Mage - they should not draw aggro in the first place, I got a mage too, if Warrior is good there is no reason for you to get hit. anyway If I heal you and the mob will turn to me, and you can't Taunt it off me and I end up used most of my mana to keep me alive... when I went oom and tank die grp wipe... So if mage get aggro L2IceCube/frostnova.
Hunter - Silly hunter like to draw aggro off their pet, they will feint death/ice trap anyway so heal on them is no point, coz if they feint mob on you = WIPE
Warlock - Warlock is the worst to heal... they can't frost nova to slow mob.. they can't feint death.. if they dun get VW/Felguard/succy to draw aggro away from themself, dun expect he will help you when you bashed by mobs.
Rogue - skilled rogue = heal, coz they are good off tanker and need to keep them alive... silly rogue = mana sink, especially when they draw aggro off tank, and most of the time they will vanish and aggro on Healer >"<
Shaman/Druid(non-Bear form)/Pally/Priest - Heal yourself... you are secondary healer in the grp anyway
DPS warrior - dunno what to say about them
However if everyone know what they are doing I can keep the whole grp in 90%+ health with no death toll
So priest can heal more than 2 ppl... they can even keep the grp alive from AOE boss. But if the grp sux, you'll get oom and wipe, then they will blame you
Mar 12 2007, 12:16 PM
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