Games Fallout 3 (360) 1-888-4VAULT-TEC, War. War Never Changes...
Games Fallout 3 (360) 1-888-4VAULT-TEC, War. War Never Changes...
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Oct 10 2008, 10:43 AM
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#1
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Apparently it is already leaked on the int3rw3bs
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Nov 1 2008, 05:24 PM
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#2
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Urgh, chose 2 wrong perks, but too lazy to replay, have to go on with non-ideal stats
And btw, the ammo is damn little, the shops and traveling traders sell so little only... |
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Nov 3 2008, 04:56 PM
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#3
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Well if you have been idle for a while, it'll do the 360 camera spinning also
Where's Reily's Rangers? Oh btw, plasma rifle is sooooo cool when critical kill! |
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Nov 4 2008, 02:48 AM
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#4
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
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Nov 4 2008, 10:49 AM
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#5
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
A lot NPC can do repairing. The highest i've seen is 79% from the traveling merchant after invested in them.
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Nov 4 2008, 12:39 PM
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#6
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
They looks similar, but
Oblivion: I play until asleep Fallout 3: I play until can not sleep OMGGGG i planned the wrong skill build... well, not wrong, but it's the perfect one, taken every single skill book into consideration... Now i find getting all the skill books is like an impossible tasks... |
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Nov 4 2008, 06:01 PM
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#7
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Ah, dogmeat... i went there, it attacked me, i shot back, it was unconscious, i ran away. So, was it supposed to attack me?
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Nov 5 2008, 10:51 AM
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#8
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Don't kill the guy if you wanna fully complete another quest (strictly business).
There's 2 unique snipers which is better than the normal ones (you can buy them from shop anyway), one requires 100 lock skill, one is in some sort of church ruin. |
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Nov 5 2008, 11:40 AM
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#9
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
For comparison, these are weapons i carry around, in 80% condition, alien blaster ~90 damage (short range, great critical rate, cool critical effect), plasma rifle ~45 damage (great critical rate, cool critical effect), assault rifle ~45 damage also (lot more common, can repair all the time), sniper ~35 damage (greater accuracy and critical rate), terrible shotgun ~75 damage (damn short range and slow fire rate).
None of the custom weapons interest me... I'll only build them at end game to complete achievement... |
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Nov 6 2008, 10:46 AM
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#10
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Three dog's headband is so cool (nice stat btw)! Yesterday i planted a bomb in his pant and blew him up for that
Lucky Shades + Three Dog's Head Wrap + Ranger Battle Armor + A3-21's Plasma Rifle » Click to show Spoiler - click again to hide... « This post has been edited by zhiyung: Nov 7 2008, 12:19 AM |
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Nov 9 2008, 04:34 PM
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#11
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
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Nov 9 2008, 06:36 PM
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#12
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
If you bluff straight away, you get no jack shit... If you do the quest, you can get rewards ma... But to get both the VATS upgrade and plasma rifle, you have to get a bit evil karma lo, they are worth it
I'm really curious, how did you capture your screenshots? And, achievement whore reporting! 1000/1000!!! This post has been edited by zhiyung: Nov 9 2008, 06:38 PM |
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Nov 9 2008, 06:41 PM
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#13
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
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Nov 10 2008, 12:53 AM
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#14
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Yea, i remember previous fallouts and some old d&d games that use dice roll system normally have unique dialogues or/and lack of some dialogue options if one of your stats is below normal...
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Nov 10 2008, 03:42 AM
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#15
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Nope, no casino, you can't make easy money like in fallout1/2
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Nov 10 2008, 11:39 AM
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#16
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
There's a underwater hatch to go in. Go in the market place from the front door, go out to the exit at the opposite direction, jump into the water, find the hatch.
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Nov 10 2008, 02:00 PM
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#17
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
Not only the T-51B has higher DR, it doesn't have AGL penalty like other versions of power armor. But i use the armor only tho, i don't use the helmet becoz there are glasses and hats that have far better stats.
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Nov 11 2008, 12:04 PM
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#18
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
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Nov 13 2008, 11:32 PM
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#19
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Junior Member
133 posts Joined: Jan 2003 From: Kajang |
It's not a shooter... more of a first-person-rpg. If you get it and expecting a shooter, you'll probably WTFFFFFFF
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Nov 14 2008, 11:25 AM
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#20
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133 posts Joined: Jan 2003 From: Kajang |
Invest in all caravan merchant in what-burry common town, it'll cost 700 caps each, but it definitely worth it. The lowest caps i've seen they have is 1k+, the highest is 11k+. They can afford to buy every shit you can throw at them. If someone is having problem encountering them, go to the front of the town (the tree there), wait in the interval of 1 hour. For every 3 hours or so, one of them will show up in front of you.
I have 50k over caps at end game. If you have low str, can't carry every loot, after you have cleared the area, drink alcohol, quickly loot every single shit, go back town and sell. |
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