I remember Oni, towards the end she become super powered right?
I remembered I didn't get very far due to the lack of "save anywhere" system and the lag provided by my low-end gpu at that time but I'm going to replay this now so maybe I can do better this time and tell you about it
I remembered I didn't get very far due to the lack of "save anywhere" system and the lag provided by my low-end gpu at that time but I'm going to replay this now so maybe I can do better this time and tell you about it
I remember finishing Oni, but vaguely believe I used cheats to do so.
I remember finishing Oni, but vaguely believe I used cheats to do so.
Yay!!! I just completed the game. It was a fun beat-em up game Spoiler below for those who intend to play Oni and does not want to know the ending.
» Click to show Spoiler - click again to hide... «
The ending as shown in the game is basically that Mai causes the Cataclysm on 12/3, but it's not as bad as what Muro would have done. In order to prevent him from reversing the flow of air in the world's ACCs and making it extra-polluted, she sent a bad command to the ACCs that caused them to break down, or even blow up (at least, many of them are destroyed). So as Mai says at the end, "the dead and the dying now line the streets", as the pollution closes in on the cities, but the good news is that they can use the Chrysalis to help people adapt to the pollution. Unless they become a whole bunch of Mutant Muros and the world is destroyed by rampaging superhuman monsters. So yeah, I guess she is now superpowered by the Chrysalis inside her. She did have a bright flash of light after defeating Muro so that means she mutated into her final form which apparently changes her hair color from purple to brown too
This post has been edited by Nam226: Jun 18 2014, 09:28 PM
Two years ago we revealed that we were making a new Mirror’s Edge™. Last year, we gave you a behind the scenes look into some of the early progress we had made. And though we haven't said much else in all that time, we have been listening. Thank you for your incredible passion and your patience. I'm excited to tell you that it's paid off — by this time next week, you will have finally seen more of the game at E3.
Mirror’s Edge has always had a special place in the hearts of all of us at DICE. The first game had a lot of promise. It was unlike anything else in terms of the gameplay and style — it had a unique soul. But as much as we loved that game, we knew it could be more. So that’s what we have set out to do as we introduce Mirror’s Edge to a new generation.
The team has spent a lot of time re-evaluating every aspect of the game and making it a new experience. This is not a sequel, this is not Mirror's Edge 2. We have landed on a vision that honors the first game — pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith — but also brings a lot of great new, interesting gameplay and features to the experience for our players.
So on behalf on the entire team here at DICE, we can’t wait to show you what we have been pouring our heart and soul into. We can’t wait to introduce you to Mirror’s Edge™ Catalyst.