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 First Look: Patch 2.1.0, NOW AVAILABLE on PTR 26June!!!

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ALeUNe
post Jun 18 2014, 10:51 AM

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QUOTE(lcy851031 @ Jun 18 2014, 10:46 AM)
Now Dex also gain 1 point of armor, same as strength, shouldn't blizzard also work on the armor bonus for strength as well?
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DEX used to gain 1 point of armor.
Blizz nerfed it.
ALeUNe
post Jun 18 2014, 12:09 PM

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QUOTE(gladfly @ Jun 18 2014, 12:07 PM)
Don't know how they going to compensate that..we just have t PTR it and see how it goes.

IMHO, I don't like this change. Sure, monks needed to be buffed but by removing dodge form the game....defies the purpose of monk.

Might as well just roll a barb/ Cru then
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QUOTE
Dexterity & Survivability:

A major change is coming to Dexterity to benefit Demon Hunters and Monks.
Each point of Dexterity will grant 1 point of Armor instead of Dodge chance. Dodge isn’t as reliable as Armor or Resistances and doesn’t protect you from some of the most dangerous monster affixes like Plagued or Thunderstorm. In light of this buff, the existing passives that grant 30% of your Dexterity as Armor (Seize the Initiative and Awareness) will be completely redesigned.


Dodge doesn't protect you from plague and thunderstorm.
I think arcane sentry too.
ALeUNe
post Jun 18 2014, 12:17 PM

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QUOTE(kwwk87 @ Jun 18 2014, 12:12 PM)
Dodge has always been never able to dodge elite affixes. That's why alot ppl wished it to be buff.

Now it comes to this.. Blizzard might as well removes dodge mechanic from the game vmad.gif
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Looking at it, Blizz do want to do away the dodge.

I think it's ok because toughness is the ultimate aim.
Dodge or not is not really an issue.

This is not a bad nerf as compared to the nerf on CM wiz and fury generation for barb.

As long as Blizz fixes the toughness for monk, monk will be ok @ T6.

Even before the patch, I can see more monks play at T6 recently.
ALeUNe
post Jun 26 2014, 02:03 PM

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Most chars get a buff.

+ 4 sockets for dual-wield? (rumour)

Does it mean we have Torment 10 soon? hmm.gif

 

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