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RPG Hellgate: London, MP Patch 0.7 is UP!/SP Patch 0.6 is UP!

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TSAraes
post Oct 31 2007, 07:22 PM

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QUOTE(Tinkai @ Oct 31 2007, 07:04 PM)
one question

tsb selling hellgate london asian version or the US version?  hmm.gif  would prefer to play online in a US server ...  smile.gif
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South East Asian version. Its locked to the SEA servers.
Tinkai
post Oct 31 2007, 07:26 PM

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awwww sad.gif

Hows the latency? smooth?
TSAraes
post Oct 31 2007, 07:28 PM

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QUOTE(Tinkai @ Oct 31 2007, 07:26 PM)
awwww  sad.gif

Hows the latency? smooth?
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Atm its fluctuating, no idea why. But on average can get 60 to 70. Good enough for me. smile.gif
alwizbthere
post Oct 31 2007, 07:43 PM

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how's the graphics?
will it be demanding on the gc?
might be getting it on monday or tuesday
not free at the moment to really play it
plus interested in getting the witcher too
zubai
post Oct 31 2007, 08:01 PM

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Just played the demo and i'm wondering why can i use directx 10? I played on vista of course.
highwind
post Oct 31 2007, 08:35 PM

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QUOTE(Araes @ Oct 31 2007, 08:28 PM)
Atm its fluctuating, no idea why. But on average can get 60 to 70. Good enough for me. smile.gif
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Cool ! rclxms.gif
gengstapo
post Oct 31 2007, 08:37 PM

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is this online gaming or what??
angeldothack
post Oct 31 2007, 08:38 PM

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erm, how much the selling price here?
highwind
post Oct 31 2007, 08:42 PM

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QUOTE(angeldothack @ Oct 31 2007, 09:38 PM)
erm, how much the selling price here?
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Normal Edition : RM139
Collector's Edition : RM179

TSAraes
post Oct 31 2007, 08:45 PM

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QUOTE(gengstapo @ Oct 31 2007, 08:37 PM)
is this online gaming or what??
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Both Single Player and Multiplayer(F2P and subscription based)


QUOTE(angeldothack @ Oct 31 2007, 08:38 PM)
erm, how much the selling price here?
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RM139.00(Standard edition) & 179.00(Collector's Edition). Both editions come with 30 day free Elite subscription(not enabled yet)
derred
post Oct 31 2007, 09:32 PM

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Why there is no top-down camera options ? Then what is exactly they were showing in Gametrailers ? It's even mention there Gameplay Montage or wuteva.

http://www.gametrailers.com/player/25804.html

Thank god I was asking before I bought this crap.
Edmund06Lee
post Oct 31 2007, 09:59 PM

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QUOTE(derred @ Oct 31 2007, 10:32 PM)
Why there is no top-down camera options ? Then what is exactly they were showing in Gametrailers ? It's even mention there Gameplay Montage or wuteva. 

http://www.gametrailers.com/player/25804.html

Thank god I was asking before I bought this crap.
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I think the gameplay in gametrailers is purely for advertising purposes only../
choyster
post Oct 31 2007, 10:17 PM

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this game is fps or wat how come sometimes like fps then sometimes like diablo
Edmund06Lee
post Oct 31 2007, 10:21 PM

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QUOTE(choyster @ Oct 31 2007, 11:17 PM)
this game is fps or wat how come sometimes like fps then sometimes like diablo
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it can be both - like fps or third person view. you can change the view using the scroll button on your mouse.
XenoFr3ak
post Oct 31 2007, 10:50 PM

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Look at what is inside SG launch HGL Collector's Edition goodie bag ...

user posted image

Dammit ... why here dun have this type of event.
TSAraes
post Oct 31 2007, 11:07 PM

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QUOTE(derred @ Oct 31 2007, 09:32 PM)
Why there is no top-down camera options ? Then what is exactly they were showing in Gametrailers ? It's even mention there Gameplay Montage or wuteva. 

http://www.gametrailers.com/player/25804.html

Thank god I was asking before I bought this crap.
*
Thats is a quest that you do in charing cross station. Apparently a group of templars or hunters aren't following orders so you are sent there to take command and you do that in an rts mode similar to Commandos game.

This is the only part of the game where you go into that isometric view. The main game is still 1st/3rd person. RPG games that use isometric views are very few and far in between. All future RPG games will either be 1st or 3rd person.

Read about this quest here...

QUOTE
GS: We got a glimpse of the "real-time strategy quest" at the EA Studio Showcase. But what is the RTS quest exactly? What do you do in it?

IS: Basically, a templar lord named Maxim isn't the best of leaders. His men can be uncooperative or insubordinate. These particular soldiers have found themselves overwhelmed by a demon attack in an area they were commanded to hold, and they're now incapable of doing their jobs effectively. A nobler templar lord recognizes this and sends the player to directly command this unit of scrubs, and an RTS is born!

The Hellgate RTS mechanic is comparable to one of those Command & Conquer or Starcraft single-player levels where the player is given control of a small group of units without any base-building capabilities. In our game, players must use this small group of units and point and click their way to victory, prioritizing targets and moving troops as needed.

The RTS quest also carries a simple leadership theme. We try and break some of our quests up into themes, like leadership, which tie into the main objective of the game. That objective is to find five "truths" of man. Think of them as physical representations of qualities most in keeping with the "creator." Demons, of course, serve as opposites of those qualities. The truths are all nicely themed, too.


Source: http://www.gamespot.com/pc/rpg/hellgatelon...tml?sid=6178797
heaven
post Oct 31 2007, 11:07 PM

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Actually the top down view is just a special quest ingame, you only play with top down view for that mission.

ADD: Ah Araes post earlier, lol.

This post has been edited by heaven: Oct 31 2007, 11:09 PM
wodenus
post Oct 31 2007, 11:15 PM

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Played the single player demo. All the subways look the same. All the rooms that are blocked with rubble, are all blocked with the same rubble. So many things are set to loop it's not even funny anymore. If you look at the fire, it just has a few patterns that endlessly repeat themselves. Same goes for the fire's reflection on the wall and tiles. The in-game maps are very rudimentary and not easy to understand. They tell you to go somewhere, some subway, and you don't know where it is, so you have to wander around until you find it. But um, the models are pretty okay looking.

This post has been edited by wodenus: Nov 1 2007, 12:37 AM
TSAraes
post Oct 31 2007, 11:21 PM

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QUOTE(wodenus @ Oct 31 2007, 11:15 PM)
Played the single player demo. All the subways look the same. All the rooms that are blocked with rubble, are all blocked with the same rubble. So many things are set to loop it's not even funny anymore. If you look at the fire, it just has a few patterns that endlessly repeat themselves. Same goes for the fire's reflection on the wall and tiles. The in-game maps are very rudimentary and not easy to understand. They tell you to go somewhere, some subway, and you you don't know where it is, so you have to wander around until you find it. But um, the models are pretty okay looking.
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Its pretty easy to figure out. Every area that has an active quest in you'll be able to see name on the portals in yellow color. If there are no quests it will be blue in color.
temptation1314
post Oct 31 2007, 11:58 PM

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Err, my own opinion.

This game cacat.

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