New Dendro Character Teased
Lauma
VA:
Alexandra Guelff (EN), [Cantarella from Wuthering Waves]
Houko Kuwashima (JP) [Jingliu from Honkai: Star Rail]

This post has been edited by Oblah: Jul 18 2025, 09:03 PM
Genshin Impact
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Jul 18 2025, 08:52 PM
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#121
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Jul 22 2025, 09:11 PM
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#122
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Song of the Welkin Moon Teaser: Moonlit Ballad of the Night
Nod-Krai Concept Overview Webpage: Webpage Link This post has been edited by Oblah: Jul 23 2025, 09:25 PM |
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Jul 22 2025, 09:21 PM
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#123
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Jul 22 2025, 09:22 PM
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#124
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Aug 29 2025, 09:25 PM
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#125
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Luna I Preview Redemption Codes
Expires Monday 1st September 2025, 12:00am. 1. https://genshin.hoyoverse.com/en/gift?code=LunaI0910 2. https://genshin.hoyoverse.com/en/gift?code=LaumaNodKraiFlins 3. https://genshin.hoyoverse.com/en/gift?code=HiFiveTraveler Luna I Banners Announced Versions to be called Luna I to VII (1 to 7) for Nod-Krai. Version 6.0 probably reserved for Snezhnaya. Introducing new 5-star Dendro Catalyst Lauma and 5-star Electro Polearm Flins. ![]() Sumeru Chronicled Banner ![]() Free Anniversary Standard 5-Star Selector ![]() This post has been edited by Oblah: Aug 29 2025, 11:28 PM |
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Aug 29 2025, 09:26 PM
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#126
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Version "Luna I": "A Dance of Snowy Tides and Hoarfrost Groves" Events Overview
Version "Luna I" "A Dance of Snowy Tides and Hoarfrost Groves" Trailer Nod-Krai Ecology Teaser - "The Moon's Bounty" Nod-Krai Impressions Trailer - "The Moon Leads Home" Miliastra Wonderland: Wander the Thousand Stars, Shape Myriads of Wonderlands New User-Generated Content update coming soon (Custom games in Genshin) This post has been edited by Oblah: Aug 29 2025, 09:48 PM |
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Aug 29 2025, 09:42 PM
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#127
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To Temper Thyself and Journey Far
FREE Constellation Every 12 Weeks for OWNED Characters Not all characters included like Archons, Kazuha, Yelan, Alhaitham. ![]() ![]() Masterless Stella Fortuna New (and Extremely Controversial) Level 100 Characters Level-Up Materials from C7+ Characters HoYoLab article link: https://www.hoyolab.com/article/40794415 ![]() ![]() This post has been edited by Oblah: Aug 29 2025, 11:29 PM |
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Aug 29 2025, 09:56 PM
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#128
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Sep 15 2025, 12:21 PM
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#129
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QUOTE(1024kbps @ Sep 14 2025, 03:17 PM) Lauma is really nice to use in Nod-Krai especially highlighting local specialty loot on map and extra immersion stuff.If she in party wild animals got special animations and in town got special interactions with some vendors. I lost 50/50 for Lauma but at least got Capturing Radiance for Nefer later. (where if you lose 3x 50/50 in a row, fourth time confirm win 50/50) This post has been edited by Oblah: Sep 27 2025, 04:52 PM |
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Sep 16 2025, 08:17 PM
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#130
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QUOTE(terradrive @ Sep 16 2025, 04:46 PM) So far nod krai had been quite a beautiful landscape and the music never disappoints. The part where they updated columbina's lullaby fits perfectly in her first meeting in the archon quest. It was so special. For your info, based on Beta testing, Nefer NEEDS Lauma. Is basically Skirk and Escoffier situation again.The only weakness for lauma is probably the small aoe. Kinda sux at times when enemy keeps running around. A lot of characters to wish for in nod krai it's gonna exhaust my primogems I wonder if Flins and Nefer are worth pulling. Also some have commented Nefer playstyle can be a bit boring for some players. (She basically spams Charge Attack) Flins you can wait for second half banner to try out his trial. Nefer coming next patch. Along with: » Click to show Spoiler - click again to hide... « |
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Sep 16 2025, 08:20 PM
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#131
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QUOTE(MerryGoRound^2 @ Sep 16 2025, 07:38 PM) I feel you. The moment Nod Krai cycled back into the picture, my attention was all on Genshin. I fucking LOVE the new treasure compass. You reach 90% and it shows EVERYTHING on the map.ZZZ storyline has been a letdown since 2.0, and the writing is atrocious. I won't lie, my interest toward the game has been waning outside character progression. combat and endgame content. I didn't think it was possible to rediscover immersion in Genshin post-Natlan, I was wrong. And I doubt I've ever experienced this much interest in exploring Genshin landscapes since Fontaine. Characters and plot lines are well-written, they started integrating character story quests into Archon Quests, and left the rest in the form of Chronicle Meets or whatever. None of that nonsense with a flying bike, levitating revolfle, pillow or whatever bs Natlan had going during its runtime. No generic friendship will save the day moment too. Even Columbina as the "archon" of Nod Krai felt more compelling and intriguing compared to our flamehead. Best part of all is you're not penalized for not running Phlogiston-powered units during exploration. I'm seeing a lot more veterans return for Nod Krai too. For the very first time since Fontaine, I've listened to every line and dialogue between characters, let Genshin in the background as I napped to Hiisi Island's OST. Also 100% the entire Nod Krai 3 days into its release. I hope past regions implement the same system since it is a pain to keep referring to 3rd party sites. (I use Genshin Interactive Map) One thing I really hate is how HoYo still stubborn make quests trigger just by walking nearby. Halfway running nearby exploring and farming materials suddenly auto trigger nearby quests and stuck in unskippable dialogue hell. Worst was the one near the lake. SO much unskippable dialogue. Funny thing is there are still world quests you trigger by talking to NPCs with the blue ! on them. So is more like HoYo itchy hand do auto trigger for 'immersion' purposes but irritating since I like to do quests at my own pace. |
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Sep 20 2025, 02:23 PM
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#132
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QUOTE(terradrive @ Sep 17 2025, 08:44 PM) You misunderstood what I was trying to say. Powercreep in gacha is inevitable, so in terms of meta, pulling new characters will ALWAYS be better than vertical investment on older characters.Competitive playing of Genshin is not the only way to play. In fact I feel like playing it that way kinda blands the experience you get from it instead because you are too focused on min-maxxing everything in combat. I wish new characters based on how great they feel to play, not just to get the most damage. Which is why stuffs like Varesa vs Clorinde, Lauma vs Nahida. And fischl vs others. It's not just about how to clear which stage the fastest, but how great it feels to play the majority of the game which do cover the exploration. Difficult combat stages are not even the majority of Genshin's playtime for me. So stuffs like Varesa having trouble on certain enemies (that keeps moving around and let you miss her plunges), Lauma's small AOE frustration on enemies moving away from it etc. Which is why I didn't get Kinich because he's too clunky and annoying to play. And also why I liked Skirk so much because her auto-targeting movement is one of the best. However that only applies if you are very interested in endgame since overworld will always be trivial in comparison. For me, I don't bother too much if I can't clear Stygian on Fearless above (since you don't get primos) and the new Imaginarium Theater mode needing 22+ characters is simply too absurd for me. On your point for character gameplay experience, I wholeheartedly agree with you. I do not like tedious characters to play like Fischl or clunky kits like Mualani and Kinich which is why I never pulled for them To date I have only pulled QoL cons for characters I really like or exploration characters. Cons for exploration like Yelan C1, Xianyun C1 or QoL like Neuvilette C1 (for mindless powerwashing many enemies) when I feel lazy. Xianyun is a permanent member in my Nod-Krai exploration team since Natlan characters exploration are handicapped when not in Natlan. It is crazy fun flying across the map non-stop with little to no downtime with her C1. terradrive liked this post
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Sep 28 2025, 09:44 PM
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#133
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QUOTE(1024kbps @ Sep 28 2025, 07:00 PM) So, does it still make sense to pull Skirk later? as well as her weapon. im planning to buy welkin again lol. i have stoped buy pass for all games except ZZZ Do note im not into abyss yet. i pull character mainly for their appearance/atheistic lol except some i pull just to make the game more playable. ![]() dont know what happened to this particular day lol Pretty sure border lockdown already lifted ![]() Long weekend holiday for Malaysia day + lazy to deal with traffic gave me a LOT of free time from work to explore Nod-Krai. Skirk is currently among the strongest (IF you have Escoffier + Furina). Without them, Skirk is still plenty good for regular exploration. But since you play to enjoy characters I suggest you try out her trial first when she reruns (dunno when yet) At least then you can know if her playstyle ok with you or not. Aesthetic wise she is gorgeous but I ran out of primos during her banner, so Ayaka will do for now |
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Oct 10 2025, 08:44 PM
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#134
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Luna II Preview Redemption Codes
Expires Monday 13th September 2025, 12:00am. 1. https://genshin.hoyoverse.com/en/gift?code=Nefer1022Ashru 2. https://genshin.hoyoverse.com/en/gift?code=LunaII1022 3. https://genshin.hoyoverse.com/en/gift?code=MiliastraWonderland Luna II Banners Announced Introducing new 5-star Dendro Catalyst Nefer. ![]() |
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Oct 10 2025, 08:53 PM
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#135
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Version "Luna II" "An Elegy for Faded Moonlight" Trailer
Version "Luna II": "An Elegy for Faded Moonlight" Events Overview This post has been edited by Oblah: Oct 10 2025, 09:16 PM |
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Oct 10 2025, 09:20 PM
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#136
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Nov 21 2025, 08:37 PM
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#137
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Luna III Preview Redemption Codes
Expires Monday 24th September 2025, 12:00am. 1. https://genshin.hoyoverse.com/en/gift?code=1203Kuunrukous 2. https://genshin.hoyoverse.com/en/gift?code=Dragon1203Durin 3. https://genshin.hoyoverse.com/en/gift?code=GOGOCraftspeople Luna III Banners Announced Introducing new 5-star Pyro Sword Durin and 4-star Anemo Bow Jahoda. ![]() This post has been edited by Oblah: Nov 21 2025, 08:43 PM |
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Nov 21 2025, 08:55 PM
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#138
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Version "Luna III" "A Nocturne of the Far North" Trailer
Version "Luna III": "A Nocturne of the Far North" Events Overview This post has been edited by Oblah: Nov 21 2025, 10:04 PM |
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