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Simulation World of Warships Ver3, hide and seek

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Catnip
post May 25 2025, 05:21 PM

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Taking a break from World of Tanks and World of Warships since March. I still collect Twitch drops and rewards, but even in gaming, balance matters. When play turns into obligation, even pixel tanks start to feel heavy. Sometimes, the best strategy is doing nothing at all.


What's NEW In Update 14.3 With Blücher Dockyard And Unbreakable Line?
Captains! Due to the installation of the update, the server will be unavailable:
From: Apr 3, 03:00 AM UTC+8 Until: Apr 3, 06:00 AM UTC+8

Witness Blücher being built in the Virtual Dockyard!

Step inside the Virtual Dockyard and witness the construction of the powerful warship, Blücher, in World of Warships! Explore the intricate details of this iconic ship as it comes to life before your eyes.

A Fatal Mistake - How the Blücher Was Sunk | Mini-Documentary

A deadly miscalculation. An aging coastal battery. And a modern cruiser that never reached its destination. Dive into the real events behind the dramatic sinking of the Blücher.
Catnip
post Jun 22 2025, 11:23 AM

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Better late than never, right? grin.gif


Update 14.4: Azur Lane Wave 7, Perilous Route & Dunkirk 1940 Strategic Event!
Get ready for the latest update in World of Warships! Dive into Azur Lane Wave 7, the Perilous Route, and the Dunkirk 1940 Strategic Event for new challenges and rewards. Don't miss out on the action!
Captains! Due to the installation of the update, the server will be unavailable:
From: May 15, 03:00 AM UTC+8 Until: May 15, 06:00 AM UTC+8


New Experimental Ships, Asymmetric Battles and More! | Update 14.5 in WoWs!
Welcome to Update 14.5 for World of Warships! This new release includes new gameplay elements and even more content! Stay tuned for more updates and news about World of Warships gameplay!
The Naval Legacy event is dedicated to USS Johnston, a destroyer that served in the U.S. Pacific Fleet. She participated in numerous operations but was sunk defending her task force during what became known as the Battle off Samar.
Captains! Due to the installation of the update, the server will be unavailable:
From: Jun 12, 03:00 AM UTC+8 Until: Jun 12, 06:00 AM UTC+8

Visit the link above and claim 1 day Premium Account before: Jul 7, 09:00 PM UTC+8
Catnip
post Jun 27 2025, 02:42 PM

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Valor at Samar: The Story of USS Johnston
The Battle off Samar is an example of heroism in the face of overwhelming enemy superiority. Confronted with a massive Japanese fleet, USS Johnston, under the command of Ernest E. Evans, fought steadfastly and bravely. Despite the numerical and firepower superiority of the enemy, Johnston's crew, under Evans' decisive leadership, changed the course of the battle, displaying unmatched courage and strategic ingenuity.

Now that Commander Ernest E. Evans and USS Johnston in her battle-damaged form—"GQ Johnny"—have joined World of Warships, we've recreated the events of that battle in a special video!
Catnip
post Jul 10 2025, 07:11 AM

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Update 14.6: New American Destroyers
Captains, get ready for Update 14.6 in World of Warships! This update features Early Access to American Destroyers, new Event Pass, graphics interface, overall game improvements and more!
From: Jul 10, 03:00 AM UTC+8 Until: Jul 10, 06:00 AM UTC+8

Visit the link above and claim 1 day Premium Account before: Aug 4, 09:00 PM UTC+8
Catnip
post Aug 17 2025, 07:44 AM

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Update 14.7: "In the Name of Tomorrow"
Update 14.7 of World of Warships brings a new event, "In the Name of Tomorrow" - including three Operations, a narrative campaign, and the new collection to mark 80 years since the end of World War II. But that's not all, you can also find: Laffey Dockyard, Grand Voyage, aircraft carrier and aviation update, and more!
Server update: From Aug 7, 03:00 AM UTC+8 Until: Aug 7, 06:00 AM UTC+8

Visit the link above and claim 1 day Premium Account before: Sep 1, 09:00 PM UTC+8
Catnip
post Sep 4 2025, 11:40 PM

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Update 14.8: A Decade at Sea
Captains, can you believe it has been 10 years since we first sailed into battle in World of Warships? Our 10th Anniversary celebration is shaping up to be our grandest yet—packed with more free ships, more rewards, exciting events, and plenty of reasons to hop back in the game.
Server update: From: Sep 4, 03:00 AM UTC+8 Until: Sep 4, 06:00 AM UTC+8
Visit the link above and claim 1 day Premium Account before: Sep 29, 09:00 PM UTC+8

Let's dive into everything you need to know for the 10th Anniversary!
The event ends: Oct 2, 03:00 AM UTC+8 / your local time: Oct 2, 03:00 AM

World of Warships Update 14.8 is a significant update, primarily centered around the 10th Anniversary of World of Warships, an overarching event aptly named "A Decade at Sea".
Key highlights of Update 14.8 include:
  • 10th Anniversary Celebrations ("A Decade at Sea")
    • Battle Performance Bonuses return, allowing players to earn Festive Tokens. These tokens can be exchanged for valuable rewards, including the new Japanese heavy cruiser Kushiro (featuring good HE shells, torpedoes, and consumables like Exhaust Smoke Generator), Bonus Packages for Tier X ships, the "This Is Fine" enemy destruction effect, Supercontainers, and collection containers that grant unique Commanders.
    • Festive Tokens can be obtained mainly through Battle Performance Bonuses, which are earned cumulatively over several battles, and from a revamped daily reward calendar.
    • A Tenth Anniversary Gift container with a guaranteed drop of a Tier VI Premium ship is given to players who log in anytime during Update 14.8.
    • The Honorable Service program has been revamped, offering more attractive rewards based on account age; for instance, players with 5 years of service receive a Premium Ship VIII Elite container, while those with 10 years get a Special Ship X Elite Container.
    • A new Decade Dock Port has been introduced, featuring interactive elements, Easter eggs, and a journal commemorating the game's 10-year journey.
    • Tenth Anniversary merchandise, such as a plushy, a coin, and a vinyl record, will be available.
    • Super-long Twitch and YouTube Anniversary streams are planned with surprises and giveaways.
  • New Features and Event Continuations
    • The Update Navigator is a new Port feature that provides key information about the current update and a personalized "Your Battle Record," available until Update 14.11.
    • The Grand Voyage event continues, allowing players to earn Voyage Tokens for Doubloons and Steel, and progress towards a free GQ Johnny.
    • The "In the Name of Tomorrow" immersive World War II themed Operations, featuring the story of San Diego and Robert Adams, remains available for the first two weeks of Update 14.8.
    • A dedicated Tenth Anniversary Event Pass is available, packed with rewards. The first progression line offers the "A Decade at Sea" flag, the Blue Explosion enemy destruction effect, Commander Mikhail Orlov, and a Premium Ship VII container. Unlocking the second progression line with Doubloons immediately grants Commander Doktor von Roth, along with rewards like Blazing Ray and Cold Ray permanent camouflages, the new Tier VII cruiser Optio (based on Francesco Ferruccio), and another "This Is Fine" enemy destruction effect.
    • The Blast From the Past event runs from Update 14.8 through 14.9, focusing on surface ship gameplay that emulates older versions of World of Warships while retaining modern technical and quality-of-life improvements. This event is divided into six chapters, and crucially, battles will include Domination and standard game modes without submarines or aircraft carriers.
    • The Laffey Dockyard remains open, giving players more time to construct this historical destroyer.
  • Gameplay Updates and New Content
    • Asymmetric Battles are returning mid-September and will stay longer than ever, until Update 15.2 (five months), with a significantly expanded map pool.
    • Early Access to New German Cruisers is introduced, including Deutschland, Admiral Scheer, Knesebeck, Manteuffel, and Prinz Adalbert. These ships are designed as brawlers with large-caliber, accurate main battery guns (though with a short firing range), powerful secondaries supporting manual control, heavy armor, and an improved Hydroacoustic Search consumable. However, they are noted to be on the bigger side and not very maneuverable.
    • Gameplay improvements include changes to the module damage system.
    • Submarines will become available in Operations.
    • A new Clan Battles season, "Mahi-Mahi," is beginning.
    • A new ship rotation in the Armory and Premium Shop is coming in Update 14.9.
Ten years. I was there when this whole ocean was just a puddle, when the pixels were still sharp enough to cut you. Back then, we were just testing the engines. Now they're throwing a party for it, callin' it "A Decade at Sea". They're rollin' out the red carpet and talkin' about a "momentous occasion," thank'n the community and the folks behind the scenes. It was a nice speech. The kind you hear right before they ask for your wallet.

They laid the trap with practiced hands.
They dangle shiny things in front of you, like that new Japanese cruiser, Kushiro. You can get it with Festive Tokens, they chirped. But I saw a poor soul on the Reddit forums, a captain with three years and over 100 ships in his fleet, who still couldn't afford its "exorbitant price tag". He's learnin'.

To sweeten the pot, they shove a "Tenth Anniversary Gift container" in your hand the second you step through the door, a guaranteed Tier VI Premium inside. For the old guard like me, the ones with a decade of service under their belts, they offer a "Special Ship X Elite Container". It’s their way of paying respect, they say. A way of reminding you how much time you've sunk into this place. It was all a perfect illusion, a shiny distraction while they set up the real play. That play was the Anniversary Event Pass.

It was a story told in two lines, one for the hopeful and one for the house. The first line was a slow drip of rewards to keep you grinding: a flag, some fancy explosion effects, and a Premium Ship VII container if you made it to the end of the line. It was just enough to make you look across the velvet rope. Because the second line, the one with the real loot... that one had a price tag written in Doubloons. The moment you pay the toll, they slide a "bonus reward" across the table; Commander Doktor von Roth. a friendly face for an unfriendly transaction. Then they show you what you really paid for: permanent camouflages and a whole new Tier VII cruiser, Optio. It’s the oldest con in the book. Show them the dream, then sell them the key.

They kept the distractions coming. A "Blast From the Past" event, letting you play in the good old days with no submarines or carriers allowed. They were selling me my own memories. They brought back Asymmetric Battles for five whole months to keep the crowds happy. And while everyone was looking at the fireworks, they wheeled out a new line of German cruisers in "Early Access," another term that's just a fancy word for a shakedown. If that wasn't enough, they're happy to sell you a real-world plushy or a vinyl record to commemorate the occasion.

Ten years. I’ve seen this tide come in before. They dress it up with a new Port, a journal of our "journey," and an "Update Navigator" to hold your hand. But the journey always ends in the same place: the store. This isn't a celebration. It's a business model, honed to perfection over a decade. They're not thanking us for our time; they're cashing it in. And the tide of doubloons, it only ever flows in one direction.

Catnip
post Sep 5 2025, 10:55 PM

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As I was admiring Friedrich Der Grosse from the Decade Dock Room, the glow of her brass fittings reflecting off the water like a lie dressed up in gold, a message slid across the screen.

"A Special Reward for Your Dedication!"

I blinked. Read it twice. My gut didn’t twitch with joy. It clenched. “Captain, we've updated the First Battle Anniversary Program rewards! As a token of our appreciation for your naval enthusiasm, 1x Premium Ship VIII Elite container has been credited to your account. Thank you for all your years of battles in World of Warships—here's to many more thrilling encounters and victories!”

A gift, they said. A prize, they said. For anyone who’d spent more than five years in the game, logged 25 battles or more. My first thought: twenty-five battles? That’s barely dipping a toe in the sea compared to the years I’ve spent bleeding pixels and doubloons.

I sat back in my chair, smoke curling from a forgotten cigarette, and stared at the notification. The gleam of the container looked good on the surface, but I knew better. There’s always a hook behind the bait. They weren’t rewarding loyalty. They were testing it. Measuring it. Counting how far a player will go before cracking. That little “Elite container” was a carrot dangling in a spreadsheet, a whisper: “Keep playing. Keep grinding. The tide always comes back to us.”

I could almost hear the faint creak of the Decade Dock, like the boards themselves were warning me: Nothing in this harbor is free. Not the ships, not the camo, not even the promises of glory. A gift, they called it. But gifts are meant to be given, not calculated, not leveraged, not used to pull you back into the sea like some wayward corpse tethered to the anchor of profit.

So I clicked. Of course I clicked. I’m a fool, and fools are the only crew the Admiralty trusts. But I did it with one eye open, one hand on the wheel, and my heart already suspecting the next trap. The sea is full of promises that glitter… and sharks that count every doubloon before they bite.

Catnip
post Sep 6 2025, 01:23 PM

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WG was laying it on thick. Too thick. First the Tenth Anniversary Gift container, then a Premium Ship VII container from the first progression line of the event pass. They didn’t stop there. Next came the Premium Ship VIII Elite container. And just when I thought the storm had passed, a new message dropped like a bullet casing hitting the floor:

"Congratulations!

Captain, 10 years have passed since your first battle. Please accept our congratulations—along with a special patch; 1x Special Ship X Elite container; 21 days of Warships Premium Account; 15x White camouflages; plus 10x "Credits +320%," "Ship XP +1,600%," "Commander XP +1,600%," and "Free XP +7,200%" expendable economic bonuses. Fight one more battle to get a 50% discount coupon!"

The words dripped with manufactured cheer, but I could see the knife glinting beneath the ribbon. Rewards weren’t gifts; they were shackles. A velvet-lined trap, a leash disguised as generosity. WG wasn’t congratulating me, they were tightening their grip, whispering promises through a crooked smile while pushing me deeper into their labyrinth. Every container was another lock clicking shut. Every bonus, another reason not to walk away.

The Anniversary Gift container was the handshake. Warm, firm, reassuring. The kind a mobster gives before he breaks your thumb for missing payments.
The Premium Ship VII container was the first favor. A taste of power, enough to keep you hungry. They knew once you got a taste, you’d come crawling back for more.
The Premium Ship VIII Elite container? That was the cigar in the back room, the smoke curling like a noose around your neck. Bigger stakes, brighter lights. one step closer to the boss’s table.

And then the message. The “Congratulations.” The gold-trimmed invitation that looked more like a summons. The special patch was the badge they pinned on you after ten years of service, not as thanks, but as proof you belonged to them. The Elite container was a debt disguised as a prize. The 21 days of Premium, the white camouflages, the economic boosts; little packets of poison sugar-coated to taste like loyalty.

“Fight one more battle,” they said. Just one more. Always one more. A 50% coupon dangled like a carrot, the kind that leads the mule straight into the slaughterhouse.

I’d been playing their game for a decade. Ten years of shells, smoke, and steel. And the truth was written between the lines: it wasn’t me in control. It never had been. WG was the syndicate, the house, the kingpin in the shadows. I was just another soldier in their war, too invested to walk away, too weary to keep pretending I had a choice.

This wasn’t celebration.
This was the cost of loyalty.

Catnip
post Sep 6 2025, 11:55 PM

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The screen spat out another message after the fight, dressed up like a parade. Fireworks, glitter, sugar on top. The smile was pleasant enough, but too smooth, too clean. Like a salesman waiting for the signature:

"Discount Coupon Granted
One more thing, Captain! Here's a 50% discount coupon for a Premium Shop purchase on the occasion of your anniversary.
The coupon is valid for undiscounted World of Warships items and expires in three days. Congratulations!"

It reeked of urgency, the kind of “limited time offer” pitch you hear right before someone slides a knife between your ribs. Three days. A ticking clock dressed up as generosity. It wasn’t a gift, it was a gun to the head with a silencer, whispering: buy now, or lose everything.

They weren’t handing me freedom. They were tightening the screws, pulling me deeper into the mire with promises carved out of smoke and mirrors. The anniversary wasn’t a milestone. It was a shakedown, a reminder of how long I’d been on their leash. Ten years in their trench, ten years chasing steel ghosts across digital seas, and they still wanted more. Always more.

“Just another battle,” they’d said. But battles never ended. There was always one more. One more container, one more coupon, one more reason to keep the machine fed.

The truth burned like gunpowder in the back of my throat: I wasn’t the captain. I wasn’t the player. I was the product, the mark in their long con. The house never loses.

And maybe that was the cruelest twist of all; not that I kept playing, but that I kept believing I could ever walk away.

Catnip
post Sep 7 2025, 10:20 AM

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I hadn’t even had time to decide what to do with the 50% coupon, and already the machine spat out another card from its loaded deck:

"Redeem your Alpha Tester Coupons Now!
Ahoy, Alpha Tester! As a token of thanks for sticking with us for over 10 years, we've dropped two 90% discount coupons
for purchasing ships with Steel and Coal, respectively, into your account. Head on over to the Armory now to redeem them!"


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Two coupons. Ninety percent off. Enough to make even a cynic’s pulse quicken. Not the kind of cheap hustle with a three-day timer ticking like dynamite under your chair. No, these were different. Calm. Patient. Valid for 130 days. WG had stopped shoving the gun in my face. Now they were pouring me a drink, sliding the glass across the table with a smile that didn’t show teeth.

Ragnar. Brisbane. Tier X steel and coal monsters I’d only ever stared at through the shop window. Now they were suddenly within reach, like a pair of luxury cars parked with the keys left in the ignition. And the best part? Not a cent from my pocket. Just steel. Just coal. Just the currency I’d been grinding out of my soul for ten long years.

It felt like winning. Like finally beating the house. But I knew better. WG doesn't hand you a free ride. Not unless they’re already counting what they’ll take from you down the road. The coupons weren’t gifts. They were investments. And me? I was the stock; bled for profit, still trading hands after ten long years.


This post has been edited by Catnip: Sep 7 2025, 10:35 AM
Catnip
post Sep 13 2025, 03:56 AM

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I had a plan. Not to beat the house but just to keep up with the game. Survival, not glory.

The 50% coupon went first. Twenty-five thousand doubloons, split clean down the middle like a back-alley deal. Half-price, but still full freight when you remembered it was all digital smoke. I told myself it was practical, that I was gaming the system. But the truth was uglier: I was paying my dues, sliding a fat envelope across the table to keep the peace.

The two 90% coupons? Steel. Coal. Ragnar and Brisbane dangled like forbidden fruit. Tier X monsters with bite enough to shred the ocean. Tempting, sure. But temptation’s the oldest trick in the book. The ink on the offer was barely dry, and I could already feel their eyes waiting for me to jump.

Not this time. I let them sit. Valid for 130 days, plenty of breathing room. Patience was the only weapon left in my arsenal, and I wasn’t about to fire it early. WG wanted me rushing, chasing, making decisions with sweat on my palms. That was their game—panic and impulse, the illusion of scarcity.

But ten years in the trench changes a man. The grind teaches you how to read the fine print, how to see the hooks buried under the bait. I wasn’t the same wide-eyed rookie they hooked a decade ago. Not anymore.

Ragnar and Brisbane could wait. The clock was ticking, but for once, it wasn’t ticking against me.

I wasn’t outsmarting them. I wasn’t winning. But I was still standing. Still calling the shots, at least for now. And in a world where the house writes all the rules, sometimes that’s the closest thing to victory you get.

Catnip
post Sep 13 2025, 09:50 PM

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New German Cruisers: Early Access
The event starts: Sep 11, 03:00 AM UTC+8 Ends: Oct 30, 03:00 AM UTC+8

The World of Warships Official Channel has unveiled an exciting new line of German cruisers, now available in Early Access. These ships bring powerful new capabilities and a fresh gameplay mechanic that will shake up naval battles.
At the dawn of the 20th century, battleships struggled to counter nimble torpedo boats and destroyers with their slow-firing main guns. The solution was the development of secondary battery guns—smaller, rapid-firing weapons designed to swat down fast attackers. This historical concept is now reimagined in WoWS with a brand-new level of player control.

The New German Cruiser Line
  • Tier VI – Deutschland
    The first of Germany’s famous “Pocket Battleships.” Built with a welded hull and armed with 283 mm battleship-grade guns, she set the stage for a new class of heavy surface raiders.
  • Tier VII – Admiral Scheer
    The most successful German surface raider of World War II. She sank 17 ships totaling over 113,000 GRT, cementing her reputation as a deadly ocean predator.
  • Tier VIII – Knesebeck
    Equipped with 305 mm main guns once hailed as the future of naval firepower in the 1930s, she represents a leap forward in cruiser design.
  • Tier IX – Manteuffel
    A hybrid design bridging cruiser and battleship concepts, armed with six 350 mm main guns and formidable armor protection.
  • Tier X – Prinz Adalbert
    A super-heavy cruiser imagined as the pinnacle of Germany’s ocean raider philosophy, boasting battleship-grade armament and durability.
New Gameplay Mechanic – Manual Secondaries

For the first time, captains can take direct control of their secondary batteries. Instead of leaving them to automatic fire, players can aim manually, extending range, tightening accuracy, and unleashing a storm of shells precisely where needed.

Playstyle & Strategy

German cruisers are built for second-line combat support. They shine when backing up destroyers and punishing large enemy ships early in the battle. With their accurate main guns, captains should:
  1. Engage priority targets with the main battery.
  2. Use downtime during reloads to manually operate secondaries for added damage.
  3. Close the distance, leveraging sturdy armor and a large HP pool to trade effectively.
Defensively, the line is equipped with an enhanced Hydroacoustic Search to detect torpedoes and ships. From Tier VIII onward, the addition of Repair Party enables more aggressive mid- to late-game pushes.

Strengths and Weaknesses

Strengths:
  • Battleship-caliber guns on cruiser hulls.
  • Manual secondaries for devastating close-range firepower.
  • Strong armor and repair capabilities (from Tier VIII).
Weaknesses:
  • Low speed and poor maneuverability.
  • Vulnerable to torpedoes and focused enemy fire.
  • No Smoke Generator or Engine Boost. Positioning is critical.
Final Word

These new German cruisers combine naval history, fresh mechanics, and high-stakes gameplay. They reward aggressive captains who thrive in close-quarters combat while demanding sharp situational awareness.

Set sail with these steel giants, and dominate the seas in true raider fashion.
Vorwärts, Kapitäne! The high seas await!

The rain outside kept a steady rhythm, like coins slipping through greedy fingers. Wargaming called them cruisers, a proud new line of steel giants. I called them another set of chips on the casino floor, dressed up in iron and propaganda.

Deutschland, Admiral Scheer, Knesebeck, Manteuffel, Prinz Adalbert: The names sounded like history books read through a whiskey haze. Pocket battleships, raiders, monsters with guns too big for their hulls. On paper, they were legends. In practice, they were bait. Bait for captains chasing glory, bait for wallets chasing pixels that pretended to be ships.

The hook was the new mechanic: Manual secondaries. WG spun it as control, empowerment, the thrill of taking the fight into your own hands. But the house always wins. You’d line up your shots, carve through a destroyer at close range, and for a heartbeat you’d believe you were in charge. Then the reload timer ticked, the torpedoes slipped past, and you remembered: control was an illusion, one more IOU cashed in at WG’s vault.

The ships were heavy, armored, bristling with guns; designed to soak up punishment. But without smoke, without speed, without a way out, they were steel coffins waiting to be filled. WG called it balance. I called it leverage. Force the players in close, force the damage trades, force the repair parties, force the doubloons.

It wasn’t history they were selling. It wasn’t even gameplay. It was a dream of power, sold in bite-sized chunks. Buy the crates, chase the early access, pay the toll. Vorwärts, Kapitäne, they whispered; forward, captains. But the only direction that mattered was the one the money flowed.

Another night. Another line. Another round of smoke and mirrors on the high seas. And me? I was just trying to keep my head above water, one more skeptic in a game where the real torpedoes weren’t in the water. They were in the fine print.


This post has been edited by Catnip: Sep 13 2025, 09:53 PM
Catnip
post Sep 14 2025, 08:22 PM

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The ninth bundle opened like a fortune cookie in a rigged casino. Inside wasn’t salvation, just 50 doubloons. Pocket change tossed from the high table to keep the dogs circling.

Two days of premium time had already come and gone. German tokens, free XP, coal, even the common bonuses; all lined up like cheap carnival prizes, their shine dulled by the smell of recycled promises.

Fifteen bundles in total, a carousel of carrots dangling on invisible strings. They called it “random,” but I’d seen enough loaded dice in my time to know the difference between luck and design. The 3,750 commander XP still sat out there, untouched, like a ghost of generosity that was never really meant to be caught.

Fifty doubloons. Enough to make me taste the bait, not enough to buy freedom. It wasn’t generosity, it was a test. The house slipping a razor into my hand, waiting to see if I’d cut myself reaching for more.

The confetti sparkled, the screen smiled, but the taste it left in my mouth was gunmetal and ashes.

The truth was simple: I wasn’t a captain. I wasn’t even a player. I was a ghost trapped in their code, bleeding out one bundle at a time and the worst part was, I kept pressing “battle” to prove I still existed.

Catnip
post Oct 3 2025, 09:01 PM

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Celebrate 250 Years of the U.S. Navy With Us! | Update 14.9

Update 14.9: The U.S. Navy's 250th Anniversary
Server update: From: Oct 2, 03:00 AM UTC+8 Until: Oct 2, 06:00 AM UTC+8
Visit the link above and claim 1 day Premium Account before: Oct 27, 09:00 PM UTC+8
    U.S. Navy 250th Anniversary Celebration
    Update 14.9 heavily features a celebration for the 250th anniversary of the U.S. Navy. The centerpiece is a new activity called Liberty Harbor, where you take on the role of a U.S. Navy officer rebuilding a diorama of a Navy Base.
  • Gameplay: You can construct and upgrade four different areas of the base:
    • Naval Command: Unlocks special combat missions for Random and Ranked Battles, and Brawls.
    • Operational Command: Grants special combat missions for Operations, Co-op Battles, and temporary battle types.
    • Military Port: Allows you to send ships on Expeditions.
    • Fuel Terminal: Boosts the other three areas, providing more missions and resources. To build and upgrade these areas, you need Naval Base Supplies, which are earned by completing combat missions and Expeditions. You can also spend
      Doubloons to speed up progress.
  • Rewards: As your base grows, you unlock "Memory Notes" detailing U.S. Navy history and various rewards.
      ◦ Completing the Liberty Harbor event will reward you with the new epic-rarity U.S. Tier VIII cruiser Bridgeport, which can be obtained for free with dedicated play.
      ◦ Bridgeport has a good rate of fire, great damage potential when using its Main Battery Reload Booster, good concealment, and strong armor. However, it is described as "clunky to navigate" and has difficulty with long-range accuracy.
      ◦ Other thematic rewards include the Navy 250th Anniversary flag, the "Blue, Gold, and White" permanent camouflage, Commander John Barry, and the Battle Line of the Pacific permanent camouflage for the Montana.
      ◦ A new collection can be completed through the event, rewarding an achievement and seasoned Commander David Farragut.
  • Additional Content: A new epic-rarity U.S. Tier IX battleship, Indiana, along with its celebratory permanent camouflage, will be available in the Armory and Premium Shop.

    Black Friday Activities: Lüshun B Dockyard
    Black Friday activities begin early in this update with the Lüshun B Dockyard.
  • The Ship: By completing 35 Dockyard phases, you can earn the black version of the epic-rarity Pan-Asian Tier X destroyer Lüshun.
  • Lüshun B's Characteristics: This destroyer is a "sneaky predator" with flat ballistics, high damage-per-minute with its AP shells, stealthy deepwater torpedoes, and good concealment. It is equipped with the Heavy Repair Teams consumable and Hydroacoustic Search, but it lacks a Smoke Generator and Engine Boost.
  • Obtaining Lüshun B: You can complete 30 of the 35 phases through combat missions. The remaining phases must be acquired with Doubloons. Discounted starter packs are available, offering 5 phases for 5,000 Doubloons or 10 phases for 9,000 Doubloons. More Black Friday content is planned for Update 14.10.

    Unity, Justice, Freedom Event Pass
    To commemorate 35 years since German reunification, the update includes a German-themed Event Pass.
  • Free Progression Line: This line includes rewards such as Commander Goldelse, the "Black, Red, and Gold" permanent camouflage, and the Iron Cross permanent camouflage for Felix Schultz as the final reward.
  • Paid Progression Line: For Doubloons, you can unlock a second line of rewards. This immediately grants Commander Delphius Ora-cle and also includes the German Tier VI battleship Prinz Eitel Friedrich and spooky Halloween-themed Infernal permanent camouflages for Tier VIII and Tier X ships.
  • The Armory will also feature two special events related to German Reunification.

    Battle Chat Update
    Several quality-of-life changes are being made to the battle chat system.
  • Customization: You will be able to customize how players are displayed in the chat and choose who you communicate with, such as blocking everyone except your Division members.
  • Spam Control: The overuse of quick commands will be limited. For instance, rapidly clicking a command button will now only have the command appear once in the chat.
  • Privacy and Clarity: Commands directed at a specific player will now only be visible to you and that player. Tactical quick commands will also disappear from the chat after a period of time.

    Other Updates and Reminders
  • Grand Voyage Event: A reminder is given that to get GQ Johnny for free, you must collect enough tokens by completing missions for at least 90 days.
  • German Cruisers: The new line of German Cruisers remains in Early Access.
  • Blast From the Past: Chapters 5 and 6 of the Blast From the Past event will become available in this update.
They called it a celebration, a party for an anniversary. The U.S. Navy, 250 years young. They dressed it up in red, white, and blue, but when you peel back the paint, you find the same old rust underneath. They don’t want you to be a patriot; they want you to be a customer.

They give you a diorama, a little plastic "Liberty Harbor" to rebuild from your childhood. A neat little metaphor. They make you an "officer" in their game, giving you missions at the "Naval Command" and "Operational Command". It’s a series of chores designed to make you feel important. You work for their "Naval Base Supplies," a currency as real as a three-dollar bill, all to build up a toy town. And right on cue, the escape hatch appears for those with heavy wallets: "If you want to speed things up, you can always spend Doubloons". The slow path of grinding, or the express lane paved with your cash. It's always the same choice.

The prize at the end of this rainbow is a ship, the Bridgeport. They whisper that you can get her "completely for free". But the free lunch always gives you indigestion. They admit she’s "clunky to navigate" and her long-range shooting is a challenge. She's the flawed bait. Because while you’re toiling away for the "free" ship, they’ve got the real prize, the Tier IX Indiana, gleaming behind a paywall in the Armory and Premium Shop. One for the grinders, one for the spenders. A perfect system.

Then they start the holidays early. "Black Friday" comes in the autumn now. They offer you another ghost, the Lüshun B, a black ship for a black mood, locked behind a 35-phase Dockyard. They tell you that you can earn 30 of those phases through combat missions. The fine print is the killer. You run the whole marathon, but the last five steps are a toll road. "You need to acquire the rest using Doubloons". The house always gets its cut. You can’t win; you can only pay to finish.

It’s a pattern, repeated until you're numb. A German reunification anniversary becomes another "Event Pass". There's one line of rewards for everyone, and a second, better line you have to unlock with Doubloons. Unity and freedom, but one version costs more than the other.

Even the silence is manufactured. They’re changing the Battle Chat, letting you block out everyone, controlling the "overuse of quick commands" to limit distractions. They'll even make messages between two players private. It isn't for your peace of mind. It's to keep the room quiet, to stop you from hearing the guy next to you complaining about the hustle. A quiet customer is a paying customer.

They ask what I'm looking forward to. I'm looking at the whole setup, the elaborate maze with cheese at the end of every paid shortcut. It’s not about history or celebration. It’s a machine, and its fuel is your time and your money. Fair winds and following seas, they say. In this business, the only wind that matters is the one blowing your money into their pockets.


This post has been edited by Catnip: Oct 3 2025, 09:02 PM
Catnip
post Oct 8 2025, 10:50 PM

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Long Leisure Holiday: Happy Mid-Autumn Festival

Moonlight Voyages
Start Time: Oct 3, 04:00 PM UTC+8 End Time: Oct 13, 08:00 AM UTC+8

How to Participate
  • Redeem bonus code: MID25AUTUMNWOWS
  • Play 1 battle to unlock bonus code rewards

Rewards Qty Expendable Economic Bonuses
user posted image
5
"Ship XP +100%"
user posted image
5
"Credits +20%"
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5
"Commander XP +100%"
user posted image
5
"Free XP +300%"
Catnip
post Oct 9 2025, 12:25 AM

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Bald and Bankrupt Goes Adventurizing in World of Warships!
Log in and redeem the code “BALD” using the link below to claim:
https://asia.wargaming.net/shop/redeem/?bonus_mode=BALD

Content for Existing Players
    user posted image
  • Soviet Commander Bald and Bankrupt, featuring an exclusive voiceover personally recorded by the man himself—guaranteed to delight both long-time fans and newcomers.
    user posted image
  • The Soviet Mosaic permanent camouflage.

Content for New Players
  • Soviet Commander Bald and Bankrupt with 6 skill points
  • user posted image 1x Soviet Mosaic permanent camouflage
  • user posted image Oktyabrskaya Revolutsiya flag
  • Tier III Battleship Knyaz Suvorov with a Port slot
  • 200 Doubloons
  • 7 days of Warships Premium Account
  • Access to a 20-part combat mission chain to unlock Tier VII Premium Cruiser Lazo with a 6 skill point Commander; 7x Supercontainers; 40,000,000 Credits; 600,000 Free XP; 1,000,000 Elite Commander XP; and 25x rare expendable economic bonuses of each type.

Catnip
post Oct 13 2025, 02:26 AM

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Liberty Harbor
The Liberty Harbor Naval Base event celebrates the 250th anniversary of the United States Navy. The event requires players to step into the role of a U.S. Navy officer who is rebuilding his childhood diorama of Liberty Harbor. As the base is reconstructed, memories return of stories his father, a veteran officer, once told about the Navy’s proud legacy. Rebuilding the base also involves sailing through key chapters of U.S. Naval history in the game.
To build and upgrade Liberty Harbor, players must utilize Naval Base Supplies. Players receive a limited quantity of this resource at the start, enough to construct the first level of one area. Naval Base Supplies are earned by progressing through the event, specifically by completing special combat missions and expeditions.

user posted image

Liberty Harbor Construction Details
The Liberty Harbor Naval Base is divided into four areas that players can build and upgrade. Each area has three Levels and 10 Intermediate Stages. Higher Levels enhance the base visuals and offer access to more challenging and rewarding combat missions or expeditions. Every level completed opens a new chapter in the U.S. Navy story. Intermediate Stages improve the profitability of the area.

The four areas are:
1. Naval Command: Unlocks special combat missions for Brawls, Random Battles, and Ranked Battles.
2. Operational Command: Provides access to special combat missions for Operations, Co-op Battles, and temporary battle types.
3. Military Port: Enables expeditions. These expeditions allow players to dispatch ships from their Port to earn Naval Base Supplies. Expeditions require players to assemble a fleet meeting requirements for fleet power, tiers, ship types, or nations.
  • Expeditions last either 1 day (ideal for daily play) or 3 days. The 3-day option requires less Fleet Power and provides more modest overall earnings, though it gives more rewards upon dispatch.
4. Fuel Terminal: Boosts the other three areas by unlocking more missions and expeditions.
While the fastest way to fully build Liberty Harbor is to use all four areas, players can earn enough Naval Base Supplies by focusing on missions from Naval Command or Operational Command and participating in Military Port expeditions. Players also have the option to upgrade areas faster by using Doubloons.

The Liberty Harbor event offers various rewards, ranging from unique ships and Commanders to camouflage and collection items.

Main Reward (For Building the Whole Base):
  • The new Epic-rarity U.S. Tier VIII Premium cruiser Bridgeport.
    • Details: This ship features good concealment, armor protection, and AP shells with reduced chances of ricocheting. When its Main Battery Reload Booster is activated (which uses a limited usage time instead of charges), the main guns gain an impressive rate of fire.
Valuable Rewards (General Progression):
  • The Navy 250th Anniversary flag.
  • The "Blue, Gold, and White" permanent camouflage.
  • The Battle Line of the Pacific permanent camouflage for U.S. Tier X battleship Montana.
  • U.S. Commander John Barry.
Collection Rewards (From Intermediate Stages and Event Progress):
  • Elements of the U.S. Navy 250 collection.
  • Building all Intermediate Stages will provide 40 elements of this collection.
  • Collection Completion Reward: Seasoned U.S. Commander David Farragut with 10 skill points, plus the Liberty Harbor achievement.
The rain hit the glass hard, a cheap drum solo for a show that had already closed. They talked about history. About sailing through key chapters. About 250 years of courage, sacrifice, and freedom. The kind of words they pour over the credits of a war movie; all shimmer and no substance. I knew the truth was always uglier, and usually filed under 'Marketing.'
They tried to sell me a dream, kid. A veteran officer, reliving his childhood, piece by piece, rebuilding a diorama of Liberty Harbor. A journey through memories of courage and honor. But you look close, past the nostalgia, and you see the cold hard structure of the grift.

It wasn't about honor. It was about Naval Base Supplies. That was the currency of their little fantasy. You want the memory? You gotta earn the supplies. You gotta build the four corners of their rigged game: Naval Command, Operational Command, Military Port, and the Fuel Terminal.
History, it turns out, is a demanding master. It demands you grind. You queue up for Brawls, Random Battles, Ranked Battles to fulfill missions from Naval Command. You plunge into Operations, Co-op Battles, temporary battle types. You spend your time sending your available ships off on expeditions that last either one or three days, just to keep the supply chain moving. They call it fleet management. I call it keeping the treadmill running.

Higher Levels, they promised, would enhance the visuals, sure, but mainly they offered access to more challenging and rewarding combat missions or expeditions. It wasn't a celebration; it was a progression system designed to hook you deeper.
And the prize? That’s where the true colors showed. The reward for all that manufactured nostalgia and hard-earned labor wasn't enlightenment. It was a Tier VIII Premium cruiser—the Epic-rarity Bridgeport. A deadly beauty with good concealment, armor protection, and AP shells that cheat physics by having reduced chances of ricocheting. The ultimate goal wasn't honoring the past; it was acquiring the new gear, the Navy 250th Anniversary flag, the camouflages, the Commanders John Barry and David Farragut.

But the real, bitter truth? They didn't even trust us to stick it out for honor. The road was long. Three Levels and ten Intermediate Stages per area. And for those who tire of the struggle, for those who just want the prize without the penance, they built an exit ramp, shiny and tempting.
You want to “speed things up even more?”. Fine. Upgrade areas using Doubloons.

That’s the core of it, see? The U.S. Navy’s proud legacy boiled down to a premium cruiser and microtransactions. The whole story of courage and sacrifice reduced to Naval Base Supplies and the cold, cynical offer to bypass the grind entirely. Liberty Harbor wasn't built to honor the dead. It was built to extract the living. Always follow the money, kid. It never lies.


This post has been edited by Catnip: Oct 13 2025, 02:35 AM
Catnip
post Oct 25 2025, 08:35 AM

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Bonus codes tested working before posting.

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N3WINF0OND3VBLO6
MARIAHCARRIER
Catnip
post Nov 9 2025, 05:57 PM

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Bonus codes first!
SHIYIYUETIAN1410EPP Valid till 2025/11/26 23:59 (UTC+8)
CAPCLUBFLAG Valid till November 30, 2025

Update 14.10: Temporal Rift

Update 14.10: The Temporal Rift Opens in World of Warships!
Server update: From: Oct 30, 03:00 AM UTC+8 Until: Oct 30, 06:00 AM UTC+8
Visit the link above and claim 1 day Premium Account before: Nov 24, 09:00 PM UTC+8

Update 14.10 for World of Warships features several new mechanics, large events, and content releases, including the Black Friday sales event and the full availability of a new tech tree line.

Major Events and New Mechanics

Temporal Rift
The update introduces the Temporal Rift event, which features brand-new mechanics and dynamic gameplay. This is described as a tailor-made event for high-paced action.
  • Gameplay: Players join teams of nine to clash against waves of bots on one of the biggest maps to date, which is divided into sectors with shifting defense lines. The event features a respawn mechanic allowing players to choose a spawn point.
  • Ships and Weapons: Participants use exclusive event ships that are equipped with heavy-explosive shells, torpedoes, and missiles. All weaponry is tweaked to easily damage even the thickest armor. Players can unlock new event ships and upgrades throughout the event.
  • Operations: Temporal Rift includes two Operations: Shattered Time (offensive role against defense lines and final bases) and Rift Watch (defensive role, fending off bots from capturing the base and Key Areas).
  • Missile Functionality: Missiles are exclusive to Temporal Rift ships. To launch, players point at an area of the map in range and click; the missiles fly towards that area, automatically home in on a target, and hit. They fly undetected for a while, similar to torpedoes.
  • Counter-Mechanism: Ships are protected by the Defense Systems consumable, which reduces all incoming damage, including damage from missiles.
  • Rewards: Rewards include resources, the Blue Digital permanent camouflage, commemorative flags, and four new Temporal Rift unassigned Commanders. These commanders can initially be assigned to any nation, but once assigned, they permanently take on the ship’s nationality.
New German Battlecruiser Line
The new German battle cruiser line is now fully available to everyone. This line is highly recommended for its manual control over the secondaries, especially at Tier IX, which offers the full manual secondary experience.

Black Friday 2025
Update 14.10 brings Black Friday discounts and dedicated events.
  • New Ships: New Black Friday 'B' ships include Puerto Rico B, Rhode Island B, Neustrashimy B, Karl XIV Johan B, and Schill B.
  • Returning Rare Ships: Some ships that were previously removed from the game are available for purchase, such as Massachusetts B, Jean Bart B, and Alaska B. These rare ships are only available for regular purchase (real money), not Doubloons.
  • Pricing: Puerto Rico B is available in a massive bundle (over $500 CAD) or for Doubloons, though free Doubloons earned recently are insufficient to acquire it this way. Schill B is available in sequential bundles for a total of approximately 19,058 Doubloons.
  • Discounts: A 30% discount is available for Tier VIII and below. Specific discount coupons are available: 50% off (Tier VI only), 40% off (Tier VII only), 30% off (Tier VIII only), and 20% off (Tier IX only), with no discount for Tier X. These specific discount coupons can only be obtained by purchasing gambling loot boxes with real money, not Doubloons.
  • Black Friday Squadron: A new feature that allows players to track their Black Friday ship pairs and earn additional rewards. The combat mission providing 2,500 Doubloons is received only if the player owned the original version of the ship before acquiring the 'B' variant during this update. Higher rarity Black Friday ships grant more progress points to the Squadron bar.
  • Event Pass: The Update's Event Pass is dedicated to Black Friday. The second progression line, unlocked with Doubloons, includes the Japanese Tier VI destroyer Shinonome B.
Salvage for Victory and New Commanders
  • Błyskawica '52: To celebrate Polish National Independence Day, the thematic Salvage for Victory event allows players to acquire the new premium ship Błyskawica '52. This Tier IX ship can be earned by exchanging in-game resources like Steel, Research Points, a limited number of Premium days, and Elite Commander XP to move through the progress bar. Błyskawica '52 features good speed, maneuvering, and rapid-firing main guns, but has low health and uses a Surveillance Radar consumable instead of a Smoke Generator.
  • Commander Brandon Herrera: The update honors Veterans Day (US) with the introduction of new Commander Brandon Herrera (aka "The AK Guy"). He is available for free by claiming a code that accesses a mission.
Quality of Life and Continuing Events
  • New Ribbon: The "Assisted in destruction" ribbon has been added to acknowledge contributions when destroying a ship, which is often a group effort. Multiple players can receive this ribbon for the same destroyed ship. It is earned by inflicting damage proportionate to the ship's HP via direct hits or spotting damage, or by causing fire/flooding when the target's Damage Control Party is on cooldown due to the player's actions. This ribbon does not contribute to base XP earnings.
  • Liberty Harbor: This event continues. It is advised to upgrade the military port to level two quickly to unlock more lucrative missions, such as the active participation mission to destroy three ships for 2,250 tokens. Expeditions instantly give points, especially if the player has many ships in their port.
  • 10th Anniversary Grand Voyage: This event continues, offering the chance to earn the ship GQ Johnny by completing daily missions (5 battles per day for many days). Daily missions provide Voyage tokens, allowing players to quickly earn up to 10,000 free Doubloons within the first 24 days.
  • Lüshun B Dockyard: The dockyard event is still running during Update 14.10.
The office was cold. Rain streaked the windowpane like tears on an empty street. Update 14.10 landed on the servers like a dead weight, heavy with the stench of corporate calculation. Another month, another chance for the suits down at Wargaming to turn clicks into cash.
The fog machine was working overtime. They called it Temporal Rift. Said it had "time-bending vibes" and "dynamic gameplay". But I knew the score. It wasn't an event; it was a glorified testing facility, a sandbox for something ugly: homing missiles.
They gave the test subjects these exclusive event ships, packed with heavy-explosive shells, torpedoes, and these new missiles. You just point at an area, click, and the thing flies off, automatically hunting a target. Undetected, they said, like torpedoes. They even gave the ships a Defense Systems consumable to counter them, reducing all incoming damage. A nice, clean, binary exchange. Do you have the counter, or do you lose? That's all that determines the outcome of the engagement, not skill.

And where are they testing this poison? In PvE, against bots. That way, they only get feedback on how interesting it is to fire the missiles, not the "misery" of fighting against them. It's the same cynical loop: testing mechanics like carriers and submarines before them that are "atrocious to fight against as a surface ship player" because there's nothing in your control. This whole event? Just a pure play test. No effort on art assets, no cool sci-fi camos like the old days. Just the mechanic, stripped bare, ready for full integration into the game to make surface ships even more frustrating.

Then came the main event, the annual bloodletting: Black Friday 2025.
They rolled out the classics, the rare ships they’d locked away: Massachusetts B, Jean Bart B, Alaska B. The bait was obvious. But if you wanted one of these removed, sought-after beauties, forget your hard-earned Doubloons. They are only available for "regular purchase"—meaning cold, hard cash. It’s a deliberate move, timed just after they've been giving out 10,000 free Doubloons through the 10th Anniversary Grand Voyage. They’re giving you just enough rope to hang yourself, ensuring the rare loot stays behind the paywall.

The new ships? Just more high-end extraction. Puerto Rico B is stuck in a "massive bundle," priced at MYR 1,723.62. Even the Tier IX Schill B demands 19,058 Doubloons, which is "a lot for a ship that is kind of mediocre".
And the discounts? A classic shell game. Sure, you get 30% off Tier VIII and below. But if you want the real coupons—the 50% off for Tier VI, the 40% off for Tier VII—you have to buy gambling loot boxes with real money. You can’t even use the free Doubloons for the chance at the better deals. It’s a closed system, rigged from the jump, ensuring the house always profits from the gamble.

They even added a new feature this year: the Black Friday Squadron. It tracks your Black Friday ship pairs and rewards you for acquiring the 'B' variants. The higher the ship's rarity, the more progress you earn. It’s not just a collection; it's a progress bar demanding you buy more expensive virtual assets.
The cynicism runs deep, even in the event pass. For Doubloons, you can unlock the second line and get the Japanese Tier VI destroyer Shinonome B. But the original Shinonome? It's been available "completely for free" as a campaign reward for nearly a decade. They're selling a premium version of old, free content and expecting you to pay Doubloons for it.
Meanwhile, they keep the players on the hook with the grind. You can spend your hard-won Steel, Research Points, and Elite Commander XP in the Salvage for Victory event just to move the progress bar toward the Tier IX Błyskawica '52. Every resource spent is a resource not available for something else. Tying you deeper into the ecosystem. They want you fighting five battles a day for months for the "free" GQ Johnny.

It’s a world where actual new content, like the fully released German battle cruiser line; the one with the full manual secondary experience that’s "really fun" gets completely overshadowed by the roar of the cash registers.
The update is a hollow shell, filled with predatory discounts, rigged mechanics tests, and systems designed to extract time and money. The new "Assisted in destruction" ribbon might acknowledge teamwork, but it doesn't help your base XP earnings. Because in the end, it’s not about teamwork or fun; it’s about the bottom line. The suits look down from their skyscraper, watching the players fire their missiles and chase their discounts. And they smile, because another quarter just came in.

Catnip
post Nov 13 2025, 12:28 AM

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🏴‍☠️ Ahoy, Captains o’ the High Seas!

Hoist yer colors and brace the mainmast, for the winds be whisperin’ of fresh treasure codes driftin’ into port! Just tested and still gleamin’ with loot less than 20 minutes ago!

🪙 Codes & Their Booty
Code Reward Description
SABERWEEN777 🎃 10× Event Progress Points From the dark seas of Saberween. Feed yer event progress, ye scallywag!
ZBOJNIKJANOSIK 🧭 1× Pan-European Commander (6 skill points) A fine officer joinin’ yer ranks, fresh from the old world! Polish his boots and ready his charts!
2CAPCLUB 🏴 1× Award Container Crack it open and see what spoils lie within! Could be gold, could be gunpowder!

So grab yer cutlass, fire up the boilers, and make for open waters! There’s gold in them digital waves, and the cannons be hungry!

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