QUOTE(Quazacolt @ Jun 20 2014, 11:57 AM)
afaik thunderstorm are dodgeable since they aren't DOT ticks
all act 4 physical attacks should be dodgeable
act 2 spinning dudes should also be dodgeable.
similar to Rift guardian fire maiden's (lol cant remember name) spinning attack except hers are WAY TOO FREQUENT and it even BYPASSES NDE (near death experience) because the damage is done via high amount of hits (eg: nde proc on 1 hit, but the subsequent 5 hits or something just straight up kills you anyways) so if you fail to dodge at least 70% of the attacks (assuming you didn't move out by then) then you're dead.
Its simple bro.
Take a monk with MoE-backlash.
Dismiss your follower run solo...find the monster and see if backlash procs or not.
If backlash procs, it means it is dodgeable.
Dune wraith for the love of good never procs backlash when they spin. Act 2 KW is a simple test and its minions too. Ran multiple times.
Same goes to the hammerstash - I took 20 hits from hammerstash but backlash never procs..
Hence, some attacks by normal mobs are not dodgeable. Like the stun doggy monster in act 4/5. Have you ever dodged that hit b4?..my experience ..never. Almost 100% chance of stun when get slammed.