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Leveling Spot
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Lushu Mine, Chaining Bones. (Valid till LV40)
Feywood, Mirror Knight (Valid till LV60)
Nabreus Deadland - Chaining Dead Bones. ( Valid til LV80+ )
both EXP, and Gil
Rare Game Trophy, Hunt Game
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Very Important. These Rare Game Trophy Monster will no LONGER SPAWN after KILLED. Some of them Carry very important loots for Bazaar, or Very good Equipment.
Some loot like Damalcus Steel, can be easily steal from a Rare Trophy. After you steal, run 2 map, re-spawn the Rare Trophy, steal again. Just DONT KILL IT
My Gambit Setup for Repeat Stealing on Rare Trophy Mobs=
Thief Char
| 1st - 4th slot | Phoenix Down, Blind, Remedy, Hi-Potion | Ally Any | Item Cure is still best compare Magic cure, faster. and it free the hand of Spellcaster |
| 5th | Foe : HP > 50,000 | Steal | So when you jumping around map, he wont steal every mobs |
| 6th | Foe : Any | Attack | So, normal mob, he will attack |
* So it will always steal 1st before attack. if non of the enemy on screen is >50,000, he will attack.
* Set to > 10,000 if the Trophy Monster is below 50k
WORST Job Combination
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| Any Mage + Any Mage | Worst in Game |
Match 2 Mages DOESNT GET YOUR MAGE Stronger. because the License BOARD Over Lapping TOO MUCH
| Any Mage + Ranged Class | BAD IDEA |
Sharing Same Advantage, Sharing Same Disadvantage
Mage do Range Attack. Ranged Class do Range Attack
Mage LOW HP, Range Class LOW HP
Mage No Heavy Armor (except TIME), Archer No Heavy Armor.
| Knight + Uhlan | Meaningless |
Knight for Best Sword + Best Shield.
You Combined this 2 Job, you still only can choose 1.
Uhlan lack of Speed.
Knight need more Battlelore.
Gambit Tips
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Atk Mage
| 0 | Self : Silence | Echo Herbs | Top, if silence, you are no different than dead |
| 1 | Foe Status : Reflect | Attack | Prevent Instant Die when fighting reflecting Mobs |
| 2 | Ally HP < 10% or 20% | Curaga | put it 10% so, it wont trigger that easy, but IF Trigger, means you need to save it before atk. Maybe healer is out of hand. |
| 3 | Foe : Fire Weak | Firaga/Ardor | |
| 4 | Foe : Thunder Weak | Thundega | |
| 5 | Foe : Ice Weak | Blizzaraga | |
| 6 | Foe : Holy Weak | Curaga | |
| 7 | Foe : Fire Vulnerable | Firaga | *If non of above meet, just hit with Fire, if fire vulnerable |
| 8 | Ally HP < 100% | Cure | I always keep 100% HP if possible, see tips below |
| 9 | Self MP < 20% | Charge | dont set it too high, you will stuck charging. |
Fire Weak = Extra dmg with Fire
Fire Vulnarable = Can be dmg with Fire
So, setting 3 Gambit to Maximize Elemental Dmg, top Any atk gambit. Check for Elemental Weakness 1st.
But if no weakness found?
Hit with Fire,Ice you choose.
KEEP PARTY HP 100%.
It Boost alot Dmg and MATK. there is a license with FULL HP Boost Atk, it make my mage instant KO most thing
Attacker
| 0 | Ally : KO | Phoenix Down | Top, i prefer item resurrect over magic, it FAST |
| 1 | Ally : Any | Nu Ca Sand | Deadly status. It Worth to give up atk but to handle it |
| 2 | Ally : Any | Blind | No point to cont attack without curing it |
| 3 | Foe HP < 10% | Poach | So it will poach it not atk it |
| 4 | Foe = Flying | Telekinesis, Bonecrusher | So they can hurt the flying mobs |
| 5 | Foe = Any | Prefer Any over nearest. So it wont keep switching target |
Why Not Task Healer with Status Remove?
Incompetent. Healer have Curaja in top action priority. So they mostly busy healing, and they wont remove status for you.
Why Not Task Mage with Status Remove?
UnOptimized. Mage are VERY VERY HIGH DPS. Task them clear STATUS = make them LESS Casting = Party DO LESS DMG
Why TASK MELEE with Status Remove?
Item Status Remove is Faster. Guaranteed (no not enough MP issue). Melee ATK have high HP, always last standing, they always the last stand to revive entire party. they NOT Effective IN HEALING OR DEALING DMG. they are best TASK with these job to Free The HAND OF HEALER and CASTER
Aug 1 2017, 07:07 PM
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