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 SF II - Guile's Glitches, Classic Arcade

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TS-=Axis=-
post Oct 26 2006, 11:34 PM

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QUOTE(darun @ Oct 26 2006, 03:51 PM)
Yes you can do that, I used to be an expert in this.  I've really forgotten how you do it, but I used to be able to fake a release after a handcuff.  Its like you said, you performs an invisible throw during a handcuff, but you do a partial one where iafter it does the throw, the handcuffed player will be thrown but before he/she reached the ground they will get suck backup into the handcuffed position.  If I'm not mistaken, you do the invisible throw as normal but instead of the normal movement on the joystick (sonic boom movement), you do a QCF to top right corner (assuming you're starting on the left).  Its a very very advanced technique, I only master it after mastering continuos invisible throws.  Its a really fun thing as the animation is really funky especially when the opponents body get suck back into a handcuffed position..
*
from what i've gathered, one way to do that is to do a stance (freeze himself) during handcuffs. then, like what you have said, do a QCF to top right (or all the way back to top left) and press fierce punch + roundhouse. keep on tapping the fierce button to have your opponent stick back to you. that was what i been told but i can't get it to work.
TS-=Axis=-
post Oct 27 2006, 10:38 AM

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i was messing around with the US and Jap version of SF II last night and i found out the scrolling bug. this bug has no end of possibilities. these are some of the cool one i made:

both characters became invisible



scrolling, attack 'till dead



scrolling - switch side - attack 'till dead - long fall



:D

SUSb3rnard7
post Oct 28 2006, 02:54 PM

kanpeki na CHEONGSTER yo!
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tats COOL!!! damn keng!!!
ubhm
post Oct 29 2006, 05:44 PM

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I play all sf series and im still wondering about the sheng long myth, is it true that you have to get all perfect without losing around to face him instead of m.bison?
ahtiven
post Oct 29 2006, 10:46 PM

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who is this sheng long?
TS-=Axis=-
post Oct 30 2006, 04:03 AM

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QUOTE(ubhm @ Oct 29 2006, 05:44 PM)
I play all sf series and im still wondering about the sheng long myth, is it true that you have to get all perfect without losing around to face him instead of m.bison?
*
nope. it's a myth.

there were several versions of this myth. from what i've heard, if you beat all enemies with 2 rounds, you'll get a special ending. this is partly true because it was a special ending in SF II. not because you beat them all in 2 rounds, but depends on how fast you finished the game. if i'm not mistaken, it's either under 10, 12 or 15 minutes. you will get this.

» Click to show Spoiler - click again to hide... «


this is the normal ending:

» Click to show Spoiler - click again to hide... «


with the 'save state' feature on my emulator, i managed to beat them all perfect. there was no sheng long. i got the special ending as well.
TS-=Axis=-
post Oct 30 2006, 04:19 AM

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forgot to mention, you can play with 2 Ryu in SF II.

start your game with anyone but Ryu. when you reach Ryu's stage, lose it and continue with player 2. select Ryu and you will face Ryu again with same costume.

user posted image
SUSb3rnard7
post Oct 30 2006, 09:15 PM

kanpeki na CHEONGSTER yo!
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Sheng Long means "Shoryuken" la...(升龙拳)

normally if u use Ryu win any opponent,he will says "You must defeat Sheng Long to stand a chance"

but in "Super SFII",Ryu will say "You must defeat my Dragon Punch to stand a chance"
GrandElf
post Oct 31 2006, 03:58 PM

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oooo...still got ppl playing SF2...such a long time ago when i play this game in SEGA....nice game though....but very fast get boring de...... tongue.gif

 

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