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 NVIDIA GeForce Community V19, RTX 5000 unveiled

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SSJBen
post Aug 23 2018, 03:01 AM

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Take what you will from it.
SSJBen
post Aug 23 2018, 03:24 PM

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Well, the controversy here is - they are comparing 2080 to 1080. Shouldn't they be comparing price points at launch instead?

Also they came to a conclusion of 1x2080 = 2x1080 by enabling DLSS. Deep learning super sampling is only confirmed to be supported in like, 4 games now lol.
SSJBen
post Aug 23 2018, 08:34 PM

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Can please remove the Jayz video? He's talking out of his ass. He says not to speculate anything then goes to speculate everything himself. Wtf?
SSJBen
post Aug 23 2018, 10:20 PM

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QUOTE(cstkl1 @ Aug 23 2018, 09:52 PM)
biasalar...
dude knows shit. just a drama king
*
Somewhat blind leading the blind. That's the sad state about "tech youtubers".
SSJBen
post Sep 5 2018, 04:45 PM

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inb4 Nvidia nerfs Pascal cards to make Turing cards look better... it's not like they've never done it before. whistling.gif
SSJBen
post Sep 6 2018, 03:22 PM

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QUOTE(terradrive @ Sep 6 2018, 03:01 PM)
nvidia sendiri say turing is 35-45% improvement over pascal
since 1080ti is around 35% faster than 1080
then 2080 and 1080ti will be quite close, maybe 5-10% faster?
*
More or less. When the 980 first came out, it was only ~10% faster than the 780Ti on stock. Sure the 980 OC'd like a beast and that gave it up to a ~20% lead.
SSJBen
post Sep 20 2018, 04:35 PM

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You can always DSR from a higher resolution to eliminate jaggies... people worry about bottleneck all the time, but forget that there are so ways to actually make use of the headroom your GPUs have.
SSJBen
post Sep 21 2018, 12:55 PM

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Those 1080ti sellers pricing their cards at 2.4k or below all don't seem like legit sellers. Check their accounts, never logged in after few days of posting and never bothered to reply PMs. AFAIC, those 2.4k 1080ti second hands are as good as blowing water.
SSJBen
post Sep 21 2018, 07:02 PM

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QUOTE(cstkl1 @ Sep 21 2018, 05:30 PM)
should be good.

only thing from what i see theres not much OC headroom on this cards are they already boosting quite high..
*
Not surprising. I think it's going to come a point when all the end user can do is give the card the best cooling solution they can and hope that GPU boost does not throttle for the silliest of reasons.

I see overclocking being entirely limited to pressing "preset number 1 - 3" not too far off. Overclocking is very much poised to be a thing for even grandma can do.
SSJBen
post Sep 24 2018, 06:49 PM

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There will be games this year itself that will use DLSS and RT.
Shadow of the Tomb Raider will have DLSS and RT next month or so. BF5 will also have it on launch (which is why they delay the launch in the first place).
SSJBen
post Sep 25 2018, 04:41 PM

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Well the one good thing about Asus despite their high price mark up is the warranty. They don't ask that many questions in case of RMA, 8/10 times they will just 1 to 1 exchange on the spot.
SSJBen
post Oct 15 2018, 05:19 PM

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QUOTE(cyrobytes @ Oct 15 2018, 04:54 PM)
RTX 2070 performance leak

Hardocp
*
It's not a leak since they didn't sign any NDA. But expected the 2070 to beat the 1080 anyways - but the price difference between a used 1080 and a new 2070 is still simply too big of a gap.
SSJBen
post Oct 17 2018, 03:39 PM

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QUOTE(BotakPrince @ Oct 17 2018, 10:48 AM)
Just wondering, is a 8700k or a 8086k gonna bottleneck the 2080ti?

On 1080p and 1440p respectively.
*
1080p absolutely if you play at high refresh rates. No CPU in the world now does not bottleneck a 2080Ti at 1080p if pushing for 144hz. If it's just for 60hz, then just why? A 1060 6GB will also provide you 60fps for 4x less money.

1440p, less so but there is still a bottleneck but not significant.

Also, people forget about frametime fluidity and just focus on average FPS. The bigger the bottleneck, the more erratic the frametime is - with lots of spikes, juddering and inconsistent input latency. I'm surprised that we're nearly in 2019 and people still haven't figured out that average FPS means jackshit to how well and smooth a game runs.

There are ways to deal with bottleneck if playing at a lower resolution - like brute forcing the game to run at a higher internal resolution (DSR basically). Unfortunately not all games works well with DSR, it's unbelievable that there are games in 2018 that STILL do not have UI scaling at high resolutions. Then drivers can also screw up DSR (driver 411.63 - 411.70) by introducing a black screen bug and the only way to fix it is a hard reset.

This post has been edited by SSJBen: Oct 17 2018, 06:27 PM
SSJBen
post Oct 17 2018, 08:04 PM

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QUOTE(IvankaChin @ Oct 17 2018, 07:53 PM)
RTX On: 2070
RTX Off: 1080

RM 2599 GIGABYTE GeForce GTX 1080 WINDFORCE OC 8G
RM 2599 GIGABYTE GeForce® RTX ™ 2070 WINDFORCE 8G
RM 1899 ZOTAC GTX 1070 Ti AMP Extreme 8GB GDDR5

seriously, unless you really need raytracing in your life, these cards are utterly pointless. hmm...just get GTX 1070TI can save more money to upgrade PC
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The selling point for 2070 is DLSS not ray tracing. The difference between a 2070 using DLSS vs 1080 using TAA is pretty significant. You just need to be willing to bet on DLSS being a mainstream feature.
SSJBen
post Oct 18 2018, 07:36 PM

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QUOTE(Someonesim @ Oct 18 2018, 01:35 PM)
I bet are DLSS gonna be adopted by many games developer in future, but ray-tracing really still sounds like gimmick now  biggrin.gif

Skip this gen, wait and see next gen how, by that time we should know if both tech are success or gimmick, based on feedback/popularity of supported games.
*
Let's be clear here, ray tracing isn't a gimmick. Aren't you a photographer? You should know how important lighting is.

Ray tracing is a future for 3D graphics the world is heading to. But it needs a stepping stone and yes, unfortunate as it sounds - people have to be suckers to adopt the first generation of consumer GPUs in order to push the industry forward. It's just a pill that the industry has to swallow, that's all.

Everyone can talk shit about the prices, about how self centered in what nvidia has to give you and all that bigot nonsense, but at the end of the day - ray tracing for the masses need to start somewhere.

This post has been edited by SSJBen: Oct 18 2018, 07:37 PM
SSJBen
post Nov 1 2018, 05:34 PM

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2080Ti premature deaths has been starting to pile over the last few days... oh boi nvidia.
SSJBen
post Nov 1 2018, 06:43 PM

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QUOTE(cstkl1 @ Nov 1 2018, 06:18 PM)
seems like only on da higher variant

wondering now is ut because first time nvidia went against da pcie sig spec infavour of two 8pin.. ( ppl are dual chaining from a single cable from their psu)
🤔..
*
Maybe.

Also saw a few reports of users saying that by underclocking the the memory about -50mhz and dropping core voltage to -25mv, the card becomes completely stable. This to me sounds like the GDDR6 modules are not manufactured to spec, at least on some batches.
SSJBen
post Nov 5 2018, 02:25 PM

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QUOTE(cstkl1 @ Nov 5 2018, 10:33 AM)
got a strix today... so far other than the second msi card which showed a bit of issue ( but seriously i cant say its a issue cause not even sure cause it happens like after 5-6 hours of gaming.. but then because of da card length.. had to take out da fan meant to feed air to the card..)...

3 cards.. i really dont see that kind of artifacting they are talking about for AIB cards.
*
Well on a whole, we're still looking at under 2% of the owner base for 2080 and 2080Ti combined that reported errors. That's still within margin of error that crops up in any products.

It only takes a few reports for an expensive item in regards to faultiness and the whole thing blows up like as if the whole world is having problems. Always, it's basic human nature to blow shit up.


QUOTE(shikimori @ Nov 5 2018, 01:10 PM)
maybe the failing card are based on reference PCB not custom ?

My card start freezing if running on 416.64 with DSR enable no overclocking mind you .

Went back to 416.34 and I can played monster hunter without crashing for 5 hours ++  .  Anyone else having issue with the hotfix driver ?
*
They fixed DSR with 416.34 broke a few games with flickering, fixed the flickering (only with a few games) with 416.64 then broke DSR again. Lol. Yes I have the same problem.

This post has been edited by SSJBen: Nov 5 2018, 02:29 PM
SSJBen
post Nov 6 2018, 12:32 AM

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Btw, for RTX 2070 would-be buyers; take note that there ARE 2 SKUs of the TU106 die -

1) TU106-400A-A1 (PKWA64)
2) TU106-400-A1 (PKWB27)

The first one are the dies going into the flagship 2070s from all AIBs (MSI Gaming Z, EVGA XC Ultra, etc.). This is the TU106 to go for because, so far it seems almost every 400A die can hit over 2ghz on the core AND hold it at around ~1950mhz long term. The "reference" die are the ones that usually go into the cheapest SKUs and if you look around, many of them have issues even holding beyond 1800mhz long term.

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This post has been edited by SSJBen: Nov 6 2018, 12:34 AM
SSJBen
post Nov 14 2018, 04:24 PM

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QUOTE(goldfries @ Nov 14 2018, 11:26 AM)
One of the view.

6c/12t vs 8c/8c (core and HT), and also their clocks being slightly different.
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There are some games that has issues with hyper threading (or simultaneous multithreading for AMD), turning it off and having a lower thread count actually improves performance and makes frametime more consistent.

It boils down to the specific game at the end of the day though.

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