http://www.youtube.com/watch?v=k6hGGlmie6U
Alonso Helmet Camp
http://www.youtube.com/watch?v=1B3VxsW7LkQ&feature=related
Heiki Helmet Camp
When you set the view of the onboard FOV and height, if you want full realism this is the basic guidelines for you. Anything less than this would render the cockpit position unrealistic. Do you agree? and your opinion please.
The hot topic for debate in the sim is whether arms and wheels add to realism or not? My view of it is that, I would like to immerse in the display, so having arms and wheels in the game is realistic than having none of it. It depends, if I have the correct scale monitor and a 3d representation of it is realistic, I would like to have wheel and arms off. But since the peripheral is lacking, I dig myself into the monitor. Hence my setup from wheel to monitor is very very close.
But people who would like to immerse outside the display don't want a visible wheel and arm complaining that they would like to see their real arms and their real wheels only. Which is also correct. To each his own. Your opinion guys.
This MSR BMW lapped almost at par with those PCC. What are the benchmark times we are looking at? 2.04 race pace? with a 2.03 qualifying?
Sebring is one of my favorite, every lap feels great, particularly the flowing section before the last back straight corner.
This post has been edited by PCcrazy: Apr 20 2008, 07:09 AM
League MSR rFactor Season 5 V2, maranello55 - Champion Again!
Apr 20 2008, 03:10 AM
Quote

0.0403sec
0.08
7 queries
GZIP Disabled