QUOTE(sniper on the roof @ Dec 19 2017, 09:39 AM)
For the lack of a better word... that theory is just pure BS.
And no... I've not been banned before, neither have I installed any 3rd party app yada yada.
My own observation is that higher level player are less likely to get EX. Even if they all raid the same gym at the same time.
Everything except snow

https://thesilphroad.com/news/ex-raid-selec...ember-1st-wave/QUOTE
Anecdotal Outliers and Questions
All in all, travelers, it appears that much of what Niantic shared regarding EX Raid factors is either confirmed or plausible with the limited data we’ve gathered already.
What, then, of the many anecdotal reports of low-level players receiving invites while more active players have to continue to wait? It seems undeniable that Niantic has intentionally included some degree of more casual, inactive, or newer players in the EX Raid pool in this December 1st wave. We may expect this to always be the case with EX Raids for strategic reasons (e.g. inactive player retention).
One apparent irony in Niantic’s selection procedure for these less active players is that it may be (unintentionally) easier for low-level or casual players to net an EX Raid pass if, in fact, very few low-level players Raid at a selected Gym the week before an EX Raid. The algorithm may, while attempting to include a more casual portion of the playerbase, find itself with few options that qualify (ie, have Raided at that gym in the past week) for a specific EX Raid.
Does that irony automatically mean no casual or less active players should be given the handicap? The answer is not black and white – and it’s one Niantic will have to make in alignment with their player retention roadmap. It appears, for the time being, that the selection algorithm may be valuing players who appear to be “coming back” or “testing the waters” greatly and are providing a handicap to these in the weighted EX Raid selection.
The good news is that this does not preclude the many factors identified above from improving your individual selection weight. (Again, it seems very unlikely to us that Niantic is operating with a crude “first in line” qualification system. A weighted odds selection process seems a more likely solution – and in fact aligns with their developer notes.)
hmmm... ok la... lazy layan already...
continue my Groudon hunt before it gone...
hope the Legendary birds come back soon...