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 [OFFICIAL]Rig Suggestion Q&A Thread V13!

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lolzcalvin
post May 12 2025, 01:55 PM

shibe in predicament
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QUOTE(AerialRave @ May 11 2025, 04:08 PM)
Thanks for the recommendation, will consider the 9950X3D and see if it suit my use case better. Was eyeing on lian li cases previously but the suggested Hyte Y70 looks pretty good too, let me check it out. thumbsup.gif
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can try lian li dynamic evo rgb
longer and slightly taller than y70, but slightly thinner than y70. width not too important if u plan on vertical GPU mount. fan mounting/radiator mounting wise it is more flexible than y70, but front I/O port is slightly dated (3.2 gen 1 vs 3.2 gen 2 for type c port)
slap a few lian li uni sl-infinite fans and u get full lian li aesthetics. all controlled with l-connect. ofc u can also control with other software such as signalrgb which I personally use
lolzcalvin
post May 13 2025, 08:33 PM

shibe in predicament
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QUOTE(AerialRave @ May 12 2025, 10:35 PM)
Was thinking to try lian li ecosystem initially, with their O11 Vision case, Hydroshift AIO, Edge PSU and TL uni fans. But some of these parts seem to have mixed review online, so still surveying. How is the user experience using the SL-INF fans so far if you don't mind sharing. biggrin.gif
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uni TL i think the issues all coming from the LCD variant. iirc got wireless version also. no need too canggih, uni TL RGB is already syok enough
used to have SL-INF fans but I sold it, not because of its quality but simply just wanna unify the ecosystem with corsair for case, fans and AIO. corsair has its own software problems as well tongue.gif
O11 vision instead of this, can just simply get y70 lol. y70 comes with vertical mounting kit, unsure about O11 vision. y70 also comes a bit wider.
lolzcalvin
post May 13 2025, 08:36 PM

shibe in predicament
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QUOTE(steevan1000 @ May 13 2025, 09:18 AM)
i believe 2 point game series doesnt require as much raw cpu performance as cities skylines / dyson sphere program / x4 foundations / transport fever 2 ?  hmm.gif

i can spend hundreds of hours into these games & the fps in late game is horrendous.
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cities skylines need as much raw amount of RAM instead biggrin.gif 3k-4k assets edy over 32GB
lolzcalvin
post May 14 2025, 09:16 PM

shibe in predicament
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QUOTE(steevan1000 @ May 14 2025, 08:58 AM)
i wont go subscribe that much of assets, it makes the loading time crazy long

back to the topic. is ryzen cpu really good for such types of late game? ryzen always has less core than intel
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one mod can pack a lot of assets, some can go 100 per mod. 3k-4k also include the base game assets + dlc assets, so it's very easy to go over

but anyway ryzen CPUs never have an issue with core count, and intel core layout is different (P + E cores) so the number of cores are not in parity and not comparable. at the end of the day it boils down to the raw power of the core, and the raw core power coming from amd offerings are often better than intel these few generations.

below showcases the sim speed for a few selected CPUs, on cities skylines 2
user posted image

This post has been edited by lolzcalvin: May 14 2025, 09:20 PM
lolzcalvin
post Jul 26 2025, 08:17 PM

shibe in predicament
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QUOTE(brenleekw @ Jul 26 2025, 06:29 PM)
Hi guys, looking for some advice on the following build. Main purpose of the PC would be gaming at 1440p high/max settings for at least a good couple of years (of course lowering settings as games get more demanding).

Was quoted the below build and besides the GPU and CPU i'm really not knowledgeable enough on the other parts.

INTEL CORE I5 14400F 10C/16T
MSI PRO B760M-E D5 LGA1700
KINGSTON F.B RGB 2X8GB (16GB) 5600MHZ D5
SAPPHIRE PULSE RX 9070 XT GAMING 16GB GDDR6
T FORCE Z44A 500GB NVME M.2 GEN4
FSP VITA BD ATX3.1 (PCIE5.1) 750W 80+ BRONZE
INVASION C-8000 ARGB MATX CHASSIS
DEEPCOOL AG400 BK ARGB V2 AIR COOLER
RM5,799

Would you consider this a fair deal? Are there any parts you would recommend swapping out?

Thanks!
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swap FSP Vita BD to Vita GM, much better. though will need to topup rm300 more
but let the sifus here give u better combinations, the quoted build cheap out everything just to fit in a 9070 XT, incl SSD, PSU and mobo
lolzcalvin
post Sep 14 2025, 01:43 PM

shibe in predicament
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QUOTE(TristanX @ Sep 14 2025, 08:54 AM)
When developers pushing more than current hardware can handle. That is a problem. B4 need 5070 Ti for 1080p? Are you kidding me?

Don't blame the user, blame the developers. Probably trying to help AMD and Nvidia sell the cards by pushing unreasonable system requirements too.
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don't blame the developers, blame the c-suites.
the devs are only doing what they're good at, what they're hired for. to create mechanics, design levels, design characters and gameplays etc. using popular commercial game engine. JD only mentions have experience in UE5 on these specificities and that's all.

the c-suites don't want to hire dedicated individuals who are strong at code optimization which most game devs are not good at. too expensive.
the entire dev cycle has no room for further optimization and not enough time. as long as the code works, just ship. c-suites just keep pressuring the team about time constraints.

then the masses put the blame the devs, c-suites very happy because they can place the blame at the team instead of having accountability that they're at fault of bad direction and strategy. they're the one controlling all the directions and strategies behind the scene. all these directions and strategies lead to the devs down below need to have crunch time. even directors also no choice, they're kulis to the c-suites, the business higher-ups.

and the c-suites are damn glad that gaming channels and grifters put the blame on the devs. easy smokescreen and they can fire the team. and they can fire these teams many more times down the line.
lolzcalvin
post Sep 14 2025, 08:43 PM

shibe in predicament
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QUOTE(chocobo7779 @ Sep 14 2025, 07:56 PM)
Umm... not quite.  Poor performing PC ports has always been a problem for many, many years, this is not new (see benchmarks on older PC titles), and is not entirely the fault of the execs icon_idea.gif
It's easy to put the blame of C-suites but the reality of the games industry, just like the real world, is a lot more nuanced and is not a black and white thing icon_idea.gif
The problem is, any game delays = very expensive (especially in places like the US West Coast) and are often exhausting for everyone (basically from junior devs to execs), as all post launch stuff will get delayed too, which in turns harm sales sweat.gif
Also, it's a common myth that C suites are forcing developers to release 'unfinished' games - see Star Wars: Jedi Fallen Order release for instance (EA's execs even wanted to delay the release, but Respawn denied) icon_idea.gif

I really wish the games industry can be more transparent, but the issue is any form of transparency from the industry will end up being branded as a corporate shill/propaganda, gamers these days can't trusted to behave themselves  mega_shok.gif
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don't piss on kulis, aka the devs. if ur a kuli before, or is a kuli, ur aware of how difficult things are. regardless of how fat ur monthly payslip is. as long as ur not a boss on ur own, and u need to report to the higher up, and ur boss also has another higher up to report to, then kuli it is.
product manager, when they se UE5 bling2 and canggih (lumen and nanite turned on as easy as flipping a switch), would u think they'll make an epic in the backlog, spanning 4-6 sprints, 2 weeks per sprint, for optimization? no. even if the product manager comes from technical background. their job requires seeing in business lenses. business lenses means the longer it takes to market (TTM), the more cost is incurred (paying the operational cost). CPO is also keeping the PMs in check.

if I'm COO/CPO, I damn happy when people say lazy devs don't want to optimize game. I can just fire them (severance? no need la. VSS je. PIP also can). done deal, balance sheet canggih, I still get my bonus, but the ppl who have been fired by business decision? no bonus for them (more bonus on business side).

looking at the consensus today, most people blame the devs for being "lazy devs can't even optimize their trash game", rather than pinpointing all the strategies and operations laid down for the project. they are good at making things work, but optimization requires greatest talents which which require capable individuals, and they're bloody expensive, and that's the reality. the thing is - the strategies and operations are probably under NDA, so general gamers quite easy and blame the devs, that's the only thing that is apparent in a game development. ei, they're living paycheck to paycheck chasing their "dream job". turns out not dreamy after all.
lolzcalvin
post Nov 25 2025, 09:28 PM

shibe in predicament
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QUOTE(Invulnerability @ Nov 25 2025, 08:05 AM)
guess im wrong buy at this time 😔😔
gpu price drop but other parts keep increase
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everytime is a wrong time
big manufacturers are undergoing price fixing practices so either way u won't score cheap parts which has already been this way since crypto times

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