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 Totems : Windfury or Grace of Air

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ChcGamer
post Sep 20 2007, 02:52 PM

Ngau
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Joined: May 2005


Sorry to interrupt but when i was still playing shammy during my old Gruul days i could do more DPS as an enha over muti rogues but i couldnt win combat rogues in DPS. Combat rogues as in both daggers and swords

I had tried putting GoA and WF on different times just to see how much can i catch up with the combat rogues. GoA doesnt really help me much as it only increases my crit %

My group is usually 2 rogues+1 war+1 shaman+1 anything depends on attendance

WF clearly can help buff DPS better than GoA and a shaman buffing himself for DPS isnt going to be very helpful. If you can raid as an enha during my times then you would be consider lucky so do please play your role properly by bringing benefits to the raid instead of trying to increase your own DPS

Of course if your guild rogues in raid are all muti rogues then GoA is more appropriate
ChcGamer
post Sep 20 2007, 03:17 PM

Ngau
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Joined: May 2005


QUOTE(Quazacolt @ Sep 20 2007, 03:04 PM)
i can pull over 1k dps over a 5min sustained fight during my kara days while having even few blue items remaining on my item slots (lol assassination dungeon items)

and im pulling hate easily from time to time with ~800 TPS
if ur doing as much dmg as i am, ur guaranteed to pull aggro and die as tanks in kara lvl yields around 700-1.1k TPS MAX over a 5min sustained. difference is i have vanish, you dont.

my point? your rogues cant mutilate properly letting an enh sham overtaking them.
*
Yeah maybe gear does somehow influence my judgement. When my guild down Gruul, we have well geared combat rogues(Full kara epic+2 arena weapons) while my muti rogue isnt that well gear. He is still wearing some blues but his weapons are prince dagger and scryer dagger. I on the other hand is considered one of the most well geared enha shaman compared to other shaman friends in my server because they arent allowed to raid as enha

Probably this is why my DPS is higher than my muti rogue friends. Our rogues are smart enough not to pull hate from tanks because Gruul top 2 threat needs to be warriors so we had to let them gain threat 1st. We also spend some time bandaging ourselves after Gruul does his rock thingy(i forgot name) therefore allowing our tanks to hold more threat

My point isnt to say my rogues arent mutilating properly that is why i overtake them. I was trying to tell you guys that WF is the ideal totem for most of the encounters. Although i stopped playing i still have contacts with people in my server both ingame and real life which is why i can strongly say WF > GoA

Kurei had explained very well how WF is better than GoA in most cases. I also said if your raid consists of only muti rogues then go ahead with GoA. The only thing is i havent heard of any good rogues in my server spec muti and raid

 

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