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 Thaurissan- [LoTH] Guild-Horde. www.lothguild.org, Casual, Progressive, Friendly Community

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stefanong
post Jan 19 2007, 11:02 AM

Casual
***
Junior Member
322 posts

Joined: Jul 2006


QUOTE(Insyderz @ Jan 18 2007, 09:04 PM)
pvp servers seperate the kids from the men!!

come PVP server STV or hilsbrad and see for urself lol
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err if you mean the "men" running around smacking others going OMGLOLIPWNEDYOUNOOB..then by all means

sorry but I find PvP servers filled with loads of kiddies running around with a God complex trying to grief everyone and anyone...

Nevertheless I am game to try playing Horde on a PvP server (I've been with the righteous Alliance all this while) with fellow Malaysians on an oceanic server for once.

Prob roll an Undead/BE Mage ( I know stereotypical )

smile.gif

This post has been edited by stefanong: Jan 19 2007, 11:04 AM
stefanong
post Feb 8 2007, 04:00 PM

Casual
***
Junior Member
322 posts

Joined: Jul 2006


QUOTE(Tentris @ Feb 7 2007, 01:06 PM)
We have frozen apps of quite a number of ppl who want to join because the guild already has so many players of that class. In order to be fair to those who want to join and play, we may have to remove those who are in the guild, but don't really seem interested to play (i.e. have not even logged on in weeks, or even made an effort to level their characters).
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I thought the essence of a casual guild is that people level in their own pace which was stressed in the beginning. Some will be slower than others...looks like the guild's definition of casual is changing to hardcore....i haven't signed up yet because the line in my area is basically SH(*& and besides I wanted to see whether the guild was casual friendly as promoted.

Is there a maximum limit to how many players can be in a guild? e.g. maximum 200 or 300? If there isnt, then a simple comparison of level distribution between lets say 2-3 months will tell you approximately how many truly casual/slow levelers there are and the proportion of more serious/hard core players. Then to supplement lagging classes start opening memberships in tranches while still allowing the slowpokes to level at their own pace (albeit slowly) Review the class mix each 3 months and Voila! There is no need to kick anybody out..is there?

This is of course dependant on whether there is a limit on members joining the guild and whether the overall "spirit" of LoTH has not changed from a "welcome all" to just another "serious players only" guild.

This post has been edited by stefanong: Feb 8 2007, 04:03 PM
stefanong
post Feb 9 2007, 10:31 AM

Casual
***
Junior Member
322 posts

Joined: Jul 2006


QUOTE(nitrofang @ Feb 8 2007, 11:27 PM)

.....

when we said casual AND progressive, we meant that this guild is taking time to level at their own pace while progressing toward the objective (i.e end game instances and PVP). NOT casuals as in hi my name is casuals and i parked my nick here while i go play my main and thats the last time we see him/her. we are casuals in terms of the number of hours we commit in the game, which in this case, much lesser hours and liberal as compared to hardcore. let me just break this up into groups so u guys can properly understand. 

1) casuals who dont give a damn ---> 2) casual raiders (this is LoTH) ----> 3) hardcore (must attend every raid on weekend and weekdays) ----> 4) ultra elite. (omfg u dont log in 4 hours u are gkick!)

later as the guild progress we find that hey there are actually a lot of casual raiders (woking ppl, students, nubies, rerolls etc) which really suit the guild characteristics and we need to put some form of the rules, strategy, plan, idea, guide, in place to maintain the guild development. so dont confuse the word casuals as in casual guild that dont give a damn of the guild development. guild harmony and development is actually our major focus.

bottomline is, we are a casual guild, but we still have proper plan, rules and strategy in place so that every casuals out there who are unable to commit the requirement of a hardcore guild can still enjoy the game. thats why u join LoTH... without going mental.

....

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Firstly, so very sorry for being a pain. I kinda understand where you are heading but there is one concern that isn't being addressed... what is your definition of casual?

Casual gamer who levels in his/her own time could mean a gamer who levels at a pace of how much time he/she has. E.g. If a "casual gamer" only plays 2 hours on Saturday when he is back from outstation before leaving for his job on Sunday and basically is non existent working till the next sunday...can this be considered casual? He is progressing mind you...each time you log in and play you earn exp so technically as long as that blue bubble moves..he is progressing. My question to you is this..Is he progressing at the pace which is counted as acceptable by the honorable LoTH officers?

I completely understand that casual and yes even regular/hard core players should not be spared from being kicked if they don't give a damn about the guild, cause disharmony, grief others and misbehaving to a point he/she becomes a liability. But kicking someone because he/she is slow is another thing. Let it be stated from the start what and how many hours is deemed acceptable to you which fits the expected "casual gamer

No one wants to invest precious little time (yes some ppl actually are posted offshore or outstation for weeks or even months) to level their toons (albeit ssllllloooooowwwwlly) to find that they are kicked out because their "casualness" is too casual for LoTH.

so yes, this still remains a concern.

Again my apologies for inconvenience caused.
stefanong
post Feb 12 2007, 03:40 PM

Casual
***
Junior Member
322 posts

Joined: Jul 2006


Thanks nitrofang for your excellent reply. Esp with the ranks based on raid attendance it clearly spells out what is to be expected from members.

 

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