Somewhat mixed about it. First of all, it is short. Perhaps a bit too short for me. Before I know it, it was over.
Then the enemies - relentless. I don't know about most players, but being swamped by enemies all around you is fine, unless you are out of ammo! And "The Signal" sees you
running out of ammo a lot more than before. Call this a challenge, but it could have been further tweaked and toned down. I have no idea how Nightmare mode is going to be!
The part where the
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the frame-rate plunged until it was a slide-show for a good 2 seconds! Never has this happened before. I was like "What the...!" That scared me.
Overall it was a great episode.
Or was it?
It didn't answer questions instead added more to the mystery. Which I absolutely had hoped for after the [?] ending of Alan Wake.
What happened to Alan Wake - - more like how many more ways can Alan Wake be mysteriosuly be attacked.
OK, the good parts - love the shine your flashlight at the text moments. Love the bit where you shine on 'Boom' and then... well, boom! And of course
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I thought we wouldn't see him. The bit where you would use the furnace to charcoal down your enemies was fun... lol.
It was a good episode overall . Worth playing if you did play the whole game. The next episode will cost 560 MP. Hmm... we'll see about that. The release is still "TBA".
This post has been edited by defaultname365: Aug 21 2010, 06:39 AM
Aug 21 2010, 06:20 AM
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