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 Shadow priest vs Feral druids dps, Which is better

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Kurei
post Sep 5 2007, 08:52 AM

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lol this topic isnt even arguable.
Kurei
post Sep 5 2007, 11:46 AM

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lol i hope the topic does not stray into which class does most dps.
Kurei
post Sep 5 2007, 11:51 AM

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was he bm?
Kurei
post Sep 5 2007, 11:54 AM

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hm didnt bm have a bug then where a pet did like some crazy dot dmg.


Added on September 5, 2007, 11:54 amhow u like the haste rating nerf. lol.

This post has been edited by Kurei: Sep 5 2007, 11:54 AM
Kurei
post Sep 5 2007, 12:07 PM

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hm i tot u might have some comments since melee haste rating is getting some nerf.
Kurei
post Sep 6 2007, 09:41 AM

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Talk less shit.
Kurei
post Sep 6 2007, 02:16 PM

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QUOTE(Postboy @ Sep 6 2007, 12:09 PM)
IF this thread is about Shadow Priest vs Feral druids in term of dps? and not Feral druid vs Rogue ? i would say they are about the same. They would do roughly 1000 - 1200 sustained dps if they wear gear in dps and dps the whole encounter. The difference is, one is range and one is melee and also different utility they bring to the raid. Shadow priest as a mana and hp battery while ferals for their rebirth , innervate and LoTP. I basically favor feral over some encounter. I can't imagine trying new bosses with only 1 rebirth from your restore druid maybe. Having 2 feral will make the encounter more forgiving. And when you want to compare DPS, try compare a fair encounter like HWL Nanjentus , Teron , Gurtogg where everyone gear should be tip top if not perfect.
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That's y i use 2 feral druids. biggrin.gif Teron would be a good fight to measure dps. But i still strongly support rogues to be top towards to end of raiding.
Kurei
post Sep 17 2007, 03:36 PM

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If he lacked a brain, he'll nvr know. =p
Kurei
post Sep 20 2007, 11:32 AM

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Its really all very argumentative. Which alot boils down to the makeup that u are generalising.

I generally agree with what u have mentioned with the above but to downplay the skill and coordination required for 5v5 is just not right. Taking your pve example to a stretch, its only bcos boss encounters are fixed with expectations of the same abilities over a period of time. However in pvp nothing is fixed. There's no indicator what's ability is coming next and to expect 5 random abilities comparing to 2 or 3 is a self explanatory example. Though you have more teammates available to cover for u, the amount of offensive abilities increases and its not right to say its that easily covered.

And in fact u will need more alert n learned ppl to combat in 5v5 as you have to be even faster to react to the opposing force setup and builds.

As an additional useless information, BG9 is considered somewhat the most competitive bg right. Not too long back some team transfered to that particular BG just to see how tough it was. It comprised of a 4dps setup with a rogue in it ( no warrior ) and still manage to hit rank 1 in BG 9 in a very short period of time. I'll try n post the post.
Kurei
post Sep 20 2007, 04:50 PM

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QUOTE(sets84 @ Sep 20 2007, 02:53 PM)
ohh ur talking 5v5? i thought it was arena in general... my experience in 5v5 is very minimal so im just gona shut up on that.
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i was replying to his comment about 5v5.

 

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