QUOTE(marfccy @ Aug 1 2015, 02:21 PM)
itll soon be forgotten, remember at start when TressFX was intensive as heck?
now its nothing much dee
Well, TressFX later became open sourced so Nvidia could optimize for it, same cannot be said for tessellation heavy frameworks such as hairworks though.now its nothing much dee
Aug 1 2015, 05:21 PM

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