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 aggro issue, to warriors

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Kurei
post Apr 14 2007, 12:32 AM

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bloodrage -> TC(thunderclap) -> shield block -> shield slam marked target -> revenge 2nd mob -> sunder 3rd mob -> TC again and focus threat generation on marked target and spam Tc whenever its up. nvr failed me. TC is ur fren in multi-mob tanking. If there is alwaz an issue of a cced mob, just get it cced first i.e sheep/seduced n pull the rest back before u TC.
Kurei
post Apr 14 2007, 09:18 AM

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QUOTE(myremi @ Apr 14 2007, 09:34 AM)
btw, question to the warriors. i heard once that if a warrior has a full bar of rage, that it would also help to hold aggro on a boss. it sounded weird to me but what do you guys think?
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threat generating moves all require rage.
Kurei
post Apr 17 2007, 11:46 AM

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QUOTE(eternallove @ Apr 16 2007, 05:40 PM)

single mob,usually start with revenge,shield slam,sunder and so on,if i have too much rage,then queue in a hs.shieldblock every 6sec if its a boss or hard hiting mobs,otherwise  i wont use it since my Avoidance is high enough(26%dodge,16%parry,22%block unbuff)to keep revenge up.
U must have sacrificed quite a bit for stam for such high avoidance.

PS - I prefer to wear more block gear w/o gimping too much stm on multi-trash mob pulls. the more u block for the more the mob hates u. And higher block gives u extra threat on ur shield slam ( 530 per block any1? rclxm9.gif ) And i dun see it alot in ppl's rotation but shield block everytimes its up!

Kurei
post Apr 17 2007, 11:52 AM

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QUOTE(xiaosin @ Apr 17 2007, 12:50 PM)
shield block is to prevent crushing blows le... so we dont usually use it unless its a boss and dont think you have enough rage to keep it up also
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I'll find the post but block generates hate from the mob....
Kurei
post Apr 17 2007, 09:24 PM

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QUOTE(Quazacolt @ Apr 17 2007, 12:55 PM)
initial aggro, devastate sucks prior to 5 sunders


Added on April 17, 2007, 12:00 pm

the block generates hate due to the fact that it generates rage from ur shield block talent.

still, compared to the other warrior skills that generate hate, its not enough to justify the rage usage for spamming shield block.
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multi-mob tanking u shouldnt be starving on rage.


Added on April 17, 2007, 9:27 pm
QUOTE(eternallove @ Apr 17 2007, 10:05 PM)
er i still have 12.8k hp with that gear setup as a undead war,swap out some gears(like t4 gloves)my hp can reach 13.3k and around 23%dodge 15%parry 24%block.
maybe its my latency problem causing my threat per second low,and my shadow priest friend who have more than 1k shadow damage can reach 700~900 tps...its really hard to hold aggro from him if he dont have blessing of salvation.

5men instance?u mean normal one?we usually just aoe those trash mobs XD
anyway u can use ur dps gear with shield on so you have better tps for normal instance.(or high block value gear..if u love  big number shield slam)
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hm....i have full kara gear but dun get those stats?

This post has been edited by Kurei: Apr 18 2007, 10:56 PM
Kurei
post Apr 17 2007, 09:45 PM

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QUOTE(Reis @ Apr 17 2007, 10:32 PM)
Another trick I found out to counter the even dreaded TAUNT RESIST!! Lets say when you pull, make sure ur HS is already lighted up BEFORE the mob comes close. Its on next attack so whenever ur in range you will whack the mob with HS, thats a lot of initial threat. After that, taunt. And since none of those eats ur GCD, whack in a sunder or even better, SS. With this you greatly reduce the chances of the mob running past you. If all fails, immediately switch to battle stance and mocking blow it, still fail, faster use challanging shout. STILL FAIL!!! QQ ba lol. Maybe if ur taunt is back up at this time still ok, if not, really QQ lol.
there reali is no reason that the mob initially will run pass u. What greatly reduces the chances of the mob running past u is ur group. When pulling with every1 being idle waitin to heal or dps there is no reason that the mob should run pass u. And if talkin about a single mob/boss pull, shield block first is alwaz the way to go. Pretty sure most prot warriors have imp bloodrage specced, one shield block leaves u only one rage short of a shield slam. Shield block,white hit, shield slam. Its practically instant and revenge is light up for ur next highest threat generating move. Doin this does not starve ur rage initially n pretty much guarantees the max threat generated possible.


Added on April 17, 2007, 9:47 pm
QUOTE(xiaosin @ Apr 17 2007, 03:09 PM)
good stuff  thumbup.gif

one question: why the threat created by devestate is so little only? i dont think its worthy to be a 41 point talent
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5 sunders up and its worth alot more.

This post has been edited by Kurei: Apr 17 2007, 09:47 PM
Kurei
post Apr 17 2007, 09:51 PM

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I definitely do not hit 26% dodge. 12.8k hp 21% dodge. And i only socket helm chest shoulders wif full +12stm gems n 18stm meta socket. The rest i go accordingly to color gems i.e red wif +8dodge blue wif +12stm yellow wif +6stm 4def. Can i see ur armory for comparison pls.

This post has been edited by Kurei: Apr 17 2007, 09:55 PM
Kurei
post Apr 17 2007, 10:01 PM

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Yes i understand what ur saying, but if ur reali about optimising dps there's no reason ppl start dps early. tank's threat is build progressively not instantly maintained and my guild is heavily dpsed too. And what i suggested is reali pretty much true, u actuali get the group to have a higher dps output over time. But yeah if ur talking about 5mans exclusively its completely different. lol. my guildies do not even wait for pull and they jsut pull n kite it and i dun even have to care about it. If i have a better com i would fraps our slave pen runs lol its less than a 30min run. (druid,rogue,mage,ele shaman n me n seriously ele shamans are way OPed.)
Kurei
post Apr 17 2007, 10:20 PM

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haha. will be respeccing tomorrow and u can click my armory link then. Just respec to farm for god damn primals to make my epic resist set for ssc. so tiresomeeeeeeeeeeeeee. i have pretty nice dps gear too. cool.gif

This post has been edited by Kurei: Apr 17 2007, 10:22 PM
Kurei
post Apr 17 2007, 10:31 PM

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Omg i salute lvlling 1-70 with prot. real props to ya with such patience. nite mate.
Kurei
post Apr 18 2007, 09:15 AM

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QUOTE(intothefantasy @ Apr 13 2007, 08:18 PM)
does any warrior here having problem with holding aggro with full proc spec? i mean single mob and 2-3 mob...wat skill do u guy use? and does ur teammate cooperate with u? like wait for sunders to dps etc etc..
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Pretty sure this is what the OP asked? single and multi? lol. and seriously maybe the question is a bit vague? non heroic yeah i can understand. but anything above starting from heroics and u do not use shield block sry ur gimped.
Kurei
post Apr 18 2007, 10:43 AM

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? i dun think i questioned/replied anything about imp sunder.
Kurei
post Apr 19 2007, 12:21 PM

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i must say i'm pretty impressed. this is mine. I can see where ur extra dodge comes from. Weapon, 2nd ring slot, t4 shoulders n hands. guessing ur bracers is from heroic ramparts chest n belt from heroic quamirran. what's ur first ring gem slot n gun. chest is aldor revered / nightbane?

user posted image

This post has been edited by Kurei: Apr 19 2007, 12:27 PM
Kurei
post Apr 19 2007, 12:31 PM

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yes ur more probably right about the bracers. its green when there's no one around. lol. its normally yellow at around 500+.
Kurei
post Apr 19 2007, 02:50 PM

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hint hint - its time to transfer.
Kurei
post Apr 20 2007, 08:17 AM

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damn it gruul just wont drop my shield! how far are u into progression? currently doin magtherion lair now.

 

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