QUOTE(shikimori @ Aug 22 2015, 10:48 PM)
My rig suddenly auto shutdown with burning smell . When try to turn on again no power but if removed the card got power
Had to wait for 2 weeks till replacement
Had to wait for 2 weeks till replacement
NVIDIA GeForce Community V15 (new era pascal), ALL HAIL NEW PASCAL KING GTX1080 out now
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Aug 22 2015, 11:01 PM
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#1
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2,337 posts Joined: Dec 2008 From: KING CANNEL JB |
QUOTE(shikimori @ Aug 22 2015, 10:48 PM) My rig suddenly auto shutdown with burning smell . When try to turn on again no power but if removed the card got power Had to wait for 2 weeks till replacement |
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Aug 22 2015, 11:30 PM
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#2
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QUOTE(shikimori @ Aug 22 2015, 11:22 PM) The new card barely make any sound finally !!!! Asic is around 71 is this okay ? ppl on youtube says higher is good for OC add-on GPU with HBM do not support ASIC... This post has been edited by Unseen83: Aug 22 2015, 11:31 PM |
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Sep 1 2015, 04:35 AM
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#3
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QUOTE(ngkhanmein @ Sep 1 2015, 12:00 AM) http://www.guru3d.com/news-story/nvidia-wa...n-settings.html but but Nvidia says... "Currently is seems that Nvidias Maxwell architecture (Series 900 cards) does not really support Asynchronous compute in DX12 at a proper hardware level. Meanwhile AMD is obviously jumping onto this a being HUGE and they quickly prepared a PDF slide presentation with their take on the importance of all this. Normally I'd share add the slides into a news item, but this is 41 page of content slides, hence I made it available as separate download. In short, here's the thing, everybody expected NVIDIA Maxwell architecture to have full DX12 support, as it now turns out, that is not the case. AMD offers support on their Fury and Hawaii/Grenada/Tonga (GCN 1.2) architecture for DX12 asynchronous compute shaders. The rather startling news is that Nvidia's Maxwell architecture, and yeah that would be the entire 900 range does not support it. I can think of numerous scenarios as to where asynchronous shaders would help." http://blogs.nvidia.com/blog/2015/01/21/wi...10-nvidia-dx12/ " We’re more than ready. GPUs built on our Maxwell GPU architecture – such as our recently released GeForce GTX 970 and GeForce GTX 980 – fully support DX12. " This post has been edited by Unseen83: Sep 1 2015, 05:06 AM |
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Sep 1 2015, 06:20 PM
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#4
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2,337 posts Joined: Dec 2008 From: KING CANNEL JB |
QUOTE(ngkhanmein @ Sep 1 2015, 11:35 AM) the Quote: Focus on "Fully support" We’re more than ready. GPUs built on our Maxwell GPU architecture – such as our recently released GeForce GTX 970 and GeForce GTX 980 – fully support DX12. http://blogs.nvidia.com/blog/2015/01/21/wi...10-nvidia-dx12/ This post has been edited by Unseen83: Sep 1 2015, 06:20 PM |
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Sep 1 2015, 10:18 PM
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#5
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QUOTE(Demonic Wrath @ Sep 1 2015, 08:41 PM) Funny how NVIDIA actually losses performance when going for DX12 API at Ashes of Singularity benchmark.. maybe they optimized their DX11 drivers too well? yeah funny indeed... but NVIDIA is telling/pressure Oxide to disable async compute/shader feature on the bench. Support async or not, what's important is the actual FPS of the game.. if anyone is quoting Ashes of Singularity benchmark saying AMD has better implementation, check again.. R9 390X is also performing close to R9 Fury too. (source: http://www.pcgameshardware.de/Ashes-of-the...tX-11-1167997/) It is just that AMD DX11 implementation is so bad that it makes DX12 looks very good. One thing we know for sure, currently NVIDIA has the market share (82%!). Who knows what will happen to future DX12 games, especially those GameWorks titles. " The rather startling news is that Nvidia's Maxwell architecture, and yeah that would be the entire 900 range does not support it in the way AMD does. I can think of numerous scenarios as to where asynchronous shaders would help." http://www.guru3d.com/news-story/nvidia-wa...n-settings.html add-on: oh bro your signature correction on "MSI NVIDIA GeForce GTX970 Gaming 4GB GDDR5" is 3.5GB GDDR5 This post has been edited by Unseen83: Sep 1 2015, 10:20 PM |
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Sep 1 2015, 11:51 PM
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#6
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2,337 posts Joined: Dec 2008 From: KING CANNEL JB |
QUOTE(Minecrafter @ Sep 1 2015, 11:25 PM) I've seen some of these for the past months since the GTX970's "RAMgate"... oh so total 4GB but on separate partition/speed 3.5GB on faster or ads speed meanwhile 0.5gb on slow or half ads speed It has 4GB GDDR5,but 3.5GB is fast,0.5GB is slow. No need to make a big problem out of it. QUOTE(Demonic Wrath @ Sep 1 2015, 11:21 PM) naah i was wrong.. gtx 970 have total 4gb gddr5 |
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Sep 1 2015, 11:56 PM
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#7
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QUOTE(JohnLai @ Sep 1 2015, 11:46 PM) Wait until you tell him that GTX970 has only 1.75 MB L2 Cache and 56 ROP instead of marketed 2MB and 64 ROP. Because of 970 memory segmentation, the GPU VRAM bandwidth is effectively 196GB/s due to 224bit bus width. Originally it is advertised to have 224GB/s and 256bit bus width. |
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Sep 2 2015, 10:45 AM
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#8
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QUOTE(Demonic Wrath @ Sep 2 2015, 08:50 AM) Since both all graphics hardware vendor doesn't have a card that can fully support DX12, just wait till 2016 or 2017 to get a full DX12 feature support card.. but then again, maybe that time got DX12.1 feature? but but.. AMD never Claim to fully Support DX12, meanwhile Nvidio proudly claim it's Maxwell FULLY DX12 support" but like you said.. Nvidia own 82% market so got all money so maybe they can pay off game dev to delay using dx12.. while they conjure up pascal, but at the end is about one dishonest company fool its customer/fan... Edit: For those who really needs full DX12 support, just wait till DX12 games are released first then only see benchmarks.. |
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Sep 4 2015, 05:45 PM
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#9
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QUOTE(ngkhanmein @ Sep 2 2015, 11:35 AM) i saw ur post so many times, ini kali-lah ur statement, i fully agreed with u. NV purposely pay them to delay. i believe pascal is fully support DX12 but for maxwell users lain kali-lah. or it could be lie from Oxide and AMD as they working together to bring down Nvidia... is like how Nvidia told game dev add gamework that cripple gpu performance hmm .. maxwell is partially support for testing purpose on DX12 only. this is a game goin release soon which is favor AMD but look at NV performance really disaster. i'm curious 980Ti can hit 6GB vram at the peak??? i remembered NV TOM claimed above 970 is fully support DX12 https://www.youtube.com/results?search_query=FaWbDpEuuk This post has been edited by Unseen83: Sep 4 2015, 05:47 PM |
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Oct 3 2015, 08:21 PM
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#10
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2,337 posts Joined: Dec 2008 From: KING CANNEL JB |
QUOTE(crash123 @ Oct 3 2015, 02:11 PM) » Click to show Spoiler - click again to hide... « Just buy a GTX 980Ti Lightning, cant update the status coz being banned for 3 days.LOL This card is so huge and full speed fan is silent. Never exceed 70c OC when gaming. But what disappointed me is the OC potential is so low. My old MSI 6G is better. And the score for 3dmark is the same for both card and pros of this card is more silent and more cooler. Should I RMA this card? |
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Mar 13 2016, 12:45 PM
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#11
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2,337 posts Joined: Dec 2008 From: KING CANNEL JB |
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Mar 13 2016, 12:47 PM
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#12
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QUOTE(defaultname365 @ Mar 9 2016, 12:41 PM) Best course of action - - stay away from 364.47 and 364.51. http://wccftech.com/nvidia-users-beware-la...vers-damage-pc/ ![]() EVERYTHING FROM FREEZES TO MELTED CARDS http://www.destructoid.com/don-t-install-t...cs-347362.phtml Best to rollback to 362.00 and stay safe. At least for me. I have a tendency to update to latest drivers as soon as available (even BETA lol..) Well, no more. |
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