfg delete felhunter already"


Added on June 21, 2008, 1:18 am
QUOTE(samlee860407 @ Jun 21 2008, 01:10 AM)
haha.....wow forum is getting more and more interesting these days biggrin.gif
*
well at least i try tongue.gif

either that, or nothing.

This post has been edited by Quazacolt: Jun 21 2008, 01:18 AM
samlee860407
post Jun 21 2008, 01:22 AM

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QUOTE(Quazacolt @ Jun 21 2008, 01:17 AM)
whats the fun then? if you wanna talk pvp against me its a no brainer lopsided outcome.

might as well make it interesting.


Added on June 21, 2008, 1:17 am

17 arcane

vs

free pet

as many furious casters would say: "omfg delete felhunter already"


Added on June 21, 2008, 1:18 am

well at least i try tongue.gif

either that, or nothing.
*
NO, i will say delete warlock please, or buff arcane blast damage biggrin.gif

or well, at least give some better set bonus, such as

2piecet5 become +20% bonus on damage for arcane blast (without +20% mana cost)


2piecet6 become evocation reduce half of the casting time

that will make me happier abit

lol
mikehuan
post Jun 21 2008, 09:24 AM

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QUOTE
loser

your words not mine. i should really make this into a signature or something, how often do you see people calling THEMSELVES a loser? guess you see all kinds in forums.

ps: gl on your gladiator title. really hope you get it.

This post has been edited by mikehuan: Jun 21 2008, 09:26 AM
Lucifer96
post Jun 21 2008, 11:02 AM

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QUOTE(Quazacolt @ Jun 21 2008, 01:17 AM)
whats the fun then? if you wanna talk pvp against me its a no brainer lopsided outcome.

might as well make it interesting.

*
Then leave the PvE to those slightly more ... umm.. qualified, instead of dumbing it down with your words? I dont' know about your PvP credentials, but that's not for me to judge.


Added on June 21, 2008, 11:06 am
QUOTE(samlee860407 @ Jun 21 2008, 01:22 AM)
NO, i will say delete warlock please, or buff arcane blast damage biggrin.gif

or well, at least give some better set bonus, such as

2piecet5 become +20% bonus on damage for arcane blast (without +20% mana cost)
2piecet6 become evocation reduce half of the casting time

that will make me happier abit

lol
*
Fear have been nerfed almost every other patch, and they're still not 'fixed' as most other classes claim.
Arcane trees can hold up to their own in terms of DPS. I don't really know what's there to buff in PvE context, but then again, I suck at being a mage :S My 70 mage's stuck at picking up flowers on her epic flyer..

This post has been edited by Lucifer96: Jun 21 2008, 11:06 AM
Quazacolt
post Jun 21 2008, 04:09 PM

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QUOTE(samlee860407 @ Jun 21 2008, 01:22 AM)
NO, i will say delete warlock please, or buff arcane blast damage biggrin.gif

or well, at least give some better set bonus, such as

2piecet5 become +20% bonus on damage for arcane blast (without +20% mana cost)
2piecet6 become evocation reduce half of the casting time

that will make me happier abit

lol
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personally i think the warlock itself is fine, just the pets making them stupid. even as a rogue paranoia is annoying as it is. have to blow pre-vanish to get openers and that doesnt even guarantee it especially with human locks running felhunters around with perception.


Added on June 21, 2008, 4:11 pm
QUOTE(mikehuan @ Jun 21 2008, 09:24 AM)
your words not mine. i should really make this into a signature or something, how often do you see people calling THEMSELVES a loser? guess you see all kinds in forums.

ps: gl on your gladiator title. really hope you get it.
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instead of me calling myself a loser, its more towards you cutting off all the words in my sentence which end up you calling me a loser. and of course, considering your words hold nothing against me, i could really care less smile.gif


Added on June 21, 2008, 4:12 pm
QUOTE(Lucifer96 @ Jun 21 2008, 11:02 AM)
Then leave the PvE to those slightly more ... umm.. qualified, instead of dumbing it down with your words? I dont' know about your PvP credentials, but that's not for me to judge.


Added on June 21, 2008, 11:06 am

Fear have been nerfed almost every other patch, and they're still not 'fixed' as most other classes claim.
Arcane trees can hold up to their own in terms of DPS. I don't really know what's there to buff in PvE context, but then again, I suck at being a mage :S My 70 mage's stuck at picking up flowers on her epic flyer..
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as i said, that wouldnt be interesting at all wouldnt it? if your so offended of me dumbing down pve, why not try it against me in pvp? im all in for it

This post has been edited by Quazacolt: Jun 21 2008, 04:12 PM
Lucifer96
post Jun 21 2008, 05:47 PM

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QUOTE(Quazacolt @ Jun 21 2008, 04:09 PM)
as i said, that wouldnt be interesting at all wouldnt it? if your so offended of me dumbing down pve, why not try it against me in pvp? im all in for it
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smile.gif I don't PvP, so I won't give advices or comment on it. Ask some questions perhaps, but not to what you're doing on these PvE discussions.

Hats on how you stand on removing warlock class on it's entirety though...
Quazacolt
post Jun 21 2008, 05:59 PM

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QUOTE(Lucifer96 @ Jun 21 2008, 05:47 PM)
smile.gif I don't PvP, so I won't give advices or comment on it. Ask some questions perhaps, but not to what you're doing on these PvE discussions.

Hats on how you stand on removing warlock class on it's entirety though...
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and that would make everything so boring now wouldnt it? how else would that 19 page thread come out? tongue.gif

as far as locks go, even that said "unbalance" is taking a toll on themselves. see how locks are pigeon holed into goin SL/SL, one of the reason would be the pet itself, and from there, going felguard became non viable compared to SL/SL because felhunters are superior to felguard in so many ways. in 5v5's for example: any felguard lock vs a non felguard lock = 1 sided free win. felguard would be banished, and their lock would be trained without soul link. and if felguard lock tries to banish felhunter, gg over 300 resist (more with shadow buff from priest)
then theres free dispel/counterspell/paranoia from felhunter vs felguard on just raw dmg.
yitjuan
post Jul 1 2008, 08:10 PM

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so eh, is it coming out today?
Quazacolt
post Jul 2 2008, 12:12 AM

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QUOTE(yitjuan @ Jul 1 2008, 08:10 PM)
so eh, is it coming out today?
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lolwut
TSKing83
post Jul 2 2008, 08:32 AM

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yitjuan, i didn't know u play wow too shocking.gif

This post has been edited by King83: Jul 2 2008, 08:33 AM
yitjuan
post Jul 2 2008, 04:16 PM

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QUOTE(King83 @ Jul 2 2008, 08:32 AM)
yitjuan, i didn't know u play wow too  shocking.gif
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ofc i do Greg. who doesn't? biggrin.gif
TSKing83
post Jul 2 2008, 04:21 PM

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damit... u just told everyone my name mad.gif
orangbulu
post Jul 2 2008, 04:31 PM

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Hi greg
Quazacolt
post Jul 2 2008, 04:37 PM

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QUOTE(orangbulu @ Jul 2 2008, 04:31 PM)
Hi greg
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i lol'ed
radkliler
post Jul 2 2008, 05:09 PM

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QUOTE(King83 @ Jul 2 2008, 04:21 PM)
damit... u just told everyone my name mad.gif
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Yo sup greg

 

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