Lemme explain a bit. I suck at every other aspect of a warrior but I'm pretty confident when it comes to tanking.
Your talents and choice of gear affects the outcome of your aggro. First off, you can armory me out with this char, Jindo @ Stormscale. I have all the rage reduction talents you can get, and on my gear, I dint go full stam. I noticed that when I did that my threat dropped. DPS is one of your main source of threat income. Crits on aggro skills spells awsomeness.
Heroic Strike. This is basically the skill I used the most, because it doesnt trigger the GBC, its on next hit. You can pair this up with sunder / shield slam / revenge / devastate or any other skills available. I'm generating 2 types of threat skill where ur only generating 1 at a time without using it.
Shield Slam. Use this whenever possible, nothing much to say, its friggin awsome.
Revenge. Use it whenever it lights up, and always pair it up with a HS. It only consumes 2 rage c'mon, whack in a HS along with it. But once 5 sunders kicks in I stop using it cuz my aggro is already damn solid and I cant spare the GCD for this. I'd rather use devastate.
Sunder. While most tanks use this most at the start, mine comes up the slowest. There is a reason tho, its because with all the HS spamming, GCD for revenge and shield slam, you basically wont have much chance of applying this at the start, dont forget about the dreaded dodge miss parry too. When I feel that my aggro is solid enough I will start spamming this to apply 5 on my target, else, nope.
Devastate. Basically I'm only spamming this when I reach 5 sunders and making way for shield slam sometimes. Ofcourse dont forget HS.
Tclap. I use this all the time and make sure my guys focus on the right target. I can hold every mob at every pull with this. If mobs are more than 4 you gotta take care of the rest with your skills but its really doable if everyone is focusing, cuz healing can never beat Tclap in aggro. But for real AoE tanking look for a pally, a warrior cannot do even as close to what they can, I'm convinced of that.
And like Kidicarus said, you really need to know how to manage your rage. All this can only give you a rough guide on what to do, the rest is up for you to experiment. Aggro is your main priority but minimizing damage taken is your second priority. So you gotta know what to use at certain situations, all comes from trial and error, experience.
This is as much as I'll explain now. But there are other things that you need to know before you can be more effective. Do you know the mechanism of taunt? If not we can explain to you, once you know it, things will get a lot easier.
P/S On the side note, if ur holding every mob at a pull you wont face rage problem, ur bar will be maxed out most of the time. If its 1 mob, or 1 boss, unless ur party members blast ALL their timers right at the start or get some lucky string of crits, or everything you used got dodged miss parried and resisted, theres no way in hell they can pull aggro off a tank if he started with a charge or bloodrage.
This post has been edited by Reis: Apr 17 2007, 09:00 AM
aggro issue, to warriors
Apr 17 2007, 08:56 AM
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