QUOTE(cube328 @ Oct 2 2008, 01:23 PM)
i still cant tell the diffrence between OEM and Retail , other than the User Manual ,and The Heatsinkfan
if last time,oem is more worth,but now the price of new and the oem jus slightly different only.-warranty
Wowww...Penryn price list, OCT 19 PRICE CUT...?MANY NEW BABY...
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Oct 2 2008, 01:27 PM
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Senior Member
2,910 posts Joined: Oct 2007 From: Melaka |
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Oct 2 2008, 01:27 PM
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Senior Member
4,251 posts Joined: Aug 2006 |
it's basically the same, but without full warranty and the HSF and the other stuff u mentioned
for RM555, i could get 3 years warranty, HSF, and user manual+sticker for RM420, i could only get 1 month warranty, no HSF, no manual, no sticker so if u are building a new system, u will nit to buy additional HSF at RM100+, which the total cost would be as expensive as the retail version, minus the warranty so which is more worth it? |
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Oct 2 2008, 01:37 PM
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Senior Member
2,910 posts Joined: Oct 2007 From: Melaka |
and who knows maybe those 2nd proc has been OC kao kao and everyday suffer under ppl's 'experiment' ? wuahahaha ...joke joke
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Oct 2 2008, 03:00 PM
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Junior Member
157 posts Joined: Sep 2008 |
aiyo ! i get my E 8400 than , but i heard my friend said Quad still not stable yet that y there are clearing the warehouse !
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Oct 2 2008, 03:07 PM
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Senior Member
4,251 posts Joined: Aug 2006 |
no such thing as Quad not being stable
just that not many programs nowadays utilize the full power of a quaddie, so dual core is enough for normal use |
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Oct 2 2008, 03:58 PM
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Elite
4,746 posts Joined: Dec 2007 From: Speed rule |
QUOTE(cyew86 @ Oct 2 2008, 01:27 PM) it's basically the same, but without full warranty and the HSF and the other stuff u mentioned What about those people who plan to buy HSF?? for RM555, i could get 3 years warranty, HSF, and user manual+sticker for RM420, i could only get 1 month warranty, no HSF, no manual, no sticker so if u are building a new system, u will nit to buy additional HSF at RM100+, which the total cost would be as expensive as the retail version, minus the warranty so which is more worth it? And also,some people provide OEM chip handpicking chip service which mean you 100% get an above averange/gem chip in term of oc |
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Oct 2 2008, 04:06 PM
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Senior Member
4,251 posts Joined: Aug 2006 |
QUOTE(OC4/3 @ Oct 2 2008, 03:58 PM) What about those people who plan to buy HSF?? of course i understand that OEM chips do appeal to certain individuals, but what i was trying to point out was those retail chips would suit normal users (who are not into overclocking/customization) better And also,some people provide OEM chip handpicking chip service which mean you 100% get an above averange/gem chip in term of oc |
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Oct 2 2008, 04:06 PM
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Senior Member
4,789 posts Joined: Aug 2005 From: Ipoh <---> Kuala Lumpur |
QUOTE(cyew86 @ Oct 2 2008, 03:07 PM) no such thing as Quad not being stable agree with you, in some benchmarks shown that the dual core is still faster in some ways, such as gaming, where it's not really optimized yet for quad core procs. but if for people who do lots of multitasking and heavy processing stuff, then maybe quad core is a wiser choice just that not many programs nowadays utilize the full power of a quaddie, so dual core is enough for normal use |
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Oct 2 2008, 06:00 PM
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Junior Member
157 posts Joined: Sep 2008 |
and u mean by QUAD IS NOT FOR GAMMING ? because my friend said IT acts like a P4 while u are playing game !
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Oct 2 2008, 07:24 PM
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Senior Member
2,547 posts Joined: Oct 2007 |
QUOTE(cube328 @ Oct 2 2008, 06:00 PM) and u mean by QUAD IS NOT FOR GAMMING ? because my friend said IT acts like a P4 while u are playing game ! lolz....ur fren is qualified to jump into the river n rip liao.... there is no such thing that quad cannot game..... reviews show dual is better is only becos dual can reach higher clock speeds on OC... try comparing both dual n quad on same clock speeds n u see almost no diff.... |
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Oct 2 2008, 07:27 PM
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Senior Member
4,251 posts Joined: Aug 2006 |
well, that must be because of your fren acts like P4 himself
quad core can play game just fine, don't bother with all the benchmarks, nowadays graphic cards play a more important role in PC gaming anyway |
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Oct 3 2008, 05:19 PM
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Senior Member
7,689 posts Joined: Jul 2005 From: The Land of No Return |
QUOTE(cube328 @ Oct 2 2008, 06:00 PM) and u mean by QUAD IS NOT FOR GAMMING ? because my friend said IT acts like a P4 while u are playing game ! I LOLed at your friend.Its not Quad is not for gaming. Its just that most of the games available does not fully utilizes the quad. Therefore, you might see better performance from a Dual Core as compared to the Quad Core. Quad Core is said to be more advantageous when used for video rendering etc. |
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Oct 3 2008, 06:17 PM
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Senior Member
1,367 posts Joined: Sep 2005 From: Penang |
QUOTE(cube328 @ Oct 2 2008, 06:00 PM) and u mean by QUAD IS NOT FOR GAMMING ? because my friend said IT acts like a P4 while u are playing game ! For Gaming:The reason of Quad and Dual core is almost the same because majority of games are not optimize more than 2 cores at the moment. Most the game in the market is single core only. At same clock speed a Quad core might be slightly faster than dual core for its bigger cache (Very little faster). If the amount of cache is the same mostly both performance is the same. You can go google quad core vs dual core review and read for yourself. |
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Oct 3 2008, 06:19 PM
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Senior Member
937 posts Joined: Dec 2004 |
hmmm... so if next year games ler??? will be dual or quad?? will be dual still ar??
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Oct 3 2008, 06:25 PM
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Junior Member
157 posts Joined: Sep 2008 |
which means U imagine P4 running 8800GT and 1GB of ram?
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Oct 3 2008, 06:37 PM
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Senior Member
1,367 posts Joined: Sep 2005 From: Penang |
QUOTE(spideysam @ Oct 3 2008, 06:19 PM) From what I read games very hard to code with multi-core. The reason audio-video editing/rendering can use muticore is because the application can divide the job for each core (planning) before it start rendering, etc.I read from a Tech review: (can remember which one) Game is much difficult because the game cannot anticipate the next screen/action that user going to make. Just imagine you shot a bullet to an enemy and the game cannot do any post processing/rendering until it hits the enemy. If didn't hit then the result will be different thus processing/rendering also different. So that's why using more than 2 cores is hard because the game engine cannot plan the processing/rendering in advance. Well, sorry if my explanation is confusing. |
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Oct 3 2008, 06:42 PM
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Senior Member
937 posts Joined: Dec 2004 |
oooo.. so the best go for dual core high end 1.... hmmm
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Oct 3 2008, 07:01 PM
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Junior Member
218 posts Joined: Dec 2006 From: Bukit Jalil <-> Muar |
QUOTE(lotiman2003 @ Oct 3 2008, 06:37 PM) From what I read games very hard to code with multi-core. The reason audio-video editing/rendering can use muticore is because the application can divide the job for each core (planning) before it start rendering, etc. For every game speed still is the main source the performance, IMHO C2D OR C2Q is the same when the core speed is same while playing those game in the single core. Nowadays a lot people go for C2D because the core speed is more high and easy OC, and less expensive if you compare to those C2Q that having same core speed. I'll say the Quad is a trend for the future and will have a lot application, programs and gaming will adopt and move to this era, furthermore virtualization. I read from a Tech review: (can remember which one) Game is much difficult because the game cannot anticipate the next screen/action that user going to make. Just imagine you shot a bullet to an enemy and the game cannot do any post processing/rendering until it hits the enemy. If didn't hit then the result will be different thus processing/rendering also different. So that's why using more than 2 cores is hard because the game engine cannot plan the processing/rendering in advance. Well, sorry if my explanation is confusing. Well. i'm sorry also if my opinion make you all confuse. |
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Oct 3 2008, 08:08 PM
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Senior Member
7,689 posts Joined: Jul 2005 From: The Land of No Return |
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Oct 3 2008, 11:43 PM
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937 posts Joined: Dec 2004 |
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