Maya obviously also support hardware rendering.. read a book about it in MPH
3D work
3D work
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Nov 10 2004, 02:10 PM
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#101
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11,234 posts Joined: Jan 2003 |
Maya obviously also support hardware rendering.. read a book about it in MPH
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Nov 12 2004, 03:48 PM
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#102
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11,234 posts Joined: Jan 2003 |
Trade secret. If I tell you, I'd have to kill you Nah.. it's simple. texture. opacity 30% The feel real part does not come from the glass.. it comes from the surroundings. |
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Nov 12 2004, 08:43 PM
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#103
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11,234 posts Joined: Jan 2003 |
Speaking of which : WHAT THE HELL is the index of refraction of glass?
Google is stupid |
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Nov 13 2004, 03:01 PM
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#104
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11,234 posts Joined: Jan 2003 |
Happy Raya to all!
Attached image(s) |
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Nov 14 2004, 01:25 PM
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#105
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11,234 posts Joined: Jan 2003 |
QUOTE(kin @ Nov 13 2004, 10:07 PM) i dun remember much bout 3D anymore, but as i got through Gnomon Workshop b4, Maya do support hardware rendering. but... the performance of hard-ren performs very well in low numbers of rendering. hence, if u render an animation, computer power is still the main key. yupp.s. guyz in 3D should really get hold of some Gnomon Workshop stuff. they teach pro-level Maya. things u won't find in books or e-books. Gnomon Workshop rawks... but too bad no $$ to pay for the video tutorials |
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Nov 16 2004, 11:11 AM
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#106
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11,234 posts Joined: Jan 2003 |
Hmm.. I said my expertise was in Max, but never said I cannot do Maya
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Dec 1 2004, 12:37 PM
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#107
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11,234 posts Joined: Jan 2003 |
allow me to bump this thread with SUB SURFACE SCATTERING!
The human was modelled by Muuti@Lordofthenight of Rakyat Production Team EDIT: of course, the lack of Anti aliasing was caused once again by not having a renderfarm, but rather, a pitious Pentium 4 2.8C Processor This post has been edited by chewxy: Dec 1 2004, 12:38 PM |
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Dec 22 2004, 01:41 AM
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#108
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11,234 posts Joined: Jan 2003 |
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Dec 22 2004, 01:51 AM
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#109
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11,234 posts Joined: Jan 2003 |
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Dec 22 2004, 02:38 PM
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#110
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11,234 posts Joined: Jan 2003 |
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Dec 29 2004, 11:54 AM
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#111
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11,234 posts Joined: Jan 2003 |
I see USER POSTED IMAGE...
use the file upload system lah |
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Mar 2 2005, 04:05 PM
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#112
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11,234 posts Joined: Jan 2003 |
Of course lah.. we are in Malaysia.. I'm sure Boomer86 got uh.. Maya for a very very good price..
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Mar 7 2005, 08:50 AM
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#113
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11,234 posts Joined: Jan 2003 |
May I ask why people like to shove sticks up the wooden dummy's ass?
I see it's very common... hukuman sula ke? |
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Mar 7 2005, 07:33 PM
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#114
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11,234 posts Joined: Jan 2003 |
Hang on.. I'm also modelling a wooden dummy kena sula
it seems FUN!!! |
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Mar 7 2005, 07:49 PM
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#115
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11,234 posts Joined: Jan 2003 |
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Mar 7 2005, 08:16 PM
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#116
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11,234 posts Joined: Jan 2003 |
All failed to load.
Don't host in lycos... they suck |
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Mar 7 2005, 08:38 PM
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#117
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11,234 posts Joined: Jan 2003 |
progress.jpg and egg.jpg is SUPERB!!!!
and your HDRI rendering is freaky!! How long did you take to render that??? BTW.. can I interest you in an offer? add me to MSN, and I'll tell you more (regards your 3D skills) chewxyAThotmail.com |
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Mar 12 2005, 10:52 PM
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#118
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11,234 posts Joined: Jan 2003 |
nicely done for a first time try
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Mar 13 2005, 12:00 AM
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#119
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11,234 posts Joined: Jan 2003 |
^ fark... how long you toook to render such nice stuff?
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Mar 19 2005, 09:50 PM
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#120
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11,234 posts Joined: Jan 2003 |
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