My DH has been the only character I've played since DIII and safe to say, these are the list of things we can and cannot dodge:
Dodge-able
- Physical attacks (Melee and Ranged)
- Frozen, during its burst
- Thunderstorm
- Mortar
- Electrified
Not Dodge-able
- Desecrator ticks
- Frozen ticks
- Frozen Pulse ticks
- Orbiter ticks
- Jailer (per hit)
- Fire Chain (per hit)
- Plagued ticks
- Poison Enchanted ticks
- Arcane Enchanted ticks
- Reflect Damage
On a sidenote: Champion packs of 6 with Illusionist and Nightmarish is overpowered as heck. Throughout the whole 3 minutes of battle with them, I spent 2 minutes+ running away involuntarily from the Nightmare effect, which the Illusions also have >_>
This post has been edited by Kevmeister: Jun 19 2014, 12:06 PM
First Look: Patch 2.1.0, NOW AVAILABLE on PTR 26June!!!
Jun 19 2014, 11:59 AM
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