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> Which is worth to get AMD or nVidia, AIB RX 480 vs GTX 1060, AMD Pricing Chat

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NUR_VER.3
post Jul 26 2016, 06:28 PM

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From: Dun ya



QUOTE(zerorating @ Jul 26 2016, 06:14 PM)
i dont think asysc really much benefit if the compute/graphic queue were properly managed (but will be extremely important if the game engine is compute heavy), the actual features that will bring up massive performance is Shader Intrinsic thats allow specific gpu architecture instruction access/specific hardware codepath. This is the main reason why DOOM vulkan rendering much faster vs opengl on GCN cards.

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Well thata true, with GPUOpen they can access the hardware more directly. Thats another story altogether, but when it comes to latest games that heavily utize A.I.s, lighting effects, physics, shaders, and all the features that requires computing calculation to react to the gamers actions and events, you can surely see the benefits of Async Compute.

This will make it easier for game developers to run their computing instructions faster. Of course the more complex the instructions, the better it will be on async compute.


NUR_VER.3
post Jul 26 2016, 06:46 PM

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QUOTE(zerorating @ Jul 26 2016, 06:33 PM)
agreed, but i think developers will choose lazy path, implement some middleware from some company, done.
performance drop? fark it (until batman:arkham knight happens)  biggrin.gif

nowadays, the only company that went seriously on graphic optimization are DICE, but they forget the game contents  sweat.gif
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Hahaha, arkham knight was a disaster

Thanks to gimpworks

This post has been edited by NUR_VER.3: Jul 26 2016, 06:50 PM

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