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 Wii graphic artifacts, noise all over., Wii graphic artifacts, noise all over.

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RAMChYLD
post Dec 31 2008, 11:32 AM

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From: Klang


I think I read somewhere that Wii actually have a second ARM9 CPU that handles the WiiConnect24 (sort of like that Killer NIC). The main Broadway CPU is put offline on standby.

As for graphics artifacts, same experience with zainframe. The only time I experienced that was when I was going into 480p mode with a "imitation" adapter. Switching back to the official adapter on a stepdown mitigated the problem, leading me to believe that the problem is caused by lack of power from "imitation" adapter.

I have my Wii in a horizontal position. It is well ventilated (not inside a cabinet, but sits right under the 19" TV). I often leave it on short standby periods (<1 hour). The unit barely feels warm, no heat issues.
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This post has been edited by RAMChYLD: Dec 31 2008, 11:53 AM
RAMChYLD
post Dec 31 2008, 03:39 PM

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From: Klang


QUOTE
After finish playing , i usually off it and also plug out the socket from the wall .. isit adviseable ?

Pull out socket is a good idea, double protection from lightning storm when you not home or asleep. I do that at night before going to sleep or before I go out of the house.

This post has been edited by RAMChYLD: Dec 31 2008, 03:40 PM
RAMChYLD
post Dec 31 2008, 10:48 PM

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From: Klang


QUOTE
So again can the local game stores fix this artifacts problem?

You need to find the cause of the artifacts problem, apparently for me and zainframe the source of the problem was the imitation/third party power brick, and there was nothing to fix- the problem went away when I switched to ori power brick with stepdown (after some furious modding of converter head- somehow my instinct told me it was the third party/imitation brick's fault).

 

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