DotA is a RPG built in a RTS engine. It is never a RTS for a few reasons...
1.RTS'es gives u command of and entire fleet of army at your disposal.
DotA lets u control only one character. The creeps are controled by
highly predictable AI. So it is not RTS.
2.RTS focuses on micro or macro-managing your forces on the battlefield.
DotA only has micromanaging when u summon treants. So for all
accounts, u can only manage your own units.
The best way (or some say worse way ) to imagine DotA , is to take Diablo and put it in a RTS setting...since if u say RTS plays from a top-down view...then Diablo does the same but Diablo is considered a RPG.
Warcraft 3 is a RTS but the only RPG part is when the Hero units come in. DotA is all about the heroes so the RTS portion is cancelled out.
This post has been edited by radkliler: Sep 6 2007, 04:09 PM
What genre is DotA in?, RTS or RPG?
Sep 6 2007, 04:05 PM
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