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 Warcraft 3: Best Anti Mage Build, skill selection and items

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TSnexona
post Feb 27 2007, 11:53 PM, updated 19y ago

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i m training on am. Pls tell the best offensive am. Pros with godlike please advice here. Skill pump first or stats? when? items?
snorlax
post Feb 28 2007, 12:13 AM

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From: 127.0.0.1


An extremely painful AM i saw went vanguard, basher, bfly, hyper. Enough HP to tank any str hero, and attspeed to permabash.

Otherwise, you can consider mkb/radiance, burize, bfly.
TSnexona
post Feb 28 2007, 12:34 AM

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not specific enough. I need to know the specifc skill alocation.

manaburn
shield
blink
stats
stats
...


those stuff and specific item buying also. No am pros here?

This post has been edited by nexona: Feb 28 2007, 12:35 AM
yen223
post Feb 28 2007, 12:46 AM

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nope no am pros here. none. tongue.gif
hihihehe
post Feb 28 2007, 12:54 AM

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if wan fast end game n hunt for hero only then i will buy 2 hyper, 2 basher,1 vanguard n power threads
snorlax
post Feb 28 2007, 02:10 AM

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swtt....skill allocation depends on enemies present...max out break whenever possible, blink next, ulti when level 6/11/16, shield if there are nukers around, max stats otherwise. If heavy nukers like lion/lina/zeus on lane from early game, max break, 1 level blink, max shield and ulti whenever possible.

Of course, AM depends on pure skill, so no item/skill build is going to own if the user is not skilled enough. AM will own IF he is good in denying and farming, and knows how to blink/break harass.
cslee427
post Feb 28 2007, 10:08 AM

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From: PJ
for me only learn manaburn n blink 1st, easy get 1st blood! happy.gif
shield wil b learn after manaburn n blink max level.
item: power tread, vanguard, 2 basher, bfly, heard (if possible)
cuz
post Feb 28 2007, 10:53 AM

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From: Timbuktu



will this help?sth wrong with my server...cant seem to attach stuff...so i copy

MAGINA
THE ANTI MAGE

TABLE OF CONTENTS


I. Introduction
II. Background of Magina
A. Description
B. Skills
C. Pro's/Con's

III. Playing Magina
A. Skill Build(s)
o Explanation of Skill Build(s)
B. Item Build(s)
o Explanation of Item Build(s) (includes why there are no bashers)
IV. Becoming Magina THE ANTI MAGE
A. Techniques
o Blink and Break
o Using Blink Effectively
o Denying/Last Hitting
B. Gameplay Strategy
o Early Game (Lvl 1-7)
o Mid Game (Lvl 8-16)
o Late Game (Lvl 17-25)
C. WHY NO BASHER!?

V. Replays

VI. Acknowledgements

VII. THE END O_O


I. Introduction

This is my 2nd guide on Magina The Anti Mage! My first one was not that good and lacked a lot of strategy, hopefully i've made up for it in this guide . In this guide I tested out a lot of things for Magina but i found something that made my mouth water Magina is able to have LIFESTEAL now! with the new addition of Vladimir's in DotA it seems that its passive lifesteal aura stacks with Magina's Mana Break making him even more dangerous than he was before. Please give me ideas on how to improve my guide don't post things like - YOUR GUIDE SUCKS OMG NUBCAKE!!! without telling me why... please at least explain your side so that I can understand and see if I can do anything to change whats wrong in my build .



II. Background Of Magina
A. Description


Let's look at his stats he is a low hp hero with subpar int gain, but he does have the highest movespeed only beaten by chaos knight, finally he does have an incredible agi gain so just by looking at his stats we can already see he was'nt meant to own early in the game ^^.
B. Skills

Mana Break

Each attack burns mana based on spell level.

Level 1 - 16 mana per hit.
Level 2 - 32 mana per hit.
Level 3 - 48 mana per hit.
Level 4 - 64 mana per hit.

Orb effect.

This is what makes Magina "THE ANTI MAGE" with enough IAS you could easily burn away incredible amounts of mana from your opponent leaving him completely helpless.

Blink
Short distance teleportation that allows one to move in and out of combat.
Costs 60 mana.

Level 1 - 12 second cooldown.
Level 2 - 9 second cooldown.
Level 3 - 7 second cooldown.
Level 4 - 5 second cooldown

This is what makes running away from Magina impossible under normal circumstances. Also makes Magina an incredibly hard hero to kill even with his low hp blink is undoubtedly one of the best skills in the game ^^.

Spell Shield
Magina channels a powerful warding magic, damping the negative effects of spells.

Level 1 - Reduces magic damage by 10%.
Level 2 - Reduces magic damage by 20%.
Level 3 - Reduces magic damage by 30%.
Level 4 - Reduces magic damage by 40%.

A useful skill to say the least. Spell shield is passive and saves you from what some low hp heroes see as certain death lets say a lion goes and does his combo on you for some heroes thats already GG but for Magina he has a decent chance of surviving if you put points in spell shield, also helps to put some points in this if your laning against a good int harrasser (lich,krob, etc etc)

ULTIMATE
Mana Void
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.

Level 1 - .6 damage per mana point missing.
Level 2 - .85 damage per mana point missing.
Level 3 - 1.1 damage per mana point missing.

The finishing blow of Magina once an enemy hero's mana has been burned away from your constant attacking this is the skill which makes those mages hate you but when you get your items you won't really be using this much unless you have a dangerous nuker on the opposing team, oh yeah Mana Void has a .01 ministun so it can cancel channeling spells (freezing field,epicenter,life drain,death ward, etc etc)



C. Pro's/Con's
o Pro's
 Hard to gank because of blink
 One of the highest movespeeds in the game
 A very versatile hero (i'll explain later)
 Has one of the largest agi gains of all heroes
o Con's
 LOW HP
 Very weak early game
 No real use to a team if he doesnt have items


III.Playing Magina

A. Skill Build(s)
a. All-Out Offense
1. Blink
2. Mana Break
3. Mana Break
4. Blink
5. Mana Break
6. Mana Void
7. Mana Break
8. Blink
9. Blink
10. Stats/Spell Shield
11. Mana Void
12. Stats/Spell Shield
13. Stats/Spell Shield
14. Stats/Spell Shield
15. Stats
16. Mana Void
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats/Spell Shield
23. Stats/Spell Shield
24. Stats/Spell Shield
25. Stats/Spell Shield
Now this skill is intended for times when you are facing heroes that cannot harass you or heroes that very weak to your blink and break tactic (which will be explained later), or your laned with someone like CM and Rhasta.

b. Hybrid
1. Blink
2. Spell Shield
3. Blink
4. Mana Break
5. Mana Break
6. Mana Void
7. Mana Break
8. Mana Break
9. Spell Shield/Stats
10. Spell Shield/Stats
11. Mana Void
12. Spell Shield/Stats
13. Blink
14. Blink
15. Stats
16. Mana Void
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Spell Shield/Stats
24. Spell Shield/Stats
25. Spell Shield/Stats
This build was built for times when you're up against nukers putting in 2 early points in blink and an early point in spell shield to ensure survivability in the lane, usually used against incredible harrasser duo's ex. lich/viper, lich/pugna, etc etc.



B. Item Build(s)
Level 1

+

OR

+ X2

Alright now here's 2 options with the starting 500 gold in a 5v5 you can either choose pots and a chicken or a ror and tangoes. Me? I'd choose the chicken much since you won't be needing much regen with your low hp and the fact that your melee its a lot better to just blink back and use a flask.

Level 9-11



OR



Alright start of by getting the 2 bracers as quickly as possible since you need the hp to survive in your lane then get HoM which will help your farming a lot since Magina isn't that good a farmer he needs that extra transmute and the IaS is quite nice too.

Or go for 3 wraiths and some quick treads, if you're going for early killing this is what you should go for since it helps you a lot more than 2 bracers when it comes to killing.

Level 13-15



OR



With midas you should have been able to farm for treads and Vladimir's since you should'nt be dying a lot thanks to blink. With Vladimir's it makes you into a lifestealing manaburning pain in the arse, also gives good armor and some decent mana regen.

If you went wraiths you should have been helping in ganks killing a few heroes to use that early dps that you have plus the crystalys should help you kill.

Level 16-18



Crystalys and Yasha now some people might find this wierd but its actually quite cost effective lets you do 250+ crits and has good ias ms and dps. Also you could upgrade the crystalys to buriza later ^^

Total cost of this = 8840 (HoM is not counted since it pays itself back)
OR



Another good item for dps since it gives a nice ministun which could get you an extra hit in and some nice ias.

Total Cost = 9840 (HoM is not counted since it pays itself back)

OR



This is when you want simple and plain damage with buriza you should be scoring 400+ crits i think...

Total Cost = 10640 (HoM is not counted since it pays itself back)

OR



Alright if you do plan on going wraiths you should go for buriza since you are not trying to compensate for ias anymore with buriza you would be able to kill a lot faster and thats what we want.

Total Cost = 11510

Level's 19-25

In this stage of the game you can actually get nearly anything that you want with a few exceptions (1 being kelen's dagger of escape ROFL O_O) so i'll just give you some ideas on what you could get.



Get a bkb if you're up against a team with a lot of disables (Rhasta, Lion etc etc.)



Ah... Good old dr.aegis this is if you really need to carry the game and you think you can farm it.

Also if you didn't get a Buriza or MkB you could also opt to get one but never get 2 of those it would be stupid . And if you chose to go crystalys and yasha upgrade that crystalys to a buriza.



(Alright some people must be going OMFG ROFLMAO NUBCAKES NO BASHER! PERMABASH OWNZORS ROFL ROFLMAO!!!!!) But really now bashers are not useful in any team battle since all you do is keep one hero standing still and permabash is a fantasy thats only possible, if you have 2 bashers and about 2 hyperstones by my estimates. . . which is incredibly stupid since you wont have the hp nor the armor to withstand any punishment. So this build focuses on strengthening what's already good on magina and taking away your flaws as a low hp melee agi hero. Here goes we start off with a few Bracers and HoM, simple bracers=hp=survival while HoM=IaS and imba farming item Or we go 3 wraiths and rush treads whichever you choose. Then Vladimirs and Treads now after testing out Vladimir on Magina I have to say I love it gives good armor some nice mana regen and of course IMBA and I mean IMBA lifesteal on Magina it's an anti mage's dream to have feedback and lifesteal at the same time O_O. We get treads because at the middle stages of the game we will be hunting a lot more (will be explained later). Next on the list is all up to you i've given you some choices already. BKB, Buriza, Dr.Aegis maybe sell your treads for BoT get a BkB if you need hell battlefury for all i care it's all up to you find out what you like and go with it .

IV. Becoming THE ANTI MAGE



A. Techniques
. Blink and Break

What is "Blink and Break"? It is simply blinking behind your opponent and then score in a couple of hits to bring down his hp and mana, this tactic should only be done in earlier stages of the game. Seems simple enough right? The problem with this is you are a low hp agi melee hero which means you can rarely do this without getting yourself killed. I will explain on when,how, and where to use "Blink and Break" and when not to.

Only use "Blink and Break" when you are against an opponent that cannot fight back or has low hp and is weaker than you at the earlier stages examples would be Gorgon, Razor, Kardel, Naix, Chen (without creeps), Furion, Weaver, etc etc. Heroes that you should never try and use "Blink and Break" against would be heroes like Lich, Warlock, Lion, Rhasta, Rylai, Pugna, etc etc. if you just noticed any hero that can harass effectively even mages are your worst fears in the earlier stages of the game but if you're able to survive the early parts you will own them come late game.

. Using Blink Effectively

I'll post some screen's of how to use blink effectively

-->

-->

-->

-->

-->

-->

-->

These are some ways to use blink effectively can be used when chasing, escaping or simply traveing around the map .

. Denying And Last Hitting

Denying is killing your own creep when it has very low hp to "deny" your opponent xp and gold, last hitting is just the opposite you kill your opponents creeps when it has very low hp to gain gold and xp for more info I would suggest referring to inDe_eD's Micro Guide which you can find HERE
B. Gameplay Strategy
a. Early Game (Levels 1-7)

This is probably the most important phase in a Magina's existence, if you don't survive here you won't survive all game long since you will be gapped level and itemwise if you blow your early game, so here are some ways to help you pull through during this dangerous phase. At the start if your in the Sentinel side always try and be at bot lane since there are a lot of ways to escape from that lane, and easy tower hugging to gain xp. Now once you've arrived in your lane you should try and last hit creeps if possible, don't focus on denying since it gives xp now and it would be better for you to gain gold and xp since you are a late game monster. Tower hug if needed and if possible and only IF you can score a kill go for it just don't die in the process ^^.
b. Mid Game (Levels 8-16)

At this stage of the game you start to shine, This is the time when you start making a name for yourself in the game. You can now help in ganks if you want but if I were you i'd farm at every empty lane I could find simply because you are an item dependant hero. At this stage you keep farming or kill as many as you can find easy targets and take them down. Also always bring TP SCROLLS this is very important during this stage as well as when late game kicks in, even with blink you might not be able to reach your base in time to help defend with tp scrolls you can make sure you can help defend.
c. Late Game (17-25)

Now this is where people start to fear you! If you were able to farm well enough and grabbed the core build people would notice that it's extremely hard to kill you with blink,lifesteal,moderate hp, good armor and some good dps. By this time you should be pushing with teammates and using your Mana Void effectively against their nukers. Your role would be to take down the opposing heroes disablers/nukers quickly with Void and not dying of course . And just like midgame you should always bring tp scrolls or upgrade those treads to BoT
C.WHY NO BASHERS!?

Alright why no basher? Simple. Basher's are only useful in 1v1 situations and its already been proven that permabash is only a fantasy that can only be reached by having around 2 bashers and 3 hypers. The money that you would spent to get those items would be 13340 (14870 with treads) thats 3000++ more than my core buld and nearly 5k more if you bought treads with those items. Plus you would have no hp to sustain your permabash even if you did permabash 1 hero whats to stop the other 4 heroes from taking you apart?





Does the lifesteal from Vladimir stack with mana burn? I'm supposing now, and for now I'll skip that item. Otherwise, a good build. I too, am no fan of "permabashers" that pubbies like to head towards. Imo a good disabling team will have you beaten to pulp in seconds. However Linken's sphere I dont't fancy it much, it costs too much for it's uses. For me I feel the BKB is enough.

EDIT: For me I feel Magina is more of a dominating mid game hero, he loses his effectiveness late game very easily, just like a juggernaut. You're building him like a late game hero, imo he should be assisting in ganks right away about level 11-15, rather than farming.

This post has been edited by darknezx: Oct 30 2006, 02:11 AM


Added on February 28, 2007, 10:55 amwill this help?sth wrong with my server...cant seem to attach stuff...so i copy

MAGINA
THE ANTI MAGE

TABLE OF CONTENTS


I. Introduction
II. Background of Magina
A. Description
B. Skills
C. Pro's/Con's

III. Playing Magina
A. Skill Build(s)
o Explanation of Skill Build(s)
B. Item Build(s)
o Explanation of Item Build(s) (includes why there are no bashers)
IV. Becoming Magina THE ANTI MAGE
A. Techniques
o Blink and Break
o Using Blink Effectively
o Denying/Last Hitting
B. Gameplay Strategy
o Early Game (Lvl 1-7)
o Mid Game (Lvl 8-16)
o Late Game (Lvl 17-25)
C. WHY NO BASHER!?

V. Replays

VI. Acknowledgements

VII. THE END O_O


I. Introduction

This is my 2nd guide on Magina The Anti Mage! My first one was not that good and lacked a lot of strategy, hopefully i've made up for it in this guide . In this guide I tested out a lot of things for Magina but i found something that made my mouth water Magina is able to have LIFESTEAL now! with the new addition of Vladimir's in DotA it seems that its passive lifesteal aura stacks with Magina's Mana Break making him even more dangerous than he was before. Please give me ideas on how to improve my guide don't post things like - YOUR GUIDE SUCKS OMG NUBCAKE!!! without telling me why... please at least explain your side so that I can understand and see if I can do anything to change whats wrong in my build .



II. Background Of Magina
A. Description


Let's look at his stats he is a low hp hero with subpar int gain, but he does have the highest movespeed only beaten by chaos knight, finally he does have an incredible agi gain so just by looking at his stats we can already see he was'nt meant to own early in the game ^^.
B. Skills

Mana Break

Each attack burns mana based on spell level.

Level 1 - 16 mana per hit.
Level 2 - 32 mana per hit.
Level 3 - 48 mana per hit.
Level 4 - 64 mana per hit.

Orb effect.

This is what makes Magina "THE ANTI MAGE" with enough IAS you could easily burn away incredible amounts of mana from your opponent leaving him completely helpless.

Blink
Short distance teleportation that allows one to move in and out of combat.
Costs 60 mana.

Level 1 - 12 second cooldown.
Level 2 - 9 second cooldown.
Level 3 - 7 second cooldown.
Level 4 - 5 second cooldown

This is what makes running away from Magina impossible under normal circumstances. Also makes Magina an incredibly hard hero to kill even with his low hp blink is undoubtedly one of the best skills in the game ^^.

Spell Shield
Magina channels a powerful warding magic, damping the negative effects of spells.

Level 1 - Reduces magic damage by 10%.
Level 2 - Reduces magic damage by 20%.
Level 3 - Reduces magic damage by 30%.
Level 4 - Reduces magic damage by 40%.

A useful skill to say the least. Spell shield is passive and saves you from what some low hp heroes see as certain death lets say a lion goes and does his combo on you for some heroes thats already GG but for Magina he has a decent chance of surviving if you put points in spell shield, also helps to put some points in this if your laning against a good int harrasser (lich,krob, etc etc)

ULTIMATE
Mana Void
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.

Level 1 - .6 damage per mana point missing.
Level 2 - .85 damage per mana point missing.
Level 3 - 1.1 damage per mana point missing.

The finishing blow of Magina once an enemy hero's mana has been burned away from your constant attacking this is the skill which makes those mages hate you but when you get your items you won't really be using this much unless you have a dangerous nuker on the opposing team, oh yeah Mana Void has a .01 ministun so it can cancel channeling spells (freezing field,epicenter,life drain,death ward, etc etc)



C. Pro's/Con's
o Pro's
 Hard to gank because of blink
 One of the highest movespeeds in the game
 A very versatile hero (i'll explain later)
 Has one of the largest agi gains of all heroes
o Con's
 LOW HP
 Very weak early game
 No real use to a team if he doesnt have items


III.Playing Magina

A. Skill Build(s)
a. All-Out Offense
1. Blink
2. Mana Break
3. Mana Break
4. Blink
5. Mana Break
6. Mana Void
7. Mana Break
8. Blink
9. Blink
10. Stats/Spell Shield
11. Mana Void
12. Stats/Spell Shield
13. Stats/Spell Shield
14. Stats/Spell Shield
15. Stats
16. Mana Void
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats/Spell Shield
23. Stats/Spell Shield
24. Stats/Spell Shield
25. Stats/Spell Shield
Now this skill is intended for times when you are facing heroes that cannot harass you or heroes that very weak to your blink and break tactic (which will be explained later), or your laned with someone like CM and Rhasta.

b. Hybrid
1. Blink
2. Spell Shield
3. Blink
4. Mana Break
5. Mana Break
6. Mana Void
7. Mana Break
8. Mana Break
9. Spell Shield/Stats
10. Spell Shield/Stats
11. Mana Void
12. Spell Shield/Stats
13. Blink
14. Blink
15. Stats
16. Mana Void
17. Stats
18. Stats
19. Stats
20. Stats
21. Stats
22. Stats
23. Spell Shield/Stats
24. Spell Shield/Stats
25. Spell Shield/Stats
This build was built for times when you're up against nukers putting in 2 early points in blink and an early point in spell shield to ensure survivability in the lane, usually used against incredible harrasser duo's ex. lich/viper, lich/pugna, etc etc.



B. Item Build(s)
Level 1

+

OR

+ X2

Alright now here's 2 options with the starting 500 gold in a 5v5 you can either choose pots and a chicken or a ror and tangoes. Me? I'd choose the chicken much since you won't be needing much regen with your low hp and the fact that your melee its a lot better to just blink back and use a flask.

Level 9-11



OR



Alright start of by getting the 2 bracers as quickly as possible since you need the hp to survive in your lane then get HoM which will help your farming a lot since Magina isn't that good a farmer he needs that extra transmute and the IaS is quite nice too.

Or go for 3 wraiths and some quick treads, if you're going for early killing this is what you should go for since it helps you a lot more than 2 bracers when it comes to killing.

Level 13-15



OR



With midas you should have been able to farm for treads and Vladimir's since you should'nt be dying a lot thanks to blink. With Vladimir's it makes you into a lifestealing manaburning pain in the arse, also gives good armor and some decent mana regen.

If you went wraiths you should have been helping in ganks killing a few heroes to use that early dps that you have plus the crystalys should help you kill.

Level 16-18



Crystalys and Yasha now some people might find this wierd but its actually quite cost effective lets you do 250+ crits and has good ias ms and dps. Also you could upgrade the crystalys to buriza later ^^

Total cost of this = 8840 (HoM is not counted since it pays itself back)
OR



Another good item for dps since it gives a nice ministun which could get you an extra hit in and some nice ias.

Total Cost = 9840 (HoM is not counted since it pays itself back)

OR



This is when you want simple and plain damage with buriza you should be scoring 400+ crits i think...

Total Cost = 10640 (HoM is not counted since it pays itself back)

OR



Alright if you do plan on going wraiths you should go for buriza since you are not trying to compensate for ias anymore with buriza you would be able to kill a lot faster and thats what we want.

Total Cost = 11510

Level's 19-25

In this stage of the game you can actually get nearly anything that you want with a few exceptions (1 being kelen's dagger of escape ROFL O_O) so i'll just give you some ideas on what you could get.



Get a bkb if you're up against a team with a lot of disables (Rhasta, Lion etc etc.)



Ah... Good old dr.aegis this is if you really need to carry the game and you think you can farm it.

Also if you didn't get a Buriza or MkB you could also opt to get one but never get 2 of those it would be stupid . And if you chose to go crystalys and yasha upgrade that crystalys to a buriza.



(Alright some people must be going OMFG ROFLMAO NUBCAKES NO BASHER! PERMABASH OWNZORS ROFL ROFLMAO!!!!!) But really now bashers are not useful in any team battle since all you do is keep one hero standing still and permabash is a fantasy thats only possible, if you have 2 bashers and about 2 hyperstones by my estimates. . . which is incredibly stupid since you wont have the hp nor the armor to withstand any punishment. So this build focuses on strengthening what's already good on magina and taking away your flaws as a low hp melee agi hero. Here goes we start off with a few Bracers and HoM, simple bracers=hp=survival while HoM=IaS and imba farming item Or we go 3 wraiths and rush treads whichever you choose. Then Vladimirs and Treads now after testing out Vladimir on Magina I have to say I love it gives good armor some nice mana regen and of course IMBA and I mean IMBA lifesteal on Magina it's an anti mage's dream to have feedback and lifesteal at the same time O_O. We get treads because at the middle stages of the game we will be hunting a lot more (will be explained later). Next on the list is all up to you i've given you some choices already. BKB, Buriza, Dr.Aegis maybe sell your treads for BoT get a BkB if you need hell battlefury for all i care it's all up to you find out what you like and go with it .

IV. Becoming THE ANTI MAGE



A. Techniques
. Blink and Break

What is "Blink and Break"? It is simply blinking behind your opponent and then score in a couple of hits to bring down his hp and mana, this tactic should only be done in earlier stages of the game. Seems simple enough right? The problem with this is you are a low hp agi melee hero which means you can rarely do this without getting yourself killed. I will explain on when,how, and where to use "Blink and Break" and when not to.

Only use "Blink and Break" when you are against an opponent that cannot fight back or has low hp and is weaker than you at the earlier stages examples would be Gorgon, Razor, Kardel, Naix, Chen (without creeps), Furion, Weaver, etc etc. Heroes that you should never try and use "Blink and Break" against would be heroes like Lich, Warlock, Lion, Rhasta, Rylai, Pugna, etc etc. if you just noticed any hero that can harass effectively even mages are your worst fears in the earlier stages of the game but if you're able to survive the early parts you will own them come late game.

. Using Blink Effectively

I'll post some screen's of how to use blink effectively

-->

-->

-->

-->

-->

-->

-->

These are some ways to use blink effectively can be used when chasing, escaping or simply traveing around the map .

. Denying And Last Hitting

Denying is killing your own creep when it has very low hp to "deny" your opponent xp and gold, last hitting is just the opposite you kill your opponents creeps when it has very low hp to gain gold and xp for more info I would suggest referring to inDe_eD's Micro Guide which you can find HERE
B. Gameplay Strategy
a. Early Game (Levels 1-7)

This is probably the most important phase in a Magina's existence, if you don't survive here you won't survive all game long since you will be gapped level and itemwise if you blow your early game, so here are some ways to help you pull through during this dangerous phase. At the start if your in the Sentinel side always try and be at bot lane since there are a lot of ways to escape from that lane, and easy tower hugging to gain xp. Now once you've arrived in your lane you should try and last hit creeps if possible, don't focus on denying since it gives xp now and it would be better for you to gain gold and xp since you are a late game monster. Tower hug if needed and if possible and only IF you can score a kill go for it just don't die in the process ^^.
b. Mid Game (Levels 8-16)

At this stage of the game you start to shine, This is the time when you start making a name for yourself in the game. You can now help in ganks if you want but if I were you i'd farm at every empty lane I could find simply because you are an item dependant hero. At this stage you keep farming or kill as many as you can find easy targets and take them down. Also always bring TP SCROLLS this is very important during this stage as well as when late game kicks in, even with blink you might not be able to reach your base in time to help defend with tp scrolls you can make sure you can help defend.
c. Late Game (17-25)

Now this is where people start to fear you! If you were able to farm well enough and grabbed the core build people would notice that it's extremely hard to kill you with blink,lifesteal,moderate hp, good armor and some good dps. By this time you should be pushing with teammates and using your Mana Void effectively against their nukers. Your role would be to take down the opposing heroes disablers/nukers quickly with Void and not dying of course . And just like midgame you should always bring tp scrolls or upgrade those treads to BoT
C.WHY NO BASHERS!?

Alright why no basher? Simple. Basher's are only useful in 1v1 situations and its already been proven that permabash is only a fantasy that can only be reached by having around 2 bashers and 3 hypers. The money that you would spent to get those items would be 13340 (14870 with treads) thats 3000++ more than my core buld and nearly 5k more if you bought treads with those items. Plus you would have no hp to sustain your permabash even if you did permabash 1 hero whats to stop the other 4 heroes from taking you apart?





Does the lifesteal from Vladimir stack with mana burn? I'm supposing now, and for now I'll skip that item. Otherwise, a good build. I too, am no fan of "permabashers" that pubbies like to head towards. Imo a good disabling team will have you beaten to pulp in seconds. However Linken's sphere I dont't fancy it much, it costs too much for it's uses. For me I feel the BKB is enough.

EDIT: For me I feel Magina is more of a dominating mid game hero, he loses his effectiveness late game very easily, just like a juggernaut. You're building him like a late game hero, imo he should be assisting in ganks right away about level 11-15, rather than farming.

This post has been edited by darknezx: Oct 30 2006, 02:11 AM



This post has been edited by cuz: Feb 28 2007, 10:55 AM


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dante3
post Feb 28 2007, 11:11 AM

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im also having trouble trying to own with am. but, of course, i dont have team, cannot team with teamates to gb or something. am suppose to be hero hunter, but requires lots of smart teamwork from smart allies.

there are lots of builds and items for am. but 4 me personally, in a 5v5 game, i play farmer first. but actually, am suppose to be hero hunter, but requires lots of smart teamwork from smart allies.

Upgrade
mana burn>blink>shield>stats

mana burn is your offensive move, so upgrade 1st. get ring of health, to recover lost hp. blink in, attack a few times, then run back.

Why prefer blink over shield? blink early gives u more escapes/kills. ur begining hp is too low. even if u can withstand a level 4 spell with ur level 4 shield. ur hp is already red( from level 1-7)

Shield can stack with cloak, but u must buy cloak then only upgrade shield. and never ever drop that cloak when u are buying other items !! putting it back in the slot will not stack anymore.


so....my items build is
ring of health
boots
stout
cloak
vitality booster(vanguard) for farming neutral creeps
treads
BKB (even if u have lvl4 shield, its essential to get BKB also, bcoz ur main offensive move is mana burn, which needs enemy's mana, if u let enemy cast a spell, he wont have that much mana to burn anymore and what if your ulti is still cooling down?)
Hearts (to tank, if ur BKB is cooling down and u can stay longer to burn mana)

my build is more defensive/safe. (mainly bcoz, i dont relly on teamates to gangbang)

BUT !!!
AM suppose to be hero hunter like NightStalker, but requires lots of smart teamwork from smart allies. AM suppose to get treads ASAP. GangBang damn alot. keep eating river runes like dd, regen, haste, invin. track down enemies creepin in the forest.

maybe some clan members here who always play AM as hero hunter would like to suggest his playstyle.


Added on February 28, 2007, 11:48 ami read ur guide liao...
i doubt this sentence.
"2 bracers as quickly as possible since you need the hp to survive in your lane then get HoM"

2 bracers only gives 114 hp. i prefer RoH.
AM also dont have much mana. if he keeps using mana to HoM...he wont have enuff mana to ulti. mana void costs damn alot of mana too.
and if AM blinks into enemies, creeps will auto focus on the AM and attack AM too.

all this points leads to .....AM should get Vanguard? IMHO. and he can farm neutral creeps also.

even in ur opinion, AM should get Vladimir, first of all, AM should buy ring of basilus, but AM has no nuke spells to fully utilize/abuse ring of basilus. and AM also cannot buy Mask as first item, bcoz its either overwrites mana burn/mana burn overwrites lifesteal. so u are somehow forced to collect 900 deposit not to buy yet or u buy a chicken to store the mask first. yes i know, ur item build includes chicken.

Its not really a problem, but im just merely saying the disadvantages la.
and ur item build includes buriza. which fully compliments vladimir. so its a good combination.

hmm......when i think back, ur items somehow makes sense.
bcoz u wanted HoM, so u badly need mana. so u get ring of basilus. which leads to vladimir and then leads to buriza.

so overall..hmm, yeah, ur item build compliment each other beautifully...it just lack of item justifications.

EDIT: Ohyeah!! ur posts say BEST OFFENSIVE !! and i posted DEFENSIVE ideas !! LOL !! my bad !! my playstyle dont rely on teamates...

This post has been edited by dante3: Feb 28 2007, 03:56 PM
SUSFlizzardo
post Mar 5 2007, 02:45 AM

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use the AM blink abuse psychological technique
Ban Guan
post Mar 6 2007, 09:01 PM

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orb effect item...........................then gg
laugh.gif hahahahaha laugh.gif
akRia
post Mar 6 2007, 09:11 PM

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From: boooolehland
vanguard,butterfly,basherX1,powertread,guinsoo,mkb/buriza laugh.gif
dante3
post Mar 7 2007, 10:50 AM

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I just played AM with radiance and hearts, I find it good coz AM can blink and chase heroes, while chasing, his radiance burn also.
and AM with hearts and his spell shield skill can become great tanker, and with radiance.....Wow !!

but of course, hearts n radiance is imposibble without Vanguard as 1st item.

This post has been edited by dante3: Mar 8 2007, 03:49 PM
szeping
post Mar 7 2007, 01:20 PM

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I always start off with ring + tango + branches. Then get RoH, and slowly convert it to vanguard with another boot of speed.

After that, I will get max wraiths and upgrade boot to power thread. so I will have thread, vanguard, RoR and 3 wraiths at one stage. Then I will slowly convert wraith to 3rd level items depends on game flow.

This is my way of playing in pubbie game. if playing with friends (with mroe confident and teamwork), I will get thread and damage items as killer.
suizai
post Mar 7 2007, 02:20 PM

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From: Seremban


AM taufu if without Vanguard....

mkb isn't as good as basher...
go for basher AM
it rules
MoonBlaze
post Mar 7 2007, 03:37 PM

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AM need vanguard as first item..

After that, there are several route to boost damage:

1) aim for 2 basher + bfly.(most effective build!)
or
2) vladmir offering+burize+bfly.(scary build!)
or
3) aegis+divine.(ownage build!)

SUSvkeong
post Mar 7 2007, 05:59 PM

47 yr old unker
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wtf need a guide to teach how to play?

learn from experience, its ur best teacher
julez
post Apr 21 2007, 09:53 AM

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For me AM is the best hero all-around...

a lot of heroes depends on skills and their mana,

and with am taking away their mana, no skills can be used,

thus making it a physical contest.

if youre losing, u can blink out easily...

heal up a bit, blink in, burn some more mana den void. Easy rclxms.gif

i prefer the damage build with vladimirs offering on AM:

2 MKBs/ MKB-Buriz
bfly
V.offering
P.threads
Basher/MKB/Buriz

1 basher is enough to harras any hero, and with MKBs bonus dmg
its also as effectice as another basher with the priviledge of habing that
bonus damage and atk speed...


well, this is my side of AM =) i love this hero!! icon_rolleyes.gif

iceman31
post Apr 21 2007, 11:06 AM

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From: Keramat



am with manta =X
syNzoR
post Apr 23 2007, 04:14 AM

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Joined: Apr 2005


Am with manta makes ur mana break lesser, unless u use the manta

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