Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 The current gaming industry

views
     
TSlittlegamer
post Feb 4 2018, 09:31 PM, updated 8y ago

On my way
****
Junior Member
666 posts

Joined: Oct 2017
Is hard to find a brand new series of games which is good, i dont mean games that has sequal, ultimately a game with a series has a core mechanics that makes that game unique, eventually i get bored of it. I have play games like "the world ends with you','the last of us' , 'yakuza', 'persona' and other very popular series. But right now it is just hard to find a brand new game concept or game that is fresh. the more games that i play the less i feel excited for the new game hype. Is there any games out there this year that is not a sequel worth mentioning regardless of platform?
pspslim007
post Feb 4 2018, 09:44 PM

Enthusiast
*****
Senior Member
701 posts

Joined: Apr 2010
From: Malaysia


i get how you feel, but yeah wait for TLOU , or try some games that prioritize with multiplayer, maybe you might have fun with these types of games
tripleB
post Feb 5 2018, 10:12 AM

Getting Started
**
Junior Member
201 posts

Joined: Jan 2003
From: Subang Jaya


I don't think it's possible to create a new gaming mechanic in today's gaming landscape and still make an impact. Most of the games available today would have been derived from an existing genre.

In 2D, we already have platforming, run and gun, 1 on 1 fighting, scrolling beat 'em up, vertical shooter, horizontal shooter, isometric shooter, puzzle games, sports games, racing games and variants of these genres.

In the 3D era, we have the same genres as above, except they're now in 3D. The only unique contribution in 3D are first person shooters and third person shooters. Resident Evil 4 shook it up a bit with a close, over the shoulder shooting camera. Halo popularized the "rest to heal" mechanic and 2-weapon system. And Gears of War popularized the cover mechanic.

For a while, we had "alternative" games like the Konami rhythm games. We had dancing, guitar, drums, etc. But that genre also became stale due to overexposure by the Guitar Hero games.

I think the issue is that as gamers, we have been exposed to these gameplay concept for too long. That's why every once in a while, when something like Guitar Hero comes along, they become hits, because gamers want something new. But due to gamer fatigue, it also went out of style. Even God of War was considered unique for a while, until people got tired of the same mechanics. That's why the new God of War switched up the gameplay, so that it feels fresh again.

I do want to see something that excites me again, but it's getting tougher to do that.
cstkl1
post Feb 5 2018, 10:24 AM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

the problem is consoles

look at the new released games lately

all priced console like RM199 minimum with full deluxe etc etc going up to RM350

its especially evident in games that are totally cross platform anime/jap games..

ppl are still buying it.

and then u got another end
dumbass who support bad devs with subpar graphics like PUBG.
its still going on strong.

also.. so many of this crazy expensive games still want to do microtransaction inside so u can sort of get a head ( just get a damn trainer if u want to do that)
or they force those that dont to grind endless hours of repetitive shit...


TSlittlegamer
post Feb 5 2018, 10:41 AM

On my way
****
Junior Member
666 posts

Joined: Oct 2017
QUOTE(cstkl1 @ Feb 5 2018, 10:24 AM)
the problem is consoles

look at the new released games lately

all priced console like RM199 minimum with full deluxe etc etc going up to RM350

its especially evident in games that are totally cross platform anime/jap games..

ppl are still buying it.

and then u got another end
dumbass who support bad devs with subpar graphics like PUBG.
its still going on strong.

also.. so many of this crazy expensive games still want to do microtransaction inside so u can sort of get a head ( just get a damn trainer if u want to do that)
or they force those that dont to grind endless hours of repetitive shit...
*
I don't think it is console or public's bad taste it the issue. Most of the hardware now are able to sustain major engines that won't limit creators idea. I personally find black desert a graphically terrible game yet many still think it is the prettiest game, their game play is nothing more than baiting players into spending and I don't think is that gameplay unique either.

I feel that is either players are harder to get into hype or creators aren't as innovative as before. Some sequel are good, but I just want to see a brand new title with no reference of main series and being unique by its own, the world ends with you is one of the game that I feel is unique until today
cstkl1
post Feb 5 2018, 10:57 AM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(littlegamer @ Feb 5 2018, 10:41 AM)
I don't think it is console or public's bad taste it the issue. Most of the hardware now are able to sustain major engines that won't limit creators idea. I personally find black desert a graphically terrible game yet many still think it is the prettiest game, their game play is nothing more than baiting players into spending and I don't think is that gameplay unique either.

I feel that is either players are harder to get into hype or creators aren't as innovative as before.  Some sequel are good, but I just want to see a brand new title with no reference of main series and being unique by its own, the world ends with you  is one of the game that I feel is unique until today
*
for every dx released had a major graphical tech

dx12 .. only api optimization was used
the current state of games hardly has used the full dx12 graphical enchancement which result in
1. gpu atm are OP hence manufac like nvidia been on a milking spree. pretty sure their r&d for next two gen of cards are already paid for
2. we are stuck in the current rut. all games lookalike and more games now going for cartoon realism
3. mercy at nvidia gamework crap. which we all know wont run fine until 1-2 gen next card after da game is released
4. indie devs now makes tons of cash with beta/early release.

gaming hardware stuff
i am suprised malaysian dont show middle finger to razer CEO.

theres been razer hardcore following here since da donkey years from parrallel imports etc from their shitty break after one month period.
he now only acknowledges he should launch a store here.
theres more gamers here than sg hands down.

This post has been edited by cstkl1: Feb 5 2018, 12:24 PM
miyakochan89
post Feb 5 2018, 11:05 AM

Wut?
*******
Senior Member
6,725 posts

Joined: Aug 2008


QUOTE(cstkl1 @ Feb 5 2018, 10:24 AM)
the problem is consoles

look at the new released games lately

all priced console like RM199 minimum with full deluxe etc etc going up to RM350

its especially evident in games that are totally cross platform anime/jap games..

ppl are still buying it.

and then u got another end
dumbass who support bad devs with subpar graphics like PUBG.
its still going on strong.

also.. so many of this crazy expensive games still want to do microtransaction inside so u can sort of get a head ( just get a damn trainer if u want to do that)
or they force those that dont to grind endless hours of repetitive shit...
*
Sometimes it's not just the game itself, consoles, hardwares or whatever. Good marketing is good marketing. There are tons of Indie games out there that has amazing mechanics/storyline/gameplays (depending which is of your liking) and yet they are never discovered by people. It takes a good marketing to sell games, create hype and any simple game with brainless gameplay can become the next big thing. It's nothing personal at the end of the day, it's just business. Gaming companies still want to make money in the end.


cstkl1
post Feb 5 2018, 12:13 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(miyakochan89 @ Feb 5 2018, 11:05 AM)
Sometimes it's not just the game itself, consoles, hardwares or whatever. Good marketing is good marketing. There are tons of Indie games out there that has amazing mechanics/storyline/gameplays (depending which is of your liking) and yet they are never discovered by people. It takes a good marketing to sell games, create hype and any simple game with brainless gameplay can become the next big thing. It's nothing personal at the end of the day, it's just business. Gaming companies still want to make money in the end.
*
da issue now is da content and pricing

i seriously cannot believe ppl like pubg when a game like EVOLVE was so good and cheap, they all got put off with mocrotransaction for skins.

rainbow 6 was awesome from day one but only bevame popular lately.

crazy wei ppl paying 300 for a full game

miyakochan89
post Feb 5 2018, 12:34 PM

Wut?
*******
Senior Member
6,725 posts

Joined: Aug 2008


QUOTE(cstkl1 @ Feb 5 2018, 12:13 PM)
da issue now is da content and pricing

i seriously cannot believe ppl like pubg when a game like EVOLVE was so good and cheap, they all got put off with mocrotransaction for skins.

rainbow 6 was awesome from day one but only bevame popular lately.

crazy wei ppl paying 300 for a full game
*
Who cares about content and pricing, if you are hardcore and you know it's not worth it then you can opt not to purchase or wait until the cheap cheap Steam sales.

But for the rest of the people, the hype is good enough to drive demands and when demand is high = high prices.

At the end of the day, to the developers it's just business! Least amount of effort + effective hype/marketing = WIN! Because let's be honest here, a lot of games have the same concept as PUBG and some even have better mechanics and etc, but hey, PUBG marketing works and the hype moves the game. Nothing we can do about it honestly.

With all that said, there are still decent developers who genuinely care about their contents.

This post has been edited by miyakochan89: Feb 5 2018, 12:34 PM
cstkl1
post Feb 5 2018, 12:42 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(miyakochan89 @ Feb 5 2018, 12:34 PM)
Who cares about content and pricing, if you are hardcore and you know it's not worth it then you can opt not to purchase or wait until the cheap cheap Steam sales.

But for the rest of the people, the hype is good enough to drive demands and when demand is high = high prices.

At the end of the day, to the developers it's just business! Least amount of effort + effective hype/marketing = WIN! Because let's be honest here, a lot of games have the same concept as PUBG and some even have better mechanics and etc, but hey, PUBG marketing works and the hype moves the game. Nothing we can do about it honestly.

With all that said, there are still decent developers who genuinely care about their contents.
*
name me 3 games and dev that had good content and pricing to match in 2017





TSlittlegamer
post Feb 5 2018, 02:19 PM

On my way
****
Junior Member
666 posts

Joined: Oct 2017
QUOTE(cstkl1 @ Feb 5 2018, 10:57 AM)
for every dx released had a major graphical tech

dx12 .. only api optimization was used
the current state of games hardly has used the full dx12 graphical enchancement which result in
1. gpu atm are OP hence manufac like nvidia been on a milking spree. pretty sure their r&d for next two gen of cards are already paid for
2. we are stuck in the current rut. all games lookalike and more games now going for cartoon realism
3. mercy at nvidia gamework crap. which we all know wont run fine until 1-2 gen next card after da game is released
4. indie devs now makes tons of cash with beta/early release.

gaming hardware stuff
i am suprised malaysian dont show middle finger to razer CEO.

theres been razer hardcore following here since da donkey years from parrallel imports etc from their shitty break after one month period.
he now only acknowledges he should launch a store here.
theres more gamers here than sg hands down.
*
I think we are swaying our of topic, what i mean is that most modern hardware can sustain nowadays modern 3d realism. You don't need a gtx 1080 to run AAA games, it won't be at satisfactory settings. And tbh we cant be bother how cooperates marketing scheme works, as for technology available now, there isn't much games with new ideas, is always sequel or another game with same genre just different add ons.

I'm.not sure why you want to bash razer here, I don't think it is related to current topic. Personally I won't even look at razer products, but it is the consumer choice of what they want. Fancy peripheral are just good to have but does nothing to gaming experience

This post has been edited by littlegamer: Feb 5 2018, 02:21 PM
TSlittlegamer
post Feb 5 2018, 02:24 PM

On my way
****
Junior Member
666 posts

Joined: Oct 2017
QUOTE(cstkl1 @ Feb 5 2018, 12:42 PM)
name me 3 games and dev that had good content and pricing to match in 2017
*
I don't really care much of the pricing if they are priced at what they worth. If the game dosent spawn interest in me I don't even pay from the very beginning
Duckies
post Feb 5 2018, 02:25 PM

Rubber Ducky
*******
Senior Member
9,804 posts

Joined: Jun 2008
From: Rubber Duck Pond


Actually rather than a new mechanic or gameplay, I would prefer if they focus on the story/plot itself. I think that is what drives me to play the game.

Hands on to The Witcher 3, The Last of Us and Uncharted series for their plot.

Graphic wise is good to see but at the end of the day that is not what's pulling me to the game. It won't make me "Wow I need to play this game because the graphic is so nice!"

This post has been edited by Duckies: Feb 5 2018, 02:26 PM
cstkl1
post Feb 5 2018, 04:07 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(littlegamer @ Feb 5 2018, 02:24 PM)
I don't really care much of the pricing if they are priced at what they worth. If the game dosent spawn interest in me I don't even pay from the very beginning
*
let me put it in simple terms..

more ppl just pay for crap and bitch later
but keep doing dat cycle..

makes game devs think they can cut short on testing a fully working game.

example...
this nvidia sponsored games. the game dev has the damn game. has the latest gpu sponsored by nvidia.. but launches buggy ( cause the game dev share holders.. they need to appease.) and they known gamers are dumbass to buy them ( aka FF fans, etc etc).. they will launch it and then over the next two years they will fix it while charging a ridonculous price only to be slashed in 3 months. They know ppl will buy first cause again there's always something in da next 3 months and most ppl will finish single player games in a week or less.

some take it further with ridonculous short content or paid dlc if u want longer content...

so this cycle is controlled by ppl who spend. not da game devs. in da past pc gamers wont stand for dis crap. but lately nobody cares

This post has been edited by cstkl1: Feb 5 2018, 04:07 PM
TSlittlegamer
post Feb 5 2018, 04:29 PM

On my way
****
Junior Member
666 posts

Joined: Oct 2017
QUOTE(cstkl1 @ Feb 5 2018, 04:07 PM)
let me put it in simple terms..

more ppl just pay for crap and bitch later
but keep doing dat cycle..

makes game devs think they can cut short on testing a fully working game.

example...
this nvidia sponsored games. the game dev has the damn game. has the latest gpu sponsored by nvidia.. but  launches buggy ( cause the game dev share holders.. they need to appease.) and they known gamers are dumbass to buy them ( aka FF fans, etc etc).. they will launch it and then over the next two years they will fix it while charging a ridonculous price only to be slashed in 3 months. They know ppl will buy first cause again there's always something in da next 3 months and most ppl will finish single player games in a week or less.

some take it further with ridonculous short content or paid dlc if u want longer content...

so this cycle is controlled by ppl who spend. not da game devs. in da past pc gamers wont stand for dis crap. but lately nobody cares
*
Thanks for your input, criticizing others bad taste dosent justify that the game is bad. Nor do I not agree most game dev now have bad marketing practices and is partially due to player base. Not supporting bad games won't directly result in better new original games.

The main point of this thread is, there are lack of original series and idea in game industry. You can't say that the players are causing it. if game dev ask me what do I want, I will simply reply: I don't know, please make something that wows me. Simply to say we gamers don't know what we want, we just want that fresh element.

cstkl1
post Feb 5 2018, 04:59 PM

Look at all my stars!!
Group Icon
Elite
6,799 posts

Joined: Jan 2003

QUOTE(littlegamer @ Feb 5 2018, 04:29 PM)
Thanks for your input, criticizing others bad taste dosent justify that the game is bad. Nor do I not agree most game dev now have bad marketing practices and is partially due to player base. Not supporting bad games won't directly result in better new original games.

The main point of this thread is, there are lack of original series and idea in game industry. You can't say that the players are causing it.  if game dev ask me what do I want, I will simply reply: I don't know, please make something that wows me. Simply to say we gamers don't know what we want, we just want that fresh element.
*
its a problem dude.

not on bad taste... dats on pubg only..

its the AAA games that been launching lately or some subpar indie game now all asking early release at insane prices

as for their exact feeling.. u will see it later reflected in the steam reviews.

the difference with now and then is.. ppl are ok with this kinda of pricing.

hakimix
post Feb 5 2018, 05:02 PM

Getting Started
**
Junior Member
66 posts

Joined: Apr 2009
From: at VenriR's Lair waiting for Ragnarok


Where's Peter Molyneux when you need him? tongue.gif

I think there are some new interesting concepts and innovations on the VR side of things but other than that yeah we can see that with the current remakes,remasters and sequels and all that. I can still take remakes though especially for Resident Evil 2 and FFVII. About games that I'm looking forward, Kingdom Come is trying to do some kind of new combat mechanics but it still looks like a derivatives of Mount and Blade. I'm still not sure how Ghost of Tsushima will play but I think it will be just like Tenchu. I'm not sure with Death Stranding though as it can go either way with Kojima. Other than that all of my anticipated games are sequels or games that focus more on story-telling than innovation of gameplay.
TSlittlegamer
post Feb 5 2018, 06:56 PM

On my way
****
Junior Member
666 posts

Joined: Oct 2017
QUOTE(cstkl1 @ Feb 5 2018, 04:59 PM)
its a problem dude.

not on bad taste... dats on pubg only..

its the AAA games that been launching lately or some subpar indie game now all asking early release at insane prices

as for their exact feeling..  u will see it later reflected in the steam reviews.

the difference with now and then is.. ppl are ok with this kinda of pricing.
*
i agree, AAA games launched recently just dosent meet their hype, either by bad game or bad micro transaction. What we can do as player to pressure the game dev to improve the situation is by not pre ordering, not buying into their microtransaction and merchandise. But this can only help in improving game quality, still it dosent make an impact directly to game dev to development brand new series. Brand new series normally is a risk for game dev, as they have no fan base, concept is new and untested along with other factors. i just wish to see a brand new game name with totally different gameplay or story. The only game dev i can think of is Atlus, aside from the mainstream Persona , they have devil survivor, shin megami tensei and catherine<-espcially catherine, is so weird that game yet is not bad, it is not mind blowing but entertaining when is new at the time of release.

This post has been edited by littlegamer: Feb 5 2018, 06:57 PM
svfn
post Feb 5 2018, 09:55 PM

On my way
****
Junior Member
500 posts

Joined: Oct 2015
From: Penang
QUOTE(hakimix @ Feb 5 2018, 05:02 PM)
Where's Peter Molyneux when you need him?  tongue.gif

I think there are some new interesting concepts and innovations on the VR side of things but other than that yeah we can see that with the current remakes,remasters and sequels and all that. I can still take remakes though especially for Resident Evil 2 and FFVII. About games that I'm looking forward, Kingdom Come is trying to do some kind of new combat mechanics but it still looks like a derivatives of Mount and Blade. I'm still not sure how Ghost of Tsushima will play but I think it will be just like Tenchu. I'm not sure with Death Stranding though as it can go either way with Kojima. Other than that all of my anticipated games are sequels or games that focus more on story-telling than innovation of gameplay.
*
haha wasn't Peter Molyneux also slammed for over promising too much back then? i do miss these defunct game studios like Bullfrog, Blizzard North, Westwood, Interplay, old Bioware and Looking Glass Studios. the 90s-2000s was like a Golden Era of PC gaming for people old enough to experience all 3 eras. that was the era where groundbreaking game mechanics and tech were introduced and still influence a lot of games today.

if you noticed publishers like to milk the old IPs because of nostalgia, the remastered trend continues. even new Homeworld game DoK did not push new ground in RTS unlike the first game, in fact it became more simplified tbh. the popular IPs are a safe bet for publishers i guess, but it does leave fans expecting improvement in gameplay depth sad, because all that is improved is graphics.

indie games fare much better, and i prefer playing them more too because even though the scope is small and graphics not demanding, there are some gems that hook me like it used to with old games i've enjoyed. indie devs do take some risks too especially when it's a 1 man or small group project, and sometimes the risk pays off when they tried a new concept and the game manage to sell well with good reviews.

i agree with the AAA pricing though, i've not yet found a AAA game worth buying at full $60+ price after 2011, these days Steam sales are pretty often and new titles drop price quite soon. AAA titles are also very recycled like you said, filled with lots of side quest fluff and it feels more like a chore to play it, and never manage to finish the game.

QUOTE
"PC Games peaked somewhere between 1997 and 2002. That was our golden age. It was after the stone age of DOS, but before the four horsemen of bugs, DRM, graphics fixation, and console-itis came in and made a mess of things."
https://www.shamusyoung.com/twentysidedtale/?p=1861

user posted image

This post has been edited by svfn: Feb 5 2018, 09:58 PM
hakimix
post Feb 6 2018, 01:20 AM

Getting Started
**
Junior Member
66 posts

Joined: Apr 2009
From: at VenriR's Lair waiting for Ragnarok


QUOTE(svfn @ Feb 5 2018, 09:55 PM)

indie games fare much better, and i prefer playing them more too because even though the scope is small and graphics not demanding, there are some gems that hook me like it used to with old games i've enjoyed. indie devs do take some risks too especially when it's a 1 man or small group project, and sometimes the risk pays off when they tried a new concept and the game manage to sell well with good reviews.
Thing is it's kind of tiring sifting through the indie shovelware just to get to the good stuff - to separate wheat from chaff. I've become disillusioned when one after another project fail or fall short of the promise. Heck even Maia is still not 1.0 and full of bugs and I kind of give up on it. For indie games, I'm just looking for projects that are done by experienced/veteran devs like the skateboard game Session. I know it's unfair but I kind of burnt out on that front.

This post has been edited by hakimix: Feb 6 2018, 01:22 AM

2 Pages  1 2 >Top
 

Change to:
| Lo-Fi Version
0.0227sec    0.60    5 queries    GZIP Disabled
Time is now: 20th December 2025 - 04:30 PM