most of my song collection are in 384KHz and i love the detail or the song playing on my laptop compare to lower KHz. but things is most phone out there only support 24-bit/192kHz unless option for flagship model which is more expensive.
now the things is how will my song(384KHz) played in my phone that only support 192KHz? anyone audiophile expert know or you all prefer dedicated audio player?
Drillz
» Click to show Spoiler - click again to hide... «
thanks, thats is like rm500+ for a portable amp any other option like mp3 player?
I didn't suggest MP3 player because it's a standalone device. If you are comfortable with another device, perhaps there are some cheaper alternatives which I may not really surveyed. Nevertheless, you may want to test it out first to hear if you like the particular sound. I tried the Shanling Bluetooth receiver and didn't like the sound much. Fiio suits my preference in that price bracket, and it's a Dac-Amp combo with bluetooth capability so it fits my requirement.
AFAIK, 44.1kHz is already x2. Meaning if you divide by 2 = 22.05kHz which is slightly beyond the human hearing range. Anything above cannot be heard unless you are a dog or something.
There is no such thing as 384kHz music
QUOTE(blek @ Sep 10 2020, 08:58 PM)
Yes, should kbps actually
I use PowerAmp app on my phone. It plays 1000+ kbps music.
does it really make a big difference between 128 and 384?
128kbps and 320kbps can tell if you use a good headphone. If you use crap, you get crap anyway.
Anything beyond 320kbps is likely just placebo unless you have really good ears or a musician. I have a music that's 24 bit, 48kHZ 1747 kbps flac. There's probably a very very small difference but I doubt the difference is worth the larger music file.
most song collection is on 384khz? i guess ts only listening to mastered classic music as most hires source out there is 24bit 48khz/96/192khz.
also those hi-res certification is kinda bullshit.
my meizu phone audio quality is miles ahead better than my poco f2 which had hi-res certification, reality is you still need decent amp to produced good audio, doesnt matter how clean your dac shown in the computer reading. also i will take sony s-master with 80db dynamic range anyday vs most phone with >96db dynamic range reading.
This post has been edited by zerorating: Sep 10 2020, 09:43 PM
For hearing, it can be noticeable when used with EQ to bring out some of the frequency details. I tried on lower sampling rates and the sound comes out muffled due to lack of resolution like attempting to enhance a pixelated censor image.
Other than hearing for ears, sound does have effect on other senses when it makes your skin prickle/crawl, hair raising sensations or stomach thump on frequencies below or above human hearing range.
» Click to show Spoiler - click again to hide... «
QUOTE(Yggdrasil @ Sep 10 2020, 09:21 PM)
AFAIK, 44.1kHz is already x2. Meaning if you divide by 2 = 22.05kHz which is slightly beyond the human hearing range. Anything above cannot be heard unless you are a dog or something.
There is no such thing as 384kHz music I use PowerAmp app on my phone. It plays 1000+ kbps music.
I doubt buying all those fancy gadgets will make it sound any better. Why not try this blind test before buying? https://www.npr.org/sections/therecord/2015...r-audio-quality If you cannot tell the difference, then just skip it. 128kbps and 320kbps can tell if you use a good headphone. If you use crap, you get crap anyway.
Anything beyond 320kbps is likely just placebo unless you have really good ears or a musician. I have a music that's 24 bit, 48kHZ 1747 kbps flac. There's probably a very very small difference but I doubt the difference is worth the larger music file.
Video of a blind test if you're interested.
done the test with r1700bt, dont have my headphone with me. only 2 song guess correct
For hearing, it can be noticeable when used with EQ to bring out some of the frequency details. I tried on lower sampling rates and the sound comes out muffled due to lack of resolution like attempting to enhance a pixelated censor image.
Other than hearing for ears, sound does have effect on other senses when it makes your skin prickle/crawl, hair raising sensations or stomach thump on frequencies below or above human hearing range.
Done the test using Koss KSC-75 ear clips connected to my 15 years old AthlonX64 PC's front panel without using any EQ settings.
Got 4 out of 6 correct, which is not by guessing.
I could hear the wideness echo of the soundstage and less muffled instruments on the uncompressed WAV files compared to the other 2 samples, except for the 2 songs I got wrong by actually guessing due to the loudness of the music that drowns out these mentioned effects.
BTR5 connects to your phone via Bluetooth. It has a 3.5mm connector so I can connect my earphones to it, which solves the problem of phones not having 3.5mm connector. If I like, I can even use the 2.5mm connector it has, which should offer even better sound quality.
Besides, BTR5 bypasses the internal sound card of the phone as the main sound processing happens at BTR5, and the sound card at BTR5 should be more technically capable than most phones' sound card.
BTR5 connects to your phone via Bluetooth. It has a 3.5mm connector so I can connect my earphones to it, which solves the problem of phones not having 3.5mm connector. If I like, I can even use the 2.5mm connector it has, which should offer even better sound quality.
Besides, BTR5 bypasses the internal sound card of the phone as the main sound processing happens at BTR5, and the sound card at BTR5 should be more technically capable than most phones' sound card.
So it can play hq audio to good earphone eh.
Apart from music. Can i get surround sound if watch movie or play games. Will it have lag on games?
Apart from music. Can i get surround sound if watch movie or play games. Will it have lag on games?
I suppose it's considered HQ? Output 80mW for 3.5mm and 240mW for 2.5mm is considered powerful enough for most earphones I think.
I'm not sure on the surround sound part as it doesn't have build in sound enhancer. Perhaps you can use enhancer (i.e. surround sound effect) on your phone/PC and hear if it makes a difference.
Regarding lag, if it's not too far then I think the playback is quite seamless. I tried standing furthest like 1~2m away from phone. However, sometimes i do have occasional short lag (like once every 2~3 mins for less than 1 second), and I'm unsure if it's due to my phone or BTR5's bluetooth issue.
I suppose it's considered HQ? Output 80mW for 3.5mm and 240mW for 2.5mm is considered powerful enough for most earphones I think.
I'm not sure on the surround sound part as it doesn't have build in sound enhancer. Perhaps you can use enhancer (i.e. surround sound effect) on your phone/PC and hear if it makes a difference.
Regarding lag, if it's not too far then I think the playback is quite seamless. I tried standing furthest like 1~2m away from phone. However, sometimes i do have occasional short lag (like once every 2~3 mins for less than 1 second), and I'm unsure if it's due to my phone or BTR5's bluetooth issue.
For gaming lag its important not to be lag since need hear footsteps or click to shoot and sound sync with audio effect
For gaming lag its important not to be lag since need hear footsteps or click to shoot and sound sync with audio effect
I understand. Therefore, I can't be too sure if it won't. User experience may differ. So far it's like 90% of the time it won't have any issue. But for serious gaming, like what you've mentioned on the need to pick up all kinds of sound in real time, then perhaps the best choice is still wired setup. Using wireless (bluetooth) will always leave a room for possible gap between the two devices (source and playback device).