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 Patch 2.2 coming, start fresh season or lvl non char6xx?

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TSDarkNite
post Feb 20 2015, 10:46 AM, updated 11y ago

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First Look: Patch 2.2.0

http://www.diablofans.com/news/48337-first-look-patch-2-2-0

Some feedback & comments here >> http://us.battle.net/d3/en/forum/topic/16353646002
cowithgun
post Feb 25 2015, 07:44 AM

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Download 2.2 in PTR:

http://www.diablofans.com/news/48342-patch...ming-to-the-ptr

(I don't see any update yet... should be coming _REAL_ soon)

ps: Downloading now! If you don't see any update, just "Play" the PTR and it will prompt you to restart and download it afterward!

This post has been edited by cowithgun: Feb 25 2015, 07:52 AM
cowithgun
post Feb 25 2015, 07:58 AM

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Can't wait to test the new Raiment! DW for the win!

I heard the new Slow Time set for wizard is really fun (those tested it during blizcon) and the spec look like will make wiz among the top!

WW barb is going to make a come back too...

So many good stuff in this content patch! This is the patch that I will test in PTR!

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This post has been edited by cowithgun: Feb 25 2015, 07:59 AM
peinsama
post Feb 25 2015, 08:46 AM

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awesome bruh
fabvader
post Feb 25 2015, 09:26 AM

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But I heard the server not online yet..
cowithgun
post Feb 25 2015, 10:51 AM

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QUOTE(fabvader @ Feb 25 2015, 09:26 AM)
But I heard the server not online yet..
*
yup, it's still offine. been trying to open the CASC file to see if anything new in the patch, but fail because no listfile. was using the listfile i generate from old mpq file but still not working... not enough skill...

but there is good news! datamine is out!

http://www.diablofans.com/news/48343-ptr-patch-2-2-datamined

Funny monk stuff:

- Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.

LOL!

CODE

Barbarian
P2_ItemPassive_Unique_Ring_025 - Enemies hit by your Furious Charge take [VALUE]% weapon damage over 3 seconds.
P2_ItemPassive_Unique_Ring_026 - The first enemy hit by Furious Charge takes [VALUE]% additional damage.
P2_ItemPassive_Unique_Ring_027 - Increase the duration of your Wrath of the Berserker by [VALUE] seconds every time an Ancient deals damage.
P2_ItemPassive_Unique_Ring_032 - Wrath of the Berserker gains the effect of every rune.
P2_ItemPassive_Unique_Ring_043 - Ground Stomp causes an Avalanche.
P2_ItemPassive_Unique_Ring_048 - Call of the Ancients' melee attacks also deal [VALUE% weapon damage in a 15 yard radius.
P2_ItemPassive_Unique_Ring_004 - Increase the damage of Whirlwind by [VALUE]% weapon damage.
P2_ItemPassive_Unique_Ring_001 - Rend lasts [VALUE]% longer.
P2_ItemPassive_Unique_Ring_002 - Rend deals [VALUE]% increased damage.
P2_ItemPassive_Unique_Ring_003 - Whirlwind deals [VALUE]% increased damage to enemies affected by your Rend.
Wizard
P2_ItemPassive_Unique_Ring_028 - Attacks increase your damage by [VALUE]% for 3 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.
ItemPassive_Unique_Ring_914_x1 - [VALUE]% chance on being hit to release a Frost Nova.
P2_ItemPassive_Unique_Ring_037 - Increase the damage of Meteor by 100%. When your Meteor hits 3 or less enemies, the damage is increased by [VALUE]%.
P2_ItemPassive_Unique_Ring_013 - Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of Slow Time by [VALUE] seconds.
P2_ItemPassive_Unique_Ring_015 - Slow Time gains the effect of every rune.
P2_ItemPassive_Unique_Ring_012 - Enemies affected by your Slow Time take [VALUE]% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse abilities.
P2_ItemPassive_Unique_Ring_010 - Enemies affected by your Slow Time take [VALUE]% weapon damage every second.
P2_ItemPassive_Unique_Ring_050 - Your Fire Signature Spells cause up to 3 enemies to explode, dealing [VALUE]% weapon damage as Fire to enemies within 10 yards.
Monk
P2_ItemPassive_Unique_Ring_029 - Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.
P2_ItemPassive_Unique_Ring_033 - Increases the weapon damage of Dashing Strike to [VALUE]%.
ItemPassive_Unique_Ring_915_x1 - Seven-Sided Strike performs an additional seven strikes.
P2_ItemPassive_Unique_Ring_034 - Your Spirit Generators reduce your damage taken by [VALUE]% for 3 seconds.
P2_ItemPassive_Unique_Ring_049 - Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by [{VALUE1}*100]%.
P2_ItemPassive_Unique_Ring_022 - Your Spirit Generators have 25% increased attack speed and [VALUE]% increased damage.
ItemPassive_Unique_Ring_541_x1 - Your Spirit Generators generate [VALUE]% more Spirit.
P2_ItemPassive_Unique_Ring_021 - Dashing Strike spends [VALUE] Spirit, but refunds a Charge when it does.
Witch Doctor
P2_ItemPassive_Unique_Ring_030 - Enemies hit by your Mana spenders take [VALUE]% more damage from your pets for 4 seconds.
P2_ItemPassive_Unique_Ring_035 - Summon a Fetish Sycophant when you hit with a Mana spender.
P2_ItemPassive_Unique_Ring_041 - Gargantuan instead summons three smaller gargantuans each more powerful than before.
Crusader
P2_ItemPassive_Unique_Ring_039 - Increase the damage of Shield Bash and Sweep Attack by [VALUE]%.
P2_ItemPassive_Unique_Ring_040 - Every use of Shield Bash and Sweep Attack reduces the cooldowns of your Laws and Defensive Skills by 1 second.
P2_ItemPassive_Unique_Ring_042 - When your Shield Bash hits 3 or less enemies, its damage is increased by [VALUE]% and 50% of its Wrath Cost is refunded.
P2_ItemPassive_Unique_Ring_045 - Justice spawns a Blessed Hammer when it hits an enemy.
P2_ItemPassive_Unique_Ring_046 - Slash attacks in all directions.
P2_ItemPassive_Unique_Ring_047 - Blocks release forward a Fires of Heaven.
Demon Hunter
P2_ItemPassive_Unique_Ring_031 - Rain of Vengeance deals [VALUE]% increased damage.
P2_ItemPassive_Unique_Ring_005 - Your generators and Multishot deal [VALUE]% increased damage for every point of Discipline you have.
P2_ItemPassive_Unique_Ring_007 - Your generators also generate [VALUE] Discipline.
P2_ItemPassive_Unique_Ring_017 - Multishot hits enemies below [VALUE]% health twice.
P2_ItemPassive_Unique_Ring_020 - Gain [VALUE]% damage reduction for 4 seconds if no enemy is within 10 yards of you.
Misc
ItemPassive_Unique_Ring_916_x1 - Chance on kill to raise a skeleton to fight for you. Upon accumulating 5 skeletons, they explode for 300% weapon damage and the sword transforms into Ashbringer for a short time. Attacking with Ashbringer burns your target for [VALUE]% weapon damage as Holy.
P2_ItemPassive_Unique_Ring_036 - Attacks increase your resistance to that damage type by [VALUE]% for 6 seconds.
ItemPassive_Unique_Ring_917_x1 - Grants a [VALUE]% chance to block attacks. Blocked attacks inflict 20% less damage. After blocking an attack, your next attack inflicts 20% additional damage.
ItemPassive_Unique_Ring_918_x1 - Attacking enemies below [VALUE]% Life freezes them for 3 seconds.
ItemPassive_Unique_Ring_919_x1 - Your skill cooldowns are reduced by [VALUE] seconds.
ItemPassive_Unique_Ring_920_x1 - Reduce the remaining cooldown of one of your skills by [VALUE] seconds each time you spend resource.
ItemPassive_Unique_Ring_921_x1 - Summons a Fallen Lunatic to your side every [VALUE] seconds.
ItemPassive_Unique_Ring_922_x1 - Chance to create an area of focused power on killing a monster. Damage is increased by [VALUE]% while standing in the area.
ItemPassive_Unique_Ring_923_x1 - After 5 consecutive non-critical hits, your chance to critically hit is increased to 100% for [VALUE] seconds.
P2_ItemPassive_Unique_Ring_038 - Gain [VALUE] increased damage to a single element for 5 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
ItemPassive_Unique_Axe_1H_005_p2 - [VALUE]% chance to Smite enemies for 1500-1800% weapon damage as Lightning when you hit them.
ItemPassive_Unique_Belt_016_p2 - Picking up a Health Globe increases your maximum Life by [VALUE]% for 30 seconds, stacking up to 5 times.
ItemPassive_Unique_Ring_643_p2 - Blocks have a chance of summoning a charging wolf that deals [VALUE]% weapon damage to all enemies it passes through.
ItemPassive_Unique_Ring_597_p2 - After falling below [VALUE]% Life, all attacks are guaranteed Critical Hits for 4 seconds.
ItemPassive_Unique_Gem_018U_x1 - Enemies you attack also take increased damage from allied players, followers, and pets.
ItemPassive_Unique_Gem_019_x1 - Gain [VALUE]% melee damage reduction.
ItemPassive_Unique_Gem_019U_x1 - While below [VALUE]% Life, you may move unhindered through enemies.
ItemPassive_Unique_Gem_020_x1 - Your overhealing from Life per Hit and Life per Second are applied as an absorb shield for up to [VALUE]% of your maximum Life.
ItemPassive_Unique_Gem_021_x1 - Your cold skills now apply chill effects and your chill effects now slow enemy movement by an additional [VALUE]%.
ItemPassive_Unique_Gem_021U_x1 - Gain [VALUE]% increased chance to critically strike chilled and frozen enemies.
P2_Legendary_Potion_07 - Restores [VALUE]% resource when used below 50% health. (up from 25% - change to Potion of Rejuvenation)


ps: Updated strings! Just got in!

This post has been edited by cowithgun: Feb 25 2015, 11:09 AM
fabvader
post Feb 25 2015, 11:09 AM

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QUOTE(cowithgun @ Feb 25 2015, 10:51 AM)
yup, it's still offine. been trying to open the CASC file to see if anything new in the patch, but fail because no listfile. was using the listfile i generate from old mpq file but still not working... not enough skill...

but there is good news! datamine is out!

http://www.diablofans.com/news/48343-ptr-patch-2-2-datamined

Funny monk stuff:

- Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.

LOL!

CODE

Barbarian
P2_ItemPassive_Unique_Ring_025 - Enemies hit by your Furious Charge take []% weapon damage over 3 seconds.
P2_ItemPassive_Unique_Ring_026 - The first enemy hit by Furious Charge takes [VALUE]% additional damage.
P2_ItemPassive_Unique_Ring_027 - Increase the duration of your Wrath of the Berserker by [VALUE] seconds every time an Ancient deals damage.
P2_ItemPassive_Unique_Ring_032 - Wrath of the Berserker gains the effect of every rune.
P2_ItemPassive_Unique_Ring_043 - Ground Stomp causes an Avalanche.
P2_ItemPassive_Unique_Ring_048 - Call of the Ancients' melee attacks also deal [VALUE% weapon damage in a 15 yard radius.
Wizard
P2_ItemPassive_Unique_Ring_028 - Attacks increase your damage by [VALUE]% for 3 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.
ItemPassive_Unique_Ring_914_x1 - [VALUE]% chance on being hit to release a Frost Nova.
P2_ItemPassive_Unique_Ring_037 - Increase the damage of Meteor by 100%. When your Meteor hits 3 or less enemies, the damage is increased by [VALUE]%.
Monk
P2_ItemPassive_Unique_Ring_029 - Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.
P2_ItemPassive_Unique_Ring_033 - Increases the weapon damage of Dashing Strike to [VALUE]%.
ItemPassive_Unique_Ring_915_x1 - Seven-Sided Strike performs an additional seven strikes.
P2_ItemPassive_Unique_Ring_034 - Your Spirit Generators reduce your damage taken by [VALUE]% for 3 seconds.
P2_ItemPassive_Unique_Ring_049 - Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by [{VALUE1}*100]%.
Witch Doctor
P2_ItemPassive_Unique_Ring_030 - Enemies hit by your Mana spenders take [VALUE]% more damage from your pets for 4 seconds.
P2_ItemPassive_Unique_Ring_035 - Summon a Fetish Sycophant when you hit with a Mana spender.
P2_ItemPassive_Unique_Ring_041 - Gargantuan instead summons three smaller gargantuans each more powerful than before.
Crusader
P2_ItemPassive_Unique_Ring_039 - Increase the damage of Shield Bash and Sweep Attack by [VALUE]%.
P2_ItemPassive_Unique_Ring_040 - Every use of Shield Bash and Sweep Attack reduces the cooldowns of your Laws and Defensive Skills by 1 second.
P2_ItemPassive_Unique_Ring_042 - When your Shield Bash hits 3 or less enemies, its damage is increased by [VALUE]% and 50% of its Wrath Cost is refunded.
P2_ItemPassive_Unique_Ring_045 - Justice spawns a Blessed Hammer when it hits an enemy.
P2_ItemPassive_Unique_Ring_046 - Slash attacks in all directions.
P2_ItemPassive_Unique_Ring_047 - Blocks release forward a Fires of Heaven.
Demon Hunter
P2_ItemPassive_Unique_Ring_031 - Rain of Vengeance deals [VALUE]% increased damage.

*
Monk got M6 like bonus.. Wow.. Grats

This post has been edited by fabvader: Feb 25 2015, 11:09 AM
Heroicage
post Feb 25 2015, 05:06 PM

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just read all the new props....

DAYMMNNN..... i hope it is retrofit into existing...

now i seriously need new stash spaces....

but what makes me sad is that it is locked to class build. I wish I could use the attack speed of from Tal rasha chest on barb to get it better...and etc...



amiranna
post Feb 25 2015, 05:40 PM

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P2_ItemPassive_Unique_Ring_027 - Increase the duration of your Wrath of the Berserker by [VALUE] seconds every time an Ancient deals damage.

drool.gif drool.gif drool.gif


nightshade_nova
post Feb 25 2015, 08:28 PM

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New cold gem is sweet. The increased slow is kinda meh, but the crit chance is drool.gif


huoshenfeng124
post Feb 25 2015, 08:32 PM

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QUOTE(cowithgun @ Feb 25 2015, 10:51 AM)
yup, it's still offine. been trying to open the CASC file to see if anything new in the patch, but fail because no listfile. was using the listfile i generate from old mpq file but still not working... not enough skill...

but there is good news! datamine is out!

http://www.diablofans.com/news/48343-ptr-patch-2-2-datamined

Funny monk stuff:

- Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.

LOL!

CODE

Barbarian
P2_ItemPassive_Unique_Ring_025 - Enemies hit by your Furious Charge take [VALUE]% weapon damage over 3 seconds.
P2_ItemPassive_Unique_Ring_026 - The first enemy hit by Furious Charge takes [VALUE]% additional damage.
P2_ItemPassive_Unique_Ring_027 - Increase the duration of your Wrath of the Berserker by [VALUE] seconds every time an Ancient deals damage.
P2_ItemPassive_Unique_Ring_032 - Wrath of the Berserker gains the effect of every rune.
P2_ItemPassive_Unique_Ring_043 - Ground Stomp causes an Avalanche.
P2_ItemPassive_Unique_Ring_048 - Call of the Ancients' melee attacks also deal [VALUE% weapon damage in a 15 yard radius.
P2_ItemPassive_Unique_Ring_004 - Increase the damage of Whirlwind by [VALUE]% weapon damage.
P2_ItemPassive_Unique_Ring_001 - Rend lasts [VALUE]% longer.
P2_ItemPassive_Unique_Ring_002 - Rend deals [VALUE]% increased damage.
P2_ItemPassive_Unique_Ring_003 - Whirlwind deals [VALUE]% increased damage to enemies affected by your Rend.
Wizard
P2_ItemPassive_Unique_Ring_028 - Attacks increase your damage by [VALUE]% for 3 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. Adding a stack refreshes the duration.
ItemPassive_Unique_Ring_914_x1 - [VALUE]% chance on being hit to release a Frost Nova.
P2_ItemPassive_Unique_Ring_037 - Increase the damage of Meteor by 100%. When your Meteor hits 3 or less enemies, the damage is increased by [VALUE]%.
P2_ItemPassive_Unique_Ring_013 - Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of Slow Time by [VALUE] seconds.
P2_ItemPassive_Unique_Ring_015 - Slow Time gains the effect of every rune.
P2_ItemPassive_Unique_Ring_012 - Enemies affected by your Slow Time take [VALUE]% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse abilities.
P2_ItemPassive_Unique_Ring_010 - Enemies affected by your Slow Time take [VALUE]% weapon damage every second.
P2_ItemPassive_Unique_Ring_050 - Your Fire Signature Spells cause up to 3 enemies to explode, dealing [VALUE]% weapon damage as Fire to enemies within 10 yards.
Monk
P2_ItemPassive_Unique_Ring_029 - Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.
P2_ItemPassive_Unique_Ring_033 - Increases the weapon damage of Dashing Strike to [VALUE]%.
ItemPassive_Unique_Ring_915_x1 - Seven-Sided Strike performs an additional seven strikes.
P2_ItemPassive_Unique_Ring_034 - Your Spirit Generators reduce your damage taken by [VALUE]% for 3 seconds.
P2_ItemPassive_Unique_Ring_049 - Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by [{VALUE1}*100]%.
P2_ItemPassive_Unique_Ring_022 - Your Spirit Generators have 25% increased attack speed and [VALUE]% increased damage.
ItemPassive_Unique_Ring_541_x1 - Your Spirit Generators generate [VALUE]% more Spirit.
P2_ItemPassive_Unique_Ring_021 - Dashing Strike spends [VALUE] Spirit, but refunds a Charge when it does.
Witch Doctor
P2_ItemPassive_Unique_Ring_030 - Enemies hit by your Mana spenders take [VALUE]% more damage from your pets for 4 seconds.
P2_ItemPassive_Unique_Ring_035 - Summon a Fetish Sycophant when you hit with a Mana spender.
P2_ItemPassive_Unique_Ring_041 - Gargantuan instead summons three smaller gargantuans each more powerful than before.
Crusader
P2_ItemPassive_Unique_Ring_039 - Increase the damage of Shield Bash and Sweep Attack by [VALUE]%.
P2_ItemPassive_Unique_Ring_040 - Every use of Shield Bash and Sweep Attack reduces the cooldowns of your Laws and Defensive Skills by 1 second.
P2_ItemPassive_Unique_Ring_042 - When your Shield Bash hits 3 or less enemies, its damage is increased by [VALUE]% and 50% of its Wrath Cost is refunded.
P2_ItemPassive_Unique_Ring_045 - Justice spawns a Blessed Hammer when it hits an enemy.
P2_ItemPassive_Unique_Ring_046 - Slash attacks in all directions.
P2_ItemPassive_Unique_Ring_047 - Blocks release forward a Fires of Heaven.
Demon Hunter
P2_ItemPassive_Unique_Ring_031 - Rain of Vengeance deals [VALUE]% increased damage.
P2_ItemPassive_Unique_Ring_005 - Your generators and Multishot deal [VALUE]% increased damage for every point of Discipline you have.
P2_ItemPassive_Unique_Ring_007 - Your generators also generate [VALUE] Discipline.
P2_ItemPassive_Unique_Ring_017 - Multishot hits enemies below [VALUE]% health twice.
P2_ItemPassive_Unique_Ring_020 - Gain [VALUE]% damage reduction for 4 seconds if no enemy is within 10 yards of you.
Misc
ItemPassive_Unique_Ring_916_x1 - Chance on kill to raise a skeleton to fight for you. Upon accumulating 5 skeletons, they explode for 300% weapon damage and the sword transforms into Ashbringer for a short time. Attacking with Ashbringer burns your target for [VALUE]% weapon damage as Holy.
P2_ItemPassive_Unique_Ring_036 - Attacks increase your resistance to that damage type by [VALUE]% for 6 seconds.
ItemPassive_Unique_Ring_917_x1 - Grants a [VALUE]% chance to block attacks. Blocked attacks inflict 20% less damage. After blocking an attack, your next attack inflicts 20% additional damage.
ItemPassive_Unique_Ring_918_x1 - Attacking enemies below [VALUE]% Life freezes them for 3 seconds.
ItemPassive_Unique_Ring_919_x1 - Your skill cooldowns are reduced by [VALUE] seconds.
ItemPassive_Unique_Ring_920_x1 - Reduce the remaining cooldown of one of your skills by [VALUE] seconds each time you spend resource.
ItemPassive_Unique_Ring_921_x1 - Summons a Fallen Lunatic to your side every [VALUE] seconds.
ItemPassive_Unique_Ring_922_x1 - Chance to create an area of focused power on killing a monster. Damage is increased by [VALUE]% while standing in the area.
ItemPassive_Unique_Ring_923_x1 - After 5 consecutive non-critical hits, your chance to critically hit is increased to 100% for [VALUE] seconds.
P2_ItemPassive_Unique_Ring_038 - Gain [VALUE] increased damage to a single element for 5 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
ItemPassive_Unique_Axe_1H_005_p2 - [VALUE]% chance to Smite enemies for 1500-1800% weapon damage as Lightning when you hit them.
ItemPassive_Unique_Belt_016_p2 - Picking up a Health Globe increases your maximum Life by [VALUE]% for 30 seconds, stacking up to 5 times.
ItemPassive_Unique_Ring_643_p2 - Blocks have a chance of summoning a charging wolf that deals [VALUE]% weapon damage to all enemies it passes through.
ItemPassive_Unique_Ring_597_p2 - After falling below [VALUE]% Life, all attacks are guaranteed Critical Hits for 4 seconds.
ItemPassive_Unique_Gem_018U_x1 - Enemies you attack also take increased damage from allied players, followers, and pets.
ItemPassive_Unique_Gem_019_x1 - Gain [VALUE]% melee damage reduction.
ItemPassive_Unique_Gem_019U_x1 - While below [VALUE]% Life, you may move unhindered through enemies.
ItemPassive_Unique_Gem_020_x1 - Your overhealing from Life per Hit and Life per Second are applied as an absorb shield for up to [VALUE]% of your maximum Life.
ItemPassive_Unique_Gem_021_x1 - Your cold skills now apply chill effects and your chill effects now slow enemy movement by an additional [VALUE]%.
ItemPassive_Unique_Gem_021U_x1 - Gain [VALUE]% increased chance to critically strike chilled and frozen enemies.
P2_Legendary_Potion_07 - Restores [VALUE]% resource when used below 50% health. (up from 25% - change to Potion of Rejuvenation)


ps: Updated strings! Just got in!
*
after i saw ashbringer, my eyes pop out , srsly so imba lol
cowithgun
post Feb 26 2015, 07:30 AM

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PTR is UP!

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cowithgun
post Feb 26 2015, 08:08 AM

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2000% MF buff in PTR!

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finkl1
post Feb 26 2015, 08:44 AM

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when blizz is saying MF is "broken", and yet they are buffing 2000%....weird.

amiranna
post Feb 26 2015, 08:51 AM

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done download the ptr last night.. low long to copy account to ptr?
Sabenarian
post Feb 26 2015, 09:22 AM

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ptr up...

 

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