Demon Hunter V4, Plant ,plant,plant ,run and shoot wall
Demon Hunter V4, Plant ,plant,plant ,run and shoot wall
|
|
Nov 18 2014, 09:45 AM
Return to original view | Post
#21
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
|
|
|
|
|
|
Nov 18 2014, 09:58 AM
Return to original view | Post
#22
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(skyp @ Nov 18 2014, 09:52 AM) Custom Engineering increase the number of Sentry to 4. In short, they're nerfing DH in its entirety, along with the 1 set that works for us, and wants you to build around Multishot and the new set. Blizzard is handled by stupid people at the moment.But in other hand, it set 8 secs charge on Sentry casting. What they trying to do? |
|
|
Nov 18 2014, 10:03 AM
Return to original view | Post
#23
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
Similar to DS charges, but I think with cooldown and costs you Hatred to cast. Again, Blizz devs are idiots.
|
|
|
Nov 18 2014, 04:51 PM
Return to original view | Post
#24
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(metalfreak @ Nov 18 2014, 04:21 PM) Don't believe a single crap they say. They've said so many things about their 'philosophy', and yet they have contradicted their actions more times than our government has spewed stupid accusations of Anwar's scandals. |
|
|
Nov 19 2014, 09:59 AM
Return to original view | Post
#25
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
|
|
|
Nov 19 2014, 10:02 AM
Return to original view | Post
#26
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
|
|
|
|
|
|
Nov 19 2014, 10:12 AM
Return to original view | Post
#27
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
Testing the Spines of Seething Hatred quiver. It's fairly good (I'm running on Twin Chakram), and I'll test that in rifts to see how it works out.
|
|
|
Nov 19 2014, 10:25 AM
Return to original view | Post
#28
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
Surprisingly, less 2 Sentries doesn't reduce overall DPS. In fact, with the Spines of Seething Hatred quiver, I took the RG down in less than 10 seconds.
There may be hope after all. |
|
|
Nov 19 2014, 10:44 AM
Return to original view | Post
#29
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
With Custom Engineering, it's 3 only. The description says up to 3 and I've tested.
|
|
|
Nov 19 2014, 10:46 AM
Return to original view | Post
#30
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
|
|
|
Nov 19 2014, 10:48 AM
Return to original view | Post
#31
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(Vorador @ Nov 19 2014, 10:47 AM) tak paham tuan, we used to have max of 3, only with rucksack then can deploy to 5. What's happen to rucksack? Rucksack bonus stays the same, adds 2 more Sentries. But the maximum charge (yes, there's this thing called charge now) allows up to 3 only, that's what the Custom Engineering changes are (max of 3 sentries with that passive without Bombardier, and max of 3 charges). |
|
|
Nov 19 2014, 12:50 PM
Return to original view | Post
#32
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
All your Hatred spender is doing inflated damage simply because of the new change being:
(X + (X * 1.2)) * 2 For example, you're using CA:LfB. Initial damage of 770% is now: (770% + (770% * 1.2)) * 2 (770% + 924%) * 2 1694% * 2 3388% <---- new total damage for CA:LfB when you have 3 Sentries out |
|
|
Nov 19 2014, 11:24 PM
Return to original view | Post
#33
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
|
|
|
|
|
|
Nov 20 2014, 11:30 AM
Return to original view | Post
#34
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
Cold works well if you have a Krider. I don't, so I switch up with a Calamity and went fire. With 2.1.2, I went pure fire damage due to no more 'auto casting' of EA - frost arrows.
Doing pretty well, though I have problems with those Act IV angels in GRifts (they take forever to kill) and RD. All-in-all, DH is doing great. I just hope they don't re-nerf them again. |
|
|
Nov 20 2014, 12:27 PM
Return to original view | Post
#35
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(Vorador @ Nov 20 2014, 12:24 PM) Sorry but no Etrayu? Etrayu is an option, but I prefer Calamity for the faster casting/attacking rate. And it will always give you 20% bonus, so you don't have to worry about that part of the roll.Also what's the recommend hatred generator? (I never use one since I start a DH lol) |
|
|
Nov 20 2014, 03:26 PM
Return to original view | Post
#36
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(Vorador @ Nov 20 2014, 12:31 PM) tak ada Calamity... I have a Spine of Seething Hatred quiver and that becomes my skill to generate Hatred. My Sentries will fire them off while my Hatred is low, after bursting CAs.Anyway let's try tonight and see (anyway what's da hatred generator used by most of u sifu? any one will do?) |
|
|
Nov 20 2014, 10:40 PM
Return to original view | Post
#37
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(Deckard Cain @ Nov 20 2014, 07:37 PM) No need krider or any bow. The new patch will be much higher DPs bow so need to re farm anyways. Haha Yeah but, finding for an ancient Calamity/Krider/Etrayu/etc. is even tougher, given those things already are hard to come by Not to mention, one that rolled decently. |
|
|
Nov 21 2014, 08:37 AM
Return to original view | Post
#38
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(nightshade_nova @ Nov 21 2014, 06:15 AM) http://us.battle.net/d3/en/forum/topic/15269779057?page=5#90 It's actually a nerf to when it was first changed for the PTR, due to those stupid crybabies.Upcoming changes to m6. I love the new 2 piece bonus This will make my strafe build much much stronger since its very reliant to the companion bonus. Frees up slots especially for Ice Climber. Some people have already been crunching the numbers, and its a definitive buff, especially to non-kridershot builds and will help in closing the gap. This was the intended change: QUOTE (2) Set Bonus Now increases the damage of your Hatred generators by 40% for every Sentry you have active (4) Set Bonus (Remains the same) (6) Set Bonus Sentries now cast your Hatred spenders every time you do and deal 100% increased damage This post has been edited by Kevmeister: Nov 21 2014, 08:37 AM |
|
|
Nov 21 2014, 11:51 AM
Return to original view | Post
#39
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(Vorador @ Nov 21 2014, 10:18 AM) hm... not really a nerf, if u put 5 sentries then 500% damage. 5 Sentries = Bombardier rucksack neededPreviously will be 40*5 = 200, then + the initial 100%. (Unless I calculate it wrong, which should be initial 100% * the latter 200%, which are 2000% output Please correct me if I'm wrong Anyway so most of you who do fire build use poison gem? And if you do go Bombardier Rucksack, you won't spam as much Hatred Spenders = less damage. Note, not everyone will use Kridershot, because it's f***ing hard to drop. Here's the rundown between initial PTR M6 changes vs. PTR M6 upcoming changes: QUOTE First PTR iteration of M6 with Custom Engineering, 1h-xbow (anything other than Calamity), Seething Spine quiver The new set's (6) bonus only applies to the skills that you cast and not the skills cast by your Sentry. The skills cast by the Sentry does not benefit from the (6).- 3 Sentries laid - Casting e.g. Twin Chakram would resort in a total of (220% + (220% * 1.2)) * 2 = 968% weapon damage per Chakram - All 3 Sentries cast your Twin Chakram as well - Total Damage: 968% + (968% * 3) = 3872% weapon damage per Chakram hit ========================= Upcoming M6 changes with Custom Engineering, 1h-xbow (anything other than Calamity), Seething Spine quiver - 3 Sentries laid - Casting e.g. Twin Chakram would resort in a total of 220% * 3 = 660% weapon damage per Chakram - All 3 Sentries cast your Twin Chakram as well but for a total of 220% * 3 = 660% total weapon damage per Chakram from Sentries - Total Damage: 660% + 660% = 1320% weapon damage per Chakram cast Note, not everyone can find Kridershot (I've never seen one, and I highly doubt I'll ever) so taking into consideration, this will only cause your damage to plummet with the new M6. So many of those f***ers at the D3 forum does not see this and straight away say this 'balance' is good and that M6 was overpowered, when it's not. This post has been edited by Kevmeister: Nov 21 2014, 11:52 AM |
|
|
Nov 21 2014, 12:02 PM
Return to original view | Post
#40
|
![]()
Junior Member
22 posts Joined: Aug 2011 |
QUOTE(kwwk87 @ Nov 21 2014, 11:59 AM) Kevmeister I know that Kridershot will help, but not a significant boost in DPS. And again, that is just for testing when it hits live, it's not going to make any difference with shitty drop rates as they do.Good time to farm and test Kridershot now at PTR. See the buff and the amount of legendaries i found in a single rift lol. ![]() If the M6 is changed (yet again) from its initial iteration, I'll definitely quit this game. Stupid yapping kids and Blizz's retarded actions has fumed me beyond my comprehension. |
| Change to: | 0.0590sec
0.42
7 queries
GZIP Disabled
Time is now: 28th November 2025 - 11:08 AM |