QUOTE(Yuka Yuka @ May 20 2008, 06:37 PM)
For me, spies are very useful on the offense. Using spies for defense though... I'll take that as an extra.
Kappa Spies currently buggy. Might want to send to important mission only.Web-Based Ikariam V2, Kappa world dominating~~ :D
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May 20 2008, 06:39 PM
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57 posts Joined: Apr 2008 From: Ampang |
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May 20 2008, 06:40 PM
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599 posts Joined: Apr 2008 |
I don't even dare to use spies already la now. just station them at home for defense.
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May 20 2008, 06:41 PM
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57 posts Joined: Apr 2008 From: Ampang |
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May 20 2008, 06:44 PM
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599 posts Joined: Apr 2008 |
QUOTE(amanstiva @ May 20 2008, 06:41 PM) Hahahaha. Same. I got like 4 spies stuck. Lol. But I am always tempted to use my spies. There always seem to be some big big palace with a big big treasure chest but with small small military. Really make me wanna check got what troops there and check he online or not When will your colony finish near us? Started to build already lo Added on May 20, 2008, 6:46 pmDang... That palace I spotted is in an alliance AGAIN. And the whole gang together AGAIN. If I pillage him, means I'll have 2 alliance chasing at my back already This post has been edited by Yuka Yuka: May 20 2008, 06:46 PM |
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May 20 2008, 06:46 PM
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Junior Member
57 posts Joined: Apr 2008 From: Ampang |
QUOTE(Yuka Yuka @ May 20 2008, 06:44 PM) Lol. But I am always tempted to use my spies. There always seem to be some big big palace with a big big treasure chest but with small small military. Really make me wanna check got what troops there and check he online or not Aiyoh, small small house but got big big neighbour. No need worry. Started to build already lo |
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May 20 2008, 06:52 PM
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599 posts Joined: Apr 2008 |
Hey Amans I pm-ed u
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May 20 2008, 07:19 PM
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57 posts Joined: Apr 2008 From: Ampang |
Once Again. Live from LYNNN. Battle For the Rommany's Shore.
Round 1 ![]() Round 2 ![]() Winrar! ![]() 1 ships unable to hold on. Nevermind. Stories of war. This post has been edited by amanstiva: May 20 2008, 07:39 PM |
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May 20 2008, 07:32 PM
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466 posts Joined: May 2008 |
Anyone willing to sponsor some woods for me >.<
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May 20 2008, 08:23 PM
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33 posts Joined: May 2008 |
woooooots just activated vacation mode XD
when im in vac mode, i dont use any gold at all right? and no resources are used at all right? when i come back, be prepared, i know where you live wakakakaka |
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May 20 2008, 09:10 PM
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2,614 posts Joined: Jan 2003 |
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May 20 2008, 09:28 PM
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599 posts Joined: Apr 2008 |
I think the Grease Monkey tool can also see if your opponent has spotted a hostile spy in their town or not.
I sent a spy, returning now, he's not caught, but when I click on that town, below the stats shows a sentence "there is a hostile spy in our town now!" |
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May 20 2008, 09:32 PM
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2,902 posts Joined: May 2005 From: Somewhere over the rainbow |
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May 20 2008, 09:33 PM
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216 posts Joined: Dec 2007 |
Actually it's your spies managing to detect him. The score search tool only helps us going to high score and search people's military strength through reading the generals. I mean, go to high score, then choose generals then choose okay. Then write the person's name the press submit.
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May 20 2008, 09:39 PM
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Senior Member
910 posts Joined: Jan 2003 From: Kuala Lumpur, Malaysia |
*sigh* Looking for target is really boring... my spy keep dying trying their best to give me the info I need :\ Any tips in looking for target ??
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May 20 2008, 09:49 PM
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599 posts Joined: Apr 2008 |
QUOTE(herrkolisch @ May 20 2008, 09:33 PM) Actually it's your spies managing to detect him. The score search tool only helps us going to high score and search people's military strength through reading the generals. I mean, go to high score, then choose generals then choose okay. Then write the person's name the press submit. You mean that city has a spy in my town? Or my town has been infiltrated by a spy?Where do I check to see whether I caught a spy or not? Hideout? |
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May 20 2008, 10:40 PM
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Senior Member
1,353 posts Joined: Jan 2003 From: inside my cozy room... |
i just setup my first colony...but why i cant trade wif it??? i oredi built a trading port for it...
Added on May 20, 2008, 10:48 pmnvm...i got it... This post has been edited by karwaidotnet: May 20 2008, 10:48 PM |
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May 20 2008, 11:04 PM
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910 posts Joined: Jan 2003 From: Kuala Lumpur, Malaysia |
Just want to know something, if my target have some ships to def his shipyard but he got 0 land units, I still need to blockade his yard before sending in my land units ?? And, my land units have to reach his place only after my ship blocking his yard ??
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May 20 2008, 11:25 PM
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57 posts Joined: Apr 2008 From: Ampang |
QUOTE(TheNameX @ May 20 2008, 11:04 PM) Just want to know something, if my target have some ships to def his shipyard but he got 0 land units, I still need to blockade his yard before sending in my land units ?? And, my land units have to reach his place only after my ship blocking his yard ?? You need to blockade first. Yes, you need to have your ships blockade first. Try sending your army 15 minutes after you send your Battleship fleet. |
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May 20 2008, 11:35 PM
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Senior Member
910 posts Joined: Jan 2003 From: Kuala Lumpur, Malaysia |
QUOTE(amanstiva @ May 20 2008, 11:25 PM) You need to blockade first. Yes, you need to have your ships blockade first. Try sending your army 15 minutes after you send your Battleship fleet. 15 minutes after ?? You sure ?? Because my fleets needs about 3h to reach there while my land troops need only 1 1/2h |
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May 21 2008, 12:21 AM
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Junior Member
57 posts Joined: Apr 2008 From: Ampang |
QUOTE(TheNameX @ May 20 2008, 11:35 PM) 15 minutes after ?? You sure ?? Because my fleets needs about 3h to reach there while my land troops need only 1 1/2h I mean after you already calculate the timeline for both.Added on May 21, 2008, 1:35 amGuys, they already fix the Spies problem in Kappa. This post has been edited by amanstiva: May 21 2008, 01:35 AM |
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