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 AI is stupid.....

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wanted111who
post Jun 13 2020, 12:52 AM

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QUOTE(pigeot23 @ Jun 12 2020, 11:32 PM)
I LOL-ed. Everyone is talking about AI.  AI is plain stupid unless u talk about playing chess.
In no way they can beat human in chat conversation and professional player in strategy game.

Even my 12 years old niece also chat better than best proclaimed AI chatbot.

Those of you play RPG/strategy game oredi know. So-called (hard difficulty more) just having more resources, more damage, or faster response than normal....

U see already know. They develop AI to defeat best player in chess. But they don't dare do the same for strategy game.
I challenge someone to develop AI that able to win 5 vs 5 game (MOBA legend and DOTA) in international tournament.
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Game developer can actually produce unbeatable A.I at all cost if they want to... Then no one will be playing the game because it is unbeatable, is not good for their business.

Developer can give AI map hack, it know where player are and running away when player engage it and hunt player when player hunting in forest / hunting roshan and equip the AI with 100% last kill rate and 100 % denied rate, it can calculate accurately the damage and creep hit point. That is practically a cheat for the computer. if the developer want to do that.

This post has been edited by wanted111who: Jun 13 2020, 12:52 AM
wanted111who
post Jun 13 2020, 01:12 AM

On my way
****
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QUOTE(Ivan113 @ Jun 13 2020, 01:03 AM)
maphack for AI isn't the best argument here, I suggest you understand what AI truly does in youtube, search for Two Minute Papers.
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Right, but how about economic? With 100% last kill and denied rate, it can earn money then place many ward, and with that, it's not consider as map hack, but AI can see the map and it can pick its fight, it will decide when to run away and when it want to fight. Sabotaging player in forest etc.

Finding the pathing and timing will be essential. No human can calculate as accurately as an AI. It can also calculate the cooldown of each spells and damage it can do to human character minus the unique character damage reduction and totaled up the spell combo damage. When human character hp drop to certain level where it can combo kill, it will hunt the player.

I think developer already can develop this, but really, no one will want to play against such bot.

This post has been edited by wanted111who: Jun 13 2020, 01:16 AM
wanted111who
post Jun 13 2020, 01:40 AM

On my way
****
Junior Member
535 posts

Joined: Apr 2012
QUOTE(Ivan113 @ Jun 13 2020, 01:15 AM)
what are you talking about dude, there's already an AI called OpenAI that defeated the world champion, learn to google la, dont be close minded and expect people to spoonfeed


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That's the monster AI with precision calculation, it can escape with 30 hp left.

If they improve the AI with gang bang combo timings it will be bad ass. Like making player character stun, sleep, ensare and out of action for entire fight and motive isn't to kill but it's too create an advantage of 5 v 4. Impossible for human to coordinate 5 heroes into single mind play better than the AI

Also if the AI can calculate the spell cooldown timing of human character and use that to its advantage is also damn scary.

This post has been edited by wanted111who: Jun 13 2020, 01:42 AM

 

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