QUOTE(hakimix @ Feb 5 2018, 05:02 PM)
Where's Peter Molyneux when you need him?
I think there are some new interesting concepts and innovations on the VR side of things but other than that yeah we can see that with the current remakes,remasters and sequels and all that. I can still take remakes though especially for Resident Evil 2 and FFVII. About games that I'm looking forward, Kingdom Come is trying to do some kind of new combat mechanics but it still looks like a derivatives of Mount and Blade. I'm still not sure how Ghost of Tsushima will play but I think it will be just like Tenchu. I'm not sure with Death Stranding though as it can go either way with Kojima. Other than that all of my anticipated games are sequels or games that focus more on story-telling than innovation of gameplay.
haha wasn't Peter Molyneux also slammed for over promising too much back then? i do miss these defunct game studios like Bullfrog, Blizzard North, Westwood, Interplay, old Bioware and Looking Glass Studios. the 90s-2000s was like a Golden Era of PC gaming for people old enough to experience all 3 eras. that was the era where groundbreaking game mechanics and tech were introduced and still influence a lot of games today.
if you noticed publishers like to milk the old IPs because of nostalgia, the remastered trend continues. even new Homeworld game DoK did not push new ground in RTS unlike the first game, in fact it became more simplified tbh. the popular IPs are a safe bet for publishers i guess, but it does leave fans expecting improvement in gameplay depth sad, because all that is improved is graphics.
indie games fare much better, and i prefer playing them more too because even though the scope is small and graphics not demanding, there are some gems that hook me like it used to with old games i've enjoyed. indie devs do take some risks too especially when it's a 1 man or small group project, and sometimes the risk pays off when they tried a new concept and the game manage to sell well with good reviews.
i agree with the AAA pricing though, i've not yet found a AAA game worth buying at full $60+ price after 2011, these days Steam sales are pretty often and new titles drop price quite soon. AAA titles are also very recycled like you said, filled with lots of side quest fluff and it feels more like a chore to play it, and never manage to finish the game.
QUOTE
"PC Games peaked somewhere between 1997 and 2002. That was our golden age. It was after the stone age of DOS, but before the four horsemen of bugs, DRM, graphics fixation, and console-itis came in and made a mess of things."
https://www.shamusyoung.com/twentysidedtale/?p=1861
This post has been edited by svfn: Feb 5 2018, 09:58 PM