Tried the beta, easy pass for me
The builds don't seem to be in-depth enough even with the aspects. Unless the open beta only have a limited skill tree, skill builds are pretty bland.
Graphics wise, good enough but the UI is terrible
Story wise, sorry not gonna read another Blizz story in my life lol no comment on this
Boss fights, best part of the game. Difficulty wise I'm not expecting much from just Act 1 bosses so its good enough. Not expecting raid levels like WoW or Lost Ark but it's hard not to compare to MMO raids which is way more fun.
Drops don't feel good at all. Probably not enough affixes on the items? Legendary Aspects drop also feels very meh. Unless unique item fixes this, farming is gonna feel very bad.
World boss felt gimmicky, don't think the hardest world boss will be hard at all since you can't even create a group of parties. Probably a casual weekly event that is accessible to everyone.
Drop system is atrocious. Item drops are tied to mob level. Means items will be worthless quite quickly. Why bother farming Ashava (which is fixed to lv25 in beta) when there's another mob that drop better items. A blue item from the lv35 rare boss totally destroyed my Ashava drops in terms of damage.
Since item drops are tied to mob level, your gear will get invalidated really fast. Got a very good roll on a legendary item? It's worthless a few more levels you gained. I know this is present in other ARPGs too but this one is worse.
Dungeon farming will end up to be boss farming instead. Endgame is probably going to have players farming the same particular boss instead of dungeons for drops. Unless the dungeon mobs are the highest level mobs in the entire game.
I might revisit the game once it's more polished and more information on the endgame is out. For now I'll save the $70 USD.
This post has been edited by Szzz: Mar 28 2023, 03:23 AM
Diablo IV: Vessel of Hatred, Season 7: Season of Witchcraft is live
Mar 28 2023, 03:20 AM
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