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 ACER XB240H & KG240A

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DrZan
post Jun 16 2017, 08:37 PM

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Joined: Mar 2010


QUOTE(solou123 @ May 1 2017, 11:59 PM)
bro..im dota2 player..i have the same thought as you originally..but now im considering to change to 144hz monitor, since im having some issues:

1) i on vsync, i can get stable 60 fps when there is no war or fight, when there is a fight/war, fps drop to 30-40

2) if i off vsync, fps can up to 70-90 if no war, however there are some screen graphic choppy, i dunno why, is it due to my monitor 60hz limitation?

for 144 hz is definitely the requirement for pro players, but now im having the problem either having low fps during war or image choppy if off vsync
anyone can help on this?
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V-sync will set your FPS to 30 when it drops below 60.

U probably mean screen tearing when u say 'graphic choppy', which is happens when your FPS & monitor timing is off.

Example:
If you have 60hz/120hz monitor, acceptable fps with no tearing = 15, 30, 60, 120, 240.

Problem with V-sync is input lag, meaning what you see & your mouse/keyboard becomes unresponsive, that is only if you can feel it. If you don't, no problem.

Solution summary:

Try adjust settings to get slightly above 120 fps, then cap fps at 120. (Set fps_max 120).

If cannot hit 120 fps, try fps cap at 60 instead of using v-sync.
DrZan
post Jun 20 2017, 03:54 PM

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QUOTE(MatchaRed @ Jun 16 2017, 10:03 PM)
is there any point to get a 144hz monitor if you cant even hit 120 fps constantly?
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Yea ofcourse, you eyes will feel less strained with higher refresh rate, ur cursor movement trails are less noticable, when u move windows around quickly u dont get that shadowing effect. U can scroll websites up and down real fast and not get that motion blur effect, etc.

Gaming wise, sure anything above 60 fps is definitely playable. But since ur using a 144hz, u dont notice any tearing since your monitor refreshes frames twice the speed. Fast movements will feel much more fluid without motion blur effect with 60hz

This post has been edited by DrZan: Jun 20 2017, 03:54 PM

 

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