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Questions on PS3, Xbox 360 and Wii
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obefiend
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Mar 11 2007, 10:34 PM
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true enough creative. the cell has i think 8 core in it. making it hard to programme ( kinda reminds you of the old Sega Saturn eh?). give the ps3 another year and i bet teh gfx and power difference will be seen then. i've seen some realistic tech demo done on the ps3. its migty impressive and better than anything on the 360
try googling for ps3 CRI tech demo. or better yet just go for gametrailers.com. you wont believe the whole thing was rendered real time.same goes to teh GETAWAY demo.
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obefiend
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Mar 12 2007, 03:12 AM
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look first then u know la what i mean.most NVDIA demo only have one high poly model in the enviro. like the Adrienne Curry demo for the 8800 family.this demo is an ingame engine demo for Getaway. the whole Picaddilly Circus area of london was modelled with human and cars populating the scene. its also on youtube.
also the MGS4 trailer was done ingame. even Kojima proof the thing by stopping and then rotating the cam as the trailer is running.
yeah..Crysis.. the only reason why i bought this rig.
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obefiend
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Mar 12 2007, 05:34 PM
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fair enuff. but look at god of war. for a ps2 gameit kicked ass. i mean the problem with sony is they came up with a hard to code console. only people under SCEA or SCEJ knows how to utilise the console.samegoe sto PS3. the tech demo shows what u can get if they programming are done properly
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obefiend
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Mar 14 2007, 12:27 AM
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the problem with some developer they are making cross platform games. in order to be fair to the nintendogs and xtards they start making everything look the same across the 3 consoles. ps3 even with its cool features wont be utilised properly. so that why people keep saying "ps3 no better than xbox wat?".
bah!
now i sit back.enjoy some smokes and wait for the wiitards to start bashing me again
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