QUOTE(myremi @ Sep 5 2007, 01:42 PM)
Ok, so as not to hijack the
other thread, here's replies to flush and sets84 question on my spell rotation. And yeah, damn malu when just above the tank. I forgot to mention that it's in 5-mans. Aduh!
And looking back at the raid fights, except for Gruul, I'm usually in #5-#6 spot on the Damage meter. Mags and Loot Reaver is in the coming weeks to learn and hopefully by then, I'd have changed some of the enchants and gear that I have.
VT - Vampiric Touch
VE - Vampiric Embrace
SWP - Shadow Word : Pain
SWD - Shadow Word : Death
MF - Mind Flay
MB - Mind Blast
Spell rotation : Opening starts with this sequence -
VT - SWP - VE - MB - SWD - MF - MF - time to refresh VT.
After that, it's a refresh of the VT, SWP, VE, in that sequence based on the duration of the spell.
Whenever MB or SWD is up, it gets casted until I'm hovering near the threat list or with mobs that drop aggro. Else, it's only MF-MF-MF and refreshing dots VT, SWP. VE mostly up all the time but if it drops, I'm not so bothered else pull too much aggro.
I'm using NaturEnemyCastbar to check on DoTs.
Oh, if in 5-man instances that are non-heroic, it's ok if ure not the top dps. In short fights, our dps won't look impressive because it takes time for our debuffs on mobs to scale (shadow weaving, misery) not to mention our DoTs can't reach its full dmg potential when the mobs dies within 5 seconds. Also, our burst dmg is sh!t compared to other classes.
U should be the top dps, if not the 2nd in heroics tho, esp during boss fights in heroics. We hardly have to CC. All we do is pewpew!
As for your spell rotation, the only change I would make is to remove VE from your rotation. Leave the healing to the healers, and concentrate on your pewpew. U save up to 1.5 sec not using VE. Also, when u say u are monitoring ur DoTs using NECB, are u re-casting VT when there is 2 - 1.5 secs left on the bar or right after it's ended?
For boss fights, you can start your spell rotation with a rank 1 SWP for the misery debuff and 1 point into the shadow weaving debuff. Ur next spell immediately does 7% more dmg, at a cost of 25 mana.

Also, u might want to get Quartz, or learn to time casting ur spells 0.25 secs sooner, since when playing with our lag, our spells are over sooner than we think.