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 Wizard Gathering V3, The most indispensable Diablo toon

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forgottenhans
post May 18 2015, 04:46 PM

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Greetings fellow wizards!
forgottenhans
post Jun 16 2015, 02:58 PM

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QUOTE(metalfreak @ Jun 10 2015, 09:47 AM)
It's been awhile my Wizzie friends!  tongue.gif
I got my items for my Wizzie(That DelRasha build)
Wizzie!
I think I'm gonna go back to Firebird build with my new boots. Since Fire still rule the world for Wizzie?
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Delrasha seems like a viable option although I would still say a tal set with meteor boots still seems to output the most amount damage on a consistent basis. Firebirds is pretty much dead now unfortunately sad.gif
forgottenhans
post Jun 16 2015, 10:30 PM

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QUOTE(ALeUNe @ Jun 16 2015, 03:27 PM)
Been away for too long.  laugh.gif
Hanz, I still use my old FB gears.  doh.gif

Please share your meteor build and gears.
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I'm using a build which most top solo wizards are using while pushing high tier Greater Rifts (>GR55).

The build is as follows:

Items
1. Aether Walker - 10% damage, Int, Vit, Socket
2. Tal (Head) - Int, Vit, CC, Socket (Int, CC, Meteor%, Socket can also be used if you do not have problems staying alive)
3. Tal (Glove) - Int, CC, CHD, RCR (Vit over RCR if using a Int, CC, Meteor%, Socket helm)
4. Tal (Belt) - Int, Vit, Life%, Armor>AR
5. Tal (Pants) - Int, Vit, Armor, Sockets
6. Tal (Offhand) - Damage Range, Int, Vit, CC, Arcane Power on Crit, Meteor%
7. Tal (Amulet) - Int, CC, CHD, Socket
8. Cindercoat - Fire%, Int, Vit, Sockets (High Fire RCR is a big plus)
9. Ancient Parthan of Defenders - Fire%, Int, Vit, CC
10. Focus & Restraint (Rings) - Int, CC, CHD, Socket
11. Nilfur's Boast - Int, Vit, AR (perma rolled, Armor obviously better here), Meteor% (Note: Prioritisation should be on the secondary passive which gives 150-200% increase damage when meteor strikes 3 or less enemies. A normal nilfur's with 190% is always better than an ancient 180% for example)
12. Pauldron's of Skeleton King - Int, Vit, Armor, RCR

** RCR = Resource Cost Reduction

Skills
1. Shock Pulse - Piercing Orb
2. Blizzard - Snowbound
3. Force Weapon - Conduit
4. Meteor - Meteor Shower
5. Teleport - Calamity
6. Storm Armor - Power of the Storm

Passives
1. Audacity
2. Unstable Anomaly
3. Astral Presence/Blur
4. Elemental Exposure

Gameplay
The beauty of this build is that you can pick and choose your fights. At higher GR's (>GR51) you would very rarely (in most cases never) engage an elite pack unless you are armed with a pylon. You would need to teleport through the map while grouping and killing off white mobs. Keep mobs stunned with your Teleport Calamity, while alternating your skills and casting meteors. (Always keep an eye out for your Focus/Restraint bonus, and Tal stacks, and make sure they are always up). I would say only fight when you have >10 mobs around you to ensure you are protected by your Parthan bracers. Keeping up your resource (i.e. Arcane Power) will always be an issue which is why Resource Cost Reduction on your items are important to the build. Remember to alternate between your spells and primary attack (i.e. Piercing orb) to keep your Arcane Power and Focus/Restraint bonus up.

Good luck and happy hunting smile.gif

This post has been edited by forgottenhans: Jun 16 2015, 10:33 PM
forgottenhans
post Jun 17 2015, 01:42 AM

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QUOTE(ALeUNe @ Jun 16 2015, 11:07 PM)
Thanks for sharing.
So, IAS and CDR are not needed?
Aether walker may be rare to come by. Any alternative?
What is the ideal RCR?
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Nope, IAS and CDR not required for this build. You can only really afford to have RCR on two pieces max (shoulder and glove). I would suggest at least shoulder to have it. Whether you need RCR on your glove pretty much depends on your play style and how well you manage your resources. If you have trouble maintaining your AP, it would be better if you had RCR on gloves, if not, go for vit.

Without an Aether Walker, you are basically in an area where you have to improvise with whatever gear u have. Before i obtained an AW, i have used variations of common builds. For example, I used a modified melee freeze build utilising Halo of Arlyse (I've tried with a two-hander (e.g. Grand Vizier) or a one-hander (e.g. sun keeper/devastator + tal offhand) with good effect. Think I managed GR52 with that. You may find the build here (http://www.diablofans.com/builds/53721-grift-55-solo-melee-tal-rasha-perma-lockdown), although i used meteor shower instead of mammoth hydra coz i didn't have a Serpent Sparker at that time.

You could also try out the pure delsere build
http://www.diablofans.com/builds/53661-2-2...rb-fire-or-cold

Ultimately you may still use firebirds to farm t6 till you get the necessary gear. By no means is firebirds useless, I just meant that for pushing greater rifts, firebirds has been pushed down the pecking order as compared to tals/delsere. T6 farming with firebirds is still pretty efficient.

forgottenhans
post Jun 17 2015, 09:56 AM

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QUOTE(ALeUNe @ Jun 17 2015, 07:28 AM)
Thanks for sharing.
One last question, what legendary gems do you use for y our meteor build?
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For pushing high tier GRs, gems I use are:
Bane of Trapped, Taeguk, Toxin.

For T6 I use::
Pain Enhancer, Toxin, Molten Gizzard/Bane of Trapped

It's really good to see wizards back in the game in this patch after so long. With solo GRs breaking 60 and viability in group GRs >65, it's an exciting time to be a wizard. smile.gif

Actually was wondering if anyone has tested extensively on Delrasha builds and what is the potential in solo GR? Haven't had much time to experiment in that area. Hehe
forgottenhans
post Jun 19 2015, 01:02 AM

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QUOTE(MOBAJOBG @ Jun 18 2015, 09:11 PM)
Thanks for sharing Moba. But a few questions:

1. How do you trigger your lightning stack for tal? I don't seem to see a lightning spell.
2. How do you execute the game play for this build? Do you tp around casting slow time and let it DoT, or do you focus down groups of mobs then move on?
forgottenhans
post Jun 20 2015, 05:39 PM

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QUOTE(MOBAJOBG @ Jun 19 2015, 06:23 AM)
Answers are provided after your questions.

Mandatory items.
1. Aether Walker.
2. Ancient Parthan Defenders -Lightning.
3. RoRG
4. 5pc Tal Rasha's Elements
5. 3pc Delsere's Magnum Opus
6. Convention of Elements
7. Nilfur's Boast
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Ahh alright got it. What gems are you using? You mentioned PE? Are you referring to Pain Enhancer? I can already see a lot of similarities between delrasha and the normal tal set. Seems like the gameplay is same.
forgottenhans
post Jun 20 2015, 11:11 PM

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Cleared GR52 pretty easily with this build.
http://www.diablofans.com/builds/54387-del...-6pc-tal-rashas

Seems like this this guy has even cleared GR55 with Crown of primus and a devastator. A good alternative for those who don't have an ancient Aether Walker yet. Link here: https://www.youtube.com/watch?v=Y3Q0Ild90kY




forgottenhans
post Jul 9 2015, 02:27 AM

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QUOTE(Z1gy @ Jul 4 2015, 12:36 AM)
opus plus tal rasha set good? i found both the primus and nilfurst item
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yups, its a good combination set which has some mid-high GR tier potential. However, most wizards usually just go full tal set for pushing top tier GRs (GR 55 above).
forgottenhans
post Jul 9 2015, 11:30 PM

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QUOTE(Zelda85 @ Jul 9 2015, 02:38 PM)
hope i got nice item tonight, its been a while for me.
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Good luck! smile.gif

forgottenhans
post Jul 26 2015, 05:51 PM

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QUOTE(ALeUNe @ Jul 9 2015, 11:47 PM)
Hanz, to make good use of Ancient Parthan of Defenders, you need stun skill.
How do you stun?

What would be the damage range like with 6-piece Tal Rasha + Focus & Restraint?

To do high grift (>50), what is your toughness?
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Sorry I've been away for a bit. As mentioned in my explanation, you keep mobs stunned with your Teleport using the Calamity rune. You will stun them for 1 sec, giving you time to cast one spell before you need to teleport again to keep them chained stunned. So you basically alternate your spells while teleporting between packs of mobs. make sure you have a good amount of mobs stunned around you (>8 to 10) to give you the necessary damage reduction from ancient parthans.

The damage is good, although I don't really have specific numbers to share as I pay more attention to my surroundings and mobs while playing. My toughness however is around 20million at the moment I believe.
forgottenhans
post Jul 26 2015, 05:53 PM

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QUOTE(TenSou @ Jul 16 2015, 03:58 PM)
Souji#6736

Currently playing the DelRasha build with the gear above. I don't feel like it made a difference compared to when I was playing full Tal Rasha with Serpent Sparker + Mammoth Hydra. Am I doing something wrong?  hmm.gif
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Serpent Sparker build doesn't really work when trying to break high level GR's in solo mode. Aether Walker is a better choice. smile.gif You may refer to the build I've shared previously on how it works.
forgottenhans
post Jul 26 2015, 05:54 PM

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QUOTE(cyberloner @ Jul 22 2015, 03:32 PM)
all depents on the items you are using i bet...
running higher grift need to keep using unity ring else dead dead dead... poor wizard...
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Top wizards do not use unity in high GR's (>55). To clear high GRs, Focus Restraint are a necessity.
forgottenhans
post Sep 2 2015, 10:58 PM

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QUOTE(blackstar88 @ Sep 2 2015, 02:13 PM)
firebird not good anymore??
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Nope, strongest build for the new patch 2.3 is delseres + tal rasha (more commonly known as delrasha). let me know if you need some pointers on the build. smile.gif
forgottenhans
post Sep 4 2015, 03:40 AM

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QUOTE(blackstar88 @ Sep 3 2015, 09:17 AM)
this build can only be obtained in season? or in normal mode also??

i tot this patch is more of archon build?
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This would be for non season mode. Archon is more viable in seasons due to the season only belt (Fazula's Improbable Chain) and gem (bane of the stricken). Without the bane of the stricken, archon build will be hard to clear single targets (i.e. Rift Guardians). The playstyle is also very unique and can feel a bit clunky at times. It requires time to build up momentum.

Anyway if you are playing non season, you may want to stick with delrasha, or 6 piece tal rasha.

 

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